Description
In the late 22nd century, humans have commenced a construction of an orbital elevator to the Moon. A Reploid named Lumine was put in charge of the project. Lumine belonged to the new generation of Reploids, which were apparently unable to become Mavericks (i.e. turn hostile towards humans). Soon thereafter, Lumine was kidnapped by unknown assailants. The team of Maverick Hunters, composed of X, Axl, and Zero, must pursue the abductors and find what they were truly after. However, they will also have to deal with familiar enemies from the past...
Mega Man X8 is similar in visual style to earlier
Mega Man X games, moving away from the 3D gameplay elements introduced by its
predecessor. As in classic
Mega Man games, the player is free to tackle the levels in any order, and must defeat a boss at the end of each. The player is able to control X, Axl, and Zero, which are distinguished by their gameplay style: X is able to equip body parts and armor, Axl specializes in guns and can also hover and glide in the air, while Zero focuses on short-range attacks.
Alternate Titles
- "洛克人X8" -- Chinese spelling (simplified)
- "ロックマンX8" -- Japanese spelling
- "Rockman X8" -- Japanese title
Part of the Following Groups
User Reviews
There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
| GamePlasma |
Jan 13, 2005 |
8 out of 10 |
80 |
| Gamesmania |
Oct 18, 2005 |
75 out of 100 |
75 |
| Gamers.at |
Feb 15, 2005 |
72 out of 100 |
72 |
| 1UP |
Dec 06, 2004 |
7 out of 10 |
70 |
| GameSpy |
Dec 06, 2004 |
     |
70 |
| GameZone |
Dec 13, 2004 |
6.4 out of 10 |
64 |
| Jeuxvideo.com |
Feb 18, 2005 |
12 out of 20 |
60 |
| PlayFrance |
Feb 08, 2005 |
6 out of 10 |
60 |
| Gaming Age |
Dec 29, 2004 |
C+ |
58 |
| Game Shark |
Dec 22, 2004 |
D+ |
33 |
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Trivia
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