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Mortal Kombat: Armageddon (PlayStation 2)

75
MobyRank
100 point score based on reviews from various critics.
4.3
MobyScore
5 point score based on user ratings.
Written by  :  Big John WV (25282)
Written on  :  Mar 02, 2008
Platform  :  PlayStation 2
Rating  :  3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars

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Summary

Good game, but could have been better

The Good

The fact that it has 62 characters, from the new to classic, makes this game alone worth looking at, everyone from the classic Reptile clear up to Quan Chi. 64 fighting arenas, most with their own stage fatalities make playing in them a blast, even playing in the old pit from Mortal Kombat l and the Kreate-a-Fighter mode is long, long overdue for a Mortal Kombat game. Even Motor Kombat, the MK version of Mario Kart, is fun, who doesn't wish when they are playing this they're imagining knocking Mario in a fire pit or pushing Yoshi into a molten press, smashing him to bits. The opening sequence of the fighters fighting there way up the pyramid got my blood pumping, this game almost seems perfect, which leads me too...

The Bad

To me there a two major fatal flaws to this game, one of which is the Kreate-a-Fatality mode. When I first heard of it, my first thought was it was to go with the Kreate-a-Fighter mode, but instead they used it for all the regular characters, taking away the classic Mortal Kombat fatalities and replacing them with long complicate button pressing. It does seem like a good idea, but trying to pull off some fatalities makes you want to pull your hair out with frustration, you can, however, create short fatalities just by simply smashing the buttons together. To me, this seems more like a cop out, instead of coming up with more classic fatalities for the fighters, they put in the old brutalities and made them longer. The second is the endings, with the opening sequence, I thought at long last they would have video endings for the fighters, instead all they do is have the fighters practice their fighting moves on the top of the pyramid as the story scrolls up from the bottom as the narrator reads it out to you, like you are illiterate. To me, this was a major disappointment. I would understand since they made not have enough room for videos with the insane amount of fighters, but they could have least use the comics styles as they did in Deception.

The Bottom Line

This game really isn't that bad, true no true fatalities or video endings are a bummer, at least it makes up for it with the quantity of fighters and arenas. It wouldn't be bad to own if you can find it cheap, but if you can help it, spring a bit of money for the premium pack which includes an arcade-perfect Ultimate Mortal Kombat 3 emulator. At least then, when you are frustrated trying to use fatalities on Armageddon, you can switch over to UMK3 and relive some memories.