User review spotlight: Carmageddon (DOS). Released in 1997.
This screen is displayed as the game loads. It is followed by an animated sequence.Played via an emulator
The animated sequence that precedes the title screen shows players performing all kinds of tricks and seemingly defying gravity
The game's title screen
The game's main menu. The player picture is constantly changing
The training sessions start with an animated sequence showing how to use the controller. The practice session is a separate menu option
There are lots of game modes, Season, Dynasty Mode, Playoffs, and 1 on 1. This is the Slam Dunk School one of the game's tutorial modes.
The start of a practice session. Ideally the player has watched the training animation, so they know which button is the gather button, before attempting this.
The Team Management option on the main menu allows the player to manage rosters, and view statistics as shown here, and create a new player
These are some of the player objectives. Points are used in the NBA Store that's part of the 'My NBA' option
The 'My NBA' option from the main menu takes the player to these rooms. Trophies and jerseys are in the Hall of Fame, The Lounge has the jukebox, TV, and other controls and the Store sells equipment
When the player completes an in-game task they are awarded points. These can be used to buy additional equipment in the store
The Play option from the main menu allows the player to take charge of any team and select any of their strips
Whenever the game has to do some serious work such as loading the next section, the player sees a screen like this. Progress is shown by the changing colour of the balls at the bottom of the screen
A match starts with each player being announced and making their trademark moves in the spotlight
A game in progress. The crowd don't look so good but the player's move really well
The camera moves automatically to follow the action
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