User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.1
Overall User Score (20 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Nov 23, 2005)
Embora a inteligência artificial dos policiais não seja necessariamente brilhante (mas eles ainda assim surpreendem em algumas situações, com verdadeiras táticas de perseguição), tampouco a idéia das perseguições policiais seja original, "Need for Speed Most Wanted" conseguiu a difícil tarefa de conseguir suceder com sucesso uma série que já é tradição quando se fala em games de corrida. O impacto não é igual ao de "Underground", mas, se é diversão de qualidade o que importa, o jogo vale muito a pena.
Game Chronicles (Dec 06, 2005)
Need for Speed Underground was a kick-butt series during its time. Despite its excellence for the underground, racing society, Need for Speed Underground was always missing one major real-life aspect: cops. Need for Speed Most Wanted fills the hole, bringing the dreaded 10-94 back into the scene.
I can't begin to explain how pleased I am that the Need for Speed team really looked at issues with last year's game and fixed basically every single one of the problems I personally had with it. On top of that, the addition of police chases withing a world are simply classic.
GamesRadar (Feb 28, 2006)
You know that saying about pleasing all of the people all of the time, right? Impossible. That's kind of what Need for Speed has faced as it went from a high-end exotic racer to a cop-chase simulator to a tuner's paradise. With every shift, the franchise lost a few passengers who preferred "the way it was." So here's one game with a little bit of everything: the appropriately titled Need for Speed Most Wanted.
GamePro (US) (Jan 25, 2006)
The gear-head genre has become crowded, and contenders must up the ante to stand out. While Need for Speed Underground 2 occurred exclusively after sundown, Most Wanted drags tuner culture into the daylight, and under vigilant police eyes.
Gaming Target (Dec 05, 2005)
Though it actually started as a standard racing simulation on the ill-fated 3DO, for years, Need for Speed was the epitome of pick-up-and-play arcade style racing, letting you get behind the wheel of exotic, high-powered sports cars that few of us will ever be able to afford let alone drive in reality, and put them on tracks in equally exotic and/or unique locales. In time (namely, 1998's Need for Speed: Hot Pursuit, which is when the series actually started getting good), EA added The Law into the mix, adding yet another layer of insanity to the average race; not only did you have to deal with other opponents, but also put up with the cops who were hell-bent on taking you out, by any means necessary, be it roadblocks, spike strips, or even an odd bomb-dropping helicopter.
Next Level Gaming (Nov 26, 2005)
The Need For Speed franchise has been around for a long time. It started off in a very strong way, and earned a very big following. As the series progressed, it started to lose some of its luster. Then EA took the franchise in the direction of street and underground racing, a very popular aspect of racing. This change brought the franchise out of a slump, and it has enjoyed some of the success that it saw early on. With their latest offering, Need For Speed: Most Wanted, EA sticks with the street racing theme, but this time around, they bring back the fuzz.
Worth Playing (Dec 19, 2005)
Overall, Need for Speed: Most Wanted has all the makings of a great game, but its otherwise solid gameplay is tarnished by the lack of an online segment. The CG sequences and voice acting add a great deal of story to the game; it's still a little shallow in most situations, but the buildup in the main story is executed flawlessly. If you were a NFSU fan, NFS:MW plays quite similarly, but I think the game is trying to re-gain the old NFS fans who were lost in the transition.
games xtreme (Jan 04, 2006)
The additions made to Most Wanted – most notably the police presence – mean that it is a worthy new entry in the Need for Speed series without feeling like just an Underground 3, still fans of the previous games will almost certainly enjoy Most Wanted. Getting to the top of the Blacklist and defeating Razor will become a must if the storyline grabs you (which is good since that’s what it’s there for) and keeps you playing.
85 (Dec 12, 2005)
Mit Need for Speed Most Wanted ist EA der perfekte Mix aus den traditionellen Need for Speed Titeln und den guten Ansätzen der Underground Spiele gelungen. Wer mit einem Edelsportwagen durch herbstlich anmutende Straßenschluchten jagt, dem Verkehr ausweicht, die Regentropfen auf der Windschutzscheibe zur Kenntnis nimmt und den Polizeifunk hört, fühlt sich an Titel wie Hot Pursuit erinnert. Tuning und Szenerennen kommen dennoch nicht zu kurz, so dass auch Underground Fans auf ihre Kosten kommen. Schade ist nur, dass das Fahrmodell noch immer zu simpel gestaltet ist und Nachtrennen nun gar nicht mehr auf dem Programm stehen. Dennoch empfehlen wir den Titel allen Fans von Arcade-Rennspielen, denn derart spannende Verfolgungsjagden wurden während der letzten zwei Jahre schmerzlich vermisst.
While I didn’t review the last Need for Speed game, here’s my take on it – the open city is a pain and the difficulty wasn’t balanced very well. So, Most Wanted being a sort-of sequel, does it bring the series back to its current-gen high point of NFS: Underground? Largely, yes. But as a whole, it’s not quite there yet.
IGN (Nov 10, 2005)
Developers of racing games received a new injection of life and purpose in the last two years. The growing popularity of street racing and modding has flourished in the popular culture, while Criterion's Burnout series has blazed a path all its own, bringing arcade racing back to its pre-Gran Turismo glory days. The Need for Speed series has never clung to a particular aspect of pop culture like Rockstar's Midnight Club or a particular car like Sega's Ferrari 360, but the long-time series struck gold with its light implementation of modding with Need for Speed Underground, selling more units worldwide than any game in 2003 with 7.5 million. Need for Speed Most Wanted continues the street culture thing, but EA's Canadian development team has mined one of the better iterations of the series, Need for Speed Hot Pursuit, fusing both rudiments into a newly refined, yet strangely familiar racer.
1UP (Nov 15, 2005)
Most Wanted is yet another thoroughly competent addition to the franchise. The nod back to the cop chase mechanics of the Hot Pursuit games is certainly welcome, plus it's interesting to see that the vaunted "open" gameplay of the last two games has been dialed down by a more forcibly linear structure to keep things interesting. As ever the presentation is top-notch, but I think we could all happily live without the bad story and trashy cut-scenes. As a current-gen game is stunning. The Xbox version is notably impressive, and even moreso when you see it side-by-side with its sibling on 360.
GameZone (Nov 29, 2005)
The underground racing scene really exploded a few years ago and it has really changed the face of racing games. Everywhere you look you will see traces of this racing trend and in many areas it has really been a good thing for gamers. For the past two years now EA has released their popular Need for Speed racing series and it had a very “underground” theme to it. This year EA has combined elements from the Underground and Hot Pursuit series and the fruit of their efforts goes by the name Need for Speed Most Wanted. Read on to find out why you should purchase this game.
GameSpot (Nov 15, 2005)
EA's long-running Need for Speed series took a trip underground a couple of years back when the developer refocused the game solely on illegal street racing. While the nighttime racing series was certainly successful, the lawless world was always missing one key factor: cops. This year's installment crawls back into the daylight. The actual racing hasn't changed too much, but the ever-present police make this game a whole lot more interesting.
81 (Nov 24, 2005)
Need for Speed: Most Wanted versetzt mich in ein echtes Wertungs-Dilemma: Wie soll ich ein Spiel beurteilen, bei dem fast alles vom indirekten Vorgänger übernommen wurde und das an vielen Stellen wie ein Add-On wirkt? Tatsächlich könnte der neueste Teil der Serie auch Need for Speed Overground heißen, denn bis auf die Rennen bei Tageslicht sind Tuning, die meisten Renntypen und selbst die Spielmechanik mit freier Stadt, Karte und SMS aus dem Untergrund bekannt. Was mich allerdings neben dem Speed Breaker doch noch überzeugt hat, sind vor allem die Cops, die nach langer Abstinenz endlich wieder ins Renngeschehen eingreifen und euch so manche filmreife Verfolgungsjagd bieten. Und selbst wenn es mittlerweile etwas ausgelutscht ist, macht es doch immer noch Spaß, seine eigenen Schlitten zu tunen und sich auf packende Duelle mit den Blacklist-Fahrern zu freuen.
GameSpy (Nov 28, 2005)
With three dozen licensed cars ranging from the new Mustang to the perennial street racing favorite Subaru STi, a meaty 15-20 hour story mode and loads of optional challenges beyond that, Most Wanted is one game you're going to be playing into the wee hours. The Black Edition of the game contains two exclusive cars, a '67 Camaro and a finely-tuned M3, as well as eight custom rides, additional races and challenges, and a bonus DVD. The PS2 version is, unfortunately, the least graphically impressive of the bunch and does not support online play, unlike the Xbox. But no matter which platform you're playing on, Most Wanted is still a hell of a value for the money, and it's one title that should be on just about any gamer's wish list this Christmas.
Podsumowując, Need for Speed: Most Wanted to gra bardzo dobra, potrafiąca przykuć do ekranu na długie godziny, nie tylko dzieki oprawie audio-wizualnej, ale przede wszystkim dzieki wysokiej grywalności. Można ją z czystym sumieniem polecić fanom arkadówek i wszystkim facetom, którzy naście lat temu jako chłopcy zagrywali się w Micro Machines na Nintendo.. :) Czwóreczka.
PSX Extreme (Dec 06, 2005)
Need for Speed: Most Wanted is an entertaining racer that will please fans of the "Undergound" series, as well as those looking for something more akin to the original Need for Speed games. While the actual races aren't that interesting, the cop chases are fantastic, and they'll keep you entertained for hours on end.
Yahoo! Games (Nov 17, 2005)
When it comes to racing games, EA's Need for Speed series is one of the granddaddies of the genre. Originally conceived in the mid-'90s, the game was designed around the concept of racing exotic cars at high speeds. As the genre matured, and the tuner influence grew, so did the series. In Need for Speed: Most Wanted, the series returns to its roots with mixed results. At times, the game is a shining example of why we fell in love with the original, while at others it seems to meander along, not quite sure what it's trying to be.
80 (Dec 19, 2005)
It is as if the devs kept adding new chewing-gums in their mouth over the years until they reached HP2. They started a new bubble-gum to kick off with the Underground-series and gave the first ball of gum some time to rest. Once that only the basic residues remained, it was small enough for the developers to chew both balls together: result a nice, big mix on which you can chew endlessly but without a real intensive boost of new flavours that won't stay fun for long. Obviously, for those of you who haven’t had a taste every time the gum got bigger, NFS:MW will feel like a little piece of heaven. Hardcore gamers on the other hand, won’t be to excited about this latest adition to the series because, altough it is a very decent game, it primarily focuses on a non-gaming audience which doesn't mind/know that it is not as new as they suggest.
PlayFrance (Dec 23, 2005)
Au final, Need for Speed Most Wanted est un mélange réussi de courses, de poursuites et de tuning, bien que ce dernier aspect soit légèrement en retrait par rapport aux épisodes de la série Underground. Le scénario du jeu se développe de fort belle manière et l’on enchaîne les victoires contre les membres de la liste noire sans jamais s’ennuyer. En outre, le mode défi proposé aux côtés du mode carrière parvient lui aussi à captiver le joueur ! La seule véritable ombre au tableau reste donc l’animation du jeu, franchement instable, qui peut parfois nuire au plaisir de jeu.
75 (Nov 25, 2005)
Need For Speed est un style de jeu à lui tout seul. Avec sa réalisation convaincante et son gameplay très accessible, il plaira forcément aux amateurs de conduite arcade basée sur des pointes de vitesse hors du commun. Le mode carrière parvient à immerger le joueur et on se glisse volontiers dans la peau d'un as du volant.
JeuxActu (Dec 12, 2005)
Si beaucoup des nouveautés présentes dans ce nième volet de la saga Need For Speed n’auront donc finalement pas eu l’effet escompté, et si on regrettera la sempiternelle absence de réel trafic sur les routes, ce Need For Speed : Most Wanted n’est pas exempt de qualités pour autant et arrive même à nous séduire grâce aux grands retours des courses poursuites. Pas assez exploitées dans le mode carrière, celles-ci procurent à elles seules plus de sensations que les habituelles courses et on se surprend à traîner dans les rues de la ville dans le seul but de se faire pister. Faute de bonne surprise complète, le quatorzième épisode de la série automobile d’Electronic Arts marquera tout de même une évolution dans le bon sens des choses et restera déjà pour les puristes bien meilleur en terme d’ambiance que les deux derniers volets estampillés Underground. Une marche à suivre intéressante donc, qu’on espère se voir poursuivre dans les prochains volets.