User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (17 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamereactor (Denmark) (May 01, 2002)
Nuvel spillet er stadig noget af det bedste indenfor genren og har man allerede gnasket sig gennem både Agent under Fire, Half-Life og Red Faction, så er der mere end nok at hente i No One Lives Forever - lad os håbe at også toeren finder vej til konsollen.
GamesFirst! (Jul 03, 2002)
In the end, NOLF is a good game that has been done a terrible injustice. One only has to look at the Gamecube version of Resident Evil to see what a little bit of love can do for revamping a classic to a console port. That game is beautiful. The graphics are nothing short of stunning. They even went in and tweaked the gameplay and added different puzzles. They made it so good that even the people who had abandoned the series have to play it. I used to rant on and on about how Capcom was a lazy, money-grubbing monster that released nothing but sequels and clones of Street Fighter. After playing the PS2 ports of Half-Life and NOLF, Sierra has become the monster.
GamePro (US) (May 30, 2002)
If No One Lives Forever sounds like a James Bond movie, it’s because this finely crafted game harkens back to those great 1960s spy flicks. Good guys wear trench coats, bad guys speak with Russian accents, and everybody’s tongues are planted firmly in their cheeks.
78 (Jun 24, 2002)
Böse technische Probleme halten No One Lives Forever davon ab, eine ernst zu nehmende Konkurrenz für die Genre-Größen zu werden. Was nützen ein sprühender Humor, eine phänomenale Sounduntermalung, intelligentes Leveldesign und eine immer wieder überraschende Wendungen nehmende Story, wenn die Grafik viel zu häufig zu einer Ruckelorgie verkommt und dabei die sowieso schon zu sensible Steuerung in Mitleidenschaft zieht? Wer sich trotzdem an No One Lives Forever heranwagt und die angesprochenen technischen Schwächen in Kauf nehmen will, erhält im Gegenzug ein spannendes, witziges und unterhaltsames Abenteuer, das den Spieler immer wieder fordert. Wenn nur die Technik mithalten würde...
GameZone (Nov 05, 2002)
No One Lives Forever has a lot to offer to action fans and despite its weaknesses the game’s charming humor and unique missions provide enough thrills to keep everyone entertained.
75 (Jul 01, 2002)
NOLF:ista olisi niin paljon kaunista sanottavaa, että on ikävää miten paljon varsinkin tämä tallennussähläys vie pelin viehätyksestä. Kyseessä on PC-versiona erinomainen peli, jonka PS2-käännös toimii kohtalaisen hyvin - jos ei ole kokenut tätä hienoa tarinaa aiemmin eikä kyllästy helposti. Minun on pakko tunnustaa, että kyllästyin: koluamaan samaa kenttää alusta asti lopussa sattuneen pienen sählin vuoksi ja odottelemaan, että PS2 suvaitsee ladata saman pienen pätkän viidettä kertaa. Suutari pysyköön lestissään: PC loistaa FPS-peleissä, PS2:n vahvuutena ovat muunlaiset toimintapelit. Näin on hyvä.
GameSpy (May 19, 2002)
We need more games like the new PS2 port of The Operative: No One Lives Forever. Not that this tongue-in-cheek first-person action title is an exceptional piece of game design or even a must-get game -- it is neither. But it is a competent first-person shooter with a good sense of humor, the sort of middling fun you should enjoy between those truly taxing blockbuster titles.
Gaming Target (May 22, 2002)
No One Lives Forever is a game that is good enough to play, but difficult to describe without telling the whole story behind it. The stealth elements are fun if unnecessarily difficult (and redundant in some places), but the whole game is a blast and is the total experience with the great audio, but killed by some poor visuals. As is, NOLF is a decent port of a pretty good game, and one that FPS fans (and Bond fans) should enjoy once your eyes get past the rough visual display. It’s by no means perfect, but No One Lives Forever is not a terrible addition to your PS2 library – but yet not a must-own. If you like FPS’s, give it a try – if not, you probably won’t like it.
PSX Extreme (Apr 29, 2002)
No One Lives Forever was, and still is, a monumental landmark for the PC. It's unfortunate, however, that the PS2 version is more of an average game rather than an outstanding one. The game certainly lacks a lot of polish, and the absence of a multi-player mode really limits its replay value. Monolith's efforts aren't a complete failure because the game is rather fun and entertaining, but given the potential, much is still desired.
A year ago, No One Lives Forever would have been a definite recommend, and even today it stands as a solid purchase, provided it is made under advisement. If you like your games to have only top-end visuals and will accept nothing less, then steer clear of Kate Archer’s first adventure, since the graphics have aged poorly and the transition to the PS2 was not kind. For the most part, the remainder of the game remains the solid experience it was over a year ago. The lever design is superlative, the controls remain fairly responsive once you’re used to FPS standards on your Dual Shock 2, and the plot alone is worth the price of admission. Unique in that you can reenact some of the greatest moments from action movie history, and equally rare in that No One Lives Forever will actually make you laugh out loud in parts, this title deserves strong consideration if you’re willing to put style over substance and overlook a few flaws.
Unfortunately, the game looks a tad dated and isn’t quite as smooth as its PC counterpart. Great action, but mediocre production.
70 (May 31, 2002)
Un an et demi après sa sortie PC, No One Lives Forever a pris un sacré coup de vieux. Avec une réalisation graphiquement très pauvre, on ne pourra conseiller cette version qu'aux joueurs n'ayant pas suivi Cate dans la version originale. Les autres attendront sagement la suite déjà en chantier.
Game Over Online (Nov 30, 1999)
Overall, the PS2 version of No One Lives Forever fails to fully hit its intended mark. While it’s great to see a classic PC title ported over to the console for more people to enjoy, and the promise of additional missions seems appealing, the degradation of graphics and gameplay diminishes how great this game truly is. Fans of the original who don’t feel like cranking up their computer, or players who’ve got a spy jones will probably love playing this on their PS2. Otherwise, some of them might be better served picking up a copy of the game for the PC.
IGN (Apr 23, 2002)
Sierra/Universal's No One Lives Forever (NOLF) is a damn good game. It was a damn good game on the PC two years ago. But now that it's on the PS2, the porting or re-creating process has taken its toll on poor Cate Archer and her comedic '60s underworld of cheesy code words and dumb American contacts. NOLF has not only aged visually, it's been apparently crammed into a box that doesn't like it so much, creating a world of production trouble.
Worth Playing (May 24, 2002)
No One Lives Forever is a game that PC enthusiasts worldwide have been evangelizing since the day of its release, and rightly so. This is one of the first FPS's that took the genre to a new, original height. Witty dialogue and creative game play dynamics help this game to stand out from the barrage of sub-par shooter games, even to this day. Plus its got the hot hot hottie mc'hottie Cate Archer to satisfy every googly eyed geek-boy this side of Lara Croft.
Game Revolution (Jun, 2002)
Espionage is very familiar to me. I've been a ninja, an undercover cyborg and even a depilated hitman, although my secret disguises were less than convincing. It must have been the hair.
57 (Jul 04, 2002)

אפילו בגילו המתקדם, נולף הוא לא חוויה שגיימר אמיתי יכול להרשות לעצמו לפספס, אך איני יכול לחשוב על אף סיבה שבגללה כדאי להעדיף את גרסת הפלייסטיישן 2 היקרה על פני גרסת המחשב הזולה והמוצלחת יותר. גם אם יש לכם מחשב מיושן וחלש, ואינכם בטוחים שהוא יספיק על מנת להריץ את נולף כדרוש, גרסת הפלייסטיישן 2 אינה תחליף מספק - זה פשוט לא זה. ייתכן כי רכיב החומרה הדרוש לכם על מנת להריץ את גרסת המחשב של נולף זול יותר ממחיר המשחק בגרסת הפלייסטיישן 2... מחפשים כותר פעולה מגוף ראשון לקונסולה שלכם? כמעט כל כותר הנמכר כיום בחנויות עדיף מהמרה זו - וכאלו יש לא מעט.

GameSpot (Apr 24, 2002)
The Operative: No One Lives Forever received a great deal of praise when it was originally released for the PC in November of 2000. The game featured terrific AI, humorous dialogue, and a great mix of first-person action and stealth. Naturally, the long-awaited PlayStation 2 version of the game includes just about all the same elements that made the PC version a hit, except the quick save feature. While leaving the quick save feature out may seem like a slight oversight, the reality is that it changes the game into a frustrating exercise in trial and error.