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SCEE Cambridge | | Creative Director | Chris Sorrell | | Producer | Jean-Baptiste Bolcato | | Lead Programmer | James Busby | | Lead Artist | Mark Gibbons | | Lead Designer | Katie Lea | | Senior Technologies Programmer | Andrew Ostler | | Studio Communications Manager | Mark D. Green | | Studio Director | Rob Parkin | SCEE Cambridge (Programming) | | Engine Programmer | Andrew Ostler, Paul Donovan, James Busby, Gavin Bell, Alan McCarthy, Chris Sorrell, Mike Froggatt | | Gameplay Programming | Paul Donovan, Mike Froggatt, Alan McCarthy, Guy Moss, Adam Garman, Gavin Bell, Kevin Rose, Richard Talbot-Watkins | | Sound System Programming | Gavin Bell, Gary Richards | | Audio Implementation | Gary Richards | | Movie Playback | Paul Edridge, Gavin Bell | | Maya Tools | Kevin Rose, Adam Garman, Andrew Ostler, Guillaume Raffy | SCEE Cambridge (Art) | | Concept Art | Mark Gibbons | | Environment Modelling | Jason Riley, Pete Ridgway, Andy Tudor, Ben Levitt, Scott McInnes, Steven Moore | | Character Modelling | Robert Hill | | Additional Character Modelling | Miguel Fernandez, Jesus Cobo, Tony Jackson | | Keyframe Animation | Alan Brand, Jesus Cobo, Tony Jackson, Lisa Harmon, Mitch Phillips, Rob Starr | | Mocap Ingame Work | Alan Brand, Lisa Harmon, Jesus Cobo | | Cutscene Direction | Mark Gibbons | | Cutscene Creation | Alan Brand, Jesus Cobo, Lisa Harmon, Andy Tudor, CENTROID - mocap & Aquis & Volca & Nexus, ATTITUDE STUDIO - mocap & Aetha | | Front End Flash Menus | Andy Tudor | | 2D Work, Special FX Artwork | Jason Riley, Pete Ridgway, Andy Tudor | | Intro Work | Jason Riley (supervisor & rendering), Lisa Harmon (mocap) | | Additional Intro Work | Rob Starr, Alan Brand | SCEE Cambridge (Design) | | Design | Katie Lea, Alex Sulman, Chris Sorrell (concept & direction) | | Additional Design | Mark Gibbons (art), James Busby (code) | | Mapping | Robert King, Katie Lea, Alex Sulman | | Additional Mapping | Dominic Cahalin | SCEE Cambridge (Audio Visual) | | Sound Effects | Lee Banyard, Nicholas Kidd | | Additional Sound Effects | Michael De Belle, Bob 'n' Barn | | Video Editing | Alex Sulman | | Music | 16 Volt - combat tracks and intro night club, Eric Powell, Mike Peoples, John Desalvo (Servo) | | Cutscene and Ingame | Bob 'n' Barn | | Score Composition | Andrew Barnabas, Paul Arnold | SCEE Cambridge (Orchestration) | | Composed by | Bob 'n' Barn | | Orchestrated by | Nic Raine | | Produced by | James Fitzpatrick | | Choir Master | Mario Klemens | | Orchestra Contractor | Tadlow Music | | Performed by | City of Prague Philharmonic Orchestra and Chorus | | Concert Master | Bohumil Kotmel | | Conducted by | Nic Raine | | Recorded at | Barrandov Scoring Stage - Smecky Studios - Prague - October 2002 | | Engineered by | Jan Holzner | SCEE Cambridge (Soloists) | | Soprano Voice | Michaela Srumora | | Solo Violin | Bohumil Kotmel | | EWI (Electronic Wind Instrument) | Ivan Myslikovjan | | Alto Flute | Pavel Becherovka | | Piano/Celeste/Harpsichord | Jaraslava Eliasova | | Post Production (Mixed & Edited by) | Gareth B. Williams, SRT Studios - St. Ives - Cambridge | SCEE Cambridge (Script/Voices) | | Scriptwriting | Jonathan Ashley | | Additional Scriptwriting | Mark Gibbons, Chris Sorrell, Katie Lea, Martin Pond | | English Casting | Jonathan Ashley, Chris Sorrell, Andy Emery (Side), Dawn Hershey (Blindlight) | | Voice Direction | Jonathan Ashley | | Actors | Hudson Leick (as Jen), Andreas Katsulas (as Scree), Sean Pertwee (as Jared), Paul Darrow (as Feral Shaman & The Watcher), Stéphane Cornicard (as Raum), Rob Brown, Niki Felstead (as Arella & Empusa), Colin McFarlane (as Abasson & Iblis), Eric Loren (as Lewis), Melissa Lloyd (as Malikel), Eve Karpf (as Devena & Valeera), Tony Morley (as Ferai huntsmen), James Busby, Andy Tudor, JBB for extra voices... | EXTRA HELP (Cambridge Studio) | | AI & Inventory Code | Steven Tattersall | | Recruitments & Cross Project Support | James Shepherd | | Marketing/PR Interface | Brandon Smith | | Environment Modeling Help | Peter Giles | | Code Sharing | Julian Rex | | IT Manager | Dean Miller | | IT Assistant | Simon Miller | | Office Manager | Sharon Richards | | AV | Peter Murphy | SCEE Cambridge (Motion Capture) | | Motion Capture Actors | Nicola Felstead, Antony Morley, Cecile Cuignet, Ashley Beck, Olivier Schneider | | Ecoutez‑Voir/Ex‑Machina | Francois Forges | | Attitude Studio | Marc Miance, Sandrine Nguyen, Anne Christine Gasc | | Centroid | Mike Stilgoe, Leon Stilgoe, Ben Stilgoe | SCEE Cambridge (Marketing Materials) | | Production Artist | Howard Swindell | | External Studios | Attitude Studio, Com‑X, Crazed, Babelfish | | Additional | Fleur Breteau (Fkgb) | SCEE Cambridge (Senior Management) | | VP Development | Phil Harrison | | President | Chris Deering | SCEE Cambridge (Licensing and Localisation) | | International Licensing | Shawn Layden, Shiho Deruiter | | Planning and Localisation Manager | Vanessa Wood | | Localisation Co‑ordinator | Gaëlle Leysour | | Localisation Lead Tester | Nadège Josa | | Localisation Testers | Nathalie Marchau, Yannick Paulet, Gaëlle Grenapin, Sandra Raue, Katharine Tropf, Nadine Martin, Deniz Ulu, Monica Dalla Valle, Domenico Visone, Giacinto Attanasio, Sacha Fellica, Yolanda Akil, Monica Bello, José M. Flores, Virginia Martín | SCEA (Marketing) | | Senior Manager, Product Marketing | Susan Nourai | | Associate Product Manager | Mark Valledor | | Director, Product Marketing | Ami Matsumura-Blaire | | Director, Promotions | Sharon Shapiro | | Director, Public Relations | Molly Smith | | Public Relations | Charlotte Panther, Tina Casalino, Patrick Seybold, Heather Crosby | | Director, Direct and Online Marketing | Steve Williams | | Director, Loyalty and Channel Marketing | Ed DeMasi | | Creative Services Manager | Quinn Pham Le | | Packaging and Manual design | Origin Studios SLC | SCEA (Special Thanks) | | We would like to thank each individual at Sony Computer Entertainment America for their contributions, support and dedication to the success of Primal with special recognition to the Executive Management team including | Kaz Hirai, Andrew House, Jack Tretton, Shuhei Yoshida, Marilyn Weyant, Riley Russell, Steve Ross, Masayuki Chatani | SCEA (Product Development) | | VP of Product Development | Shuhei Yoshida | | Director of Product Development | Connie Booth | | Producer | Darren Yager | | Assistant Producer | Kenneth Chan | SCEA (Quality & Assurance Staff) | | Director of FPQA | Michael Blackledge | | Senior Manager, FPQA | Ritchard Markelz | | Core Manager, FPQA | Sam Bradley | | Technical Coordinator, FPQA | Ara Demirjian | | Project Coordinator, FPQA | Eric Ippolito | | Lead Analyst | David Meagher | | Assistant Lead Analyst | David Condry | | QA Analyst | David F. King, Shaheed Khan, Vance Wu, Jonathan Vosovic, Matt Consoli, William Robert Cline, Joel Manzano, Lenny Gordon, Ric Lee Stepp, Chester Lee |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jack Tretton, 125 other games Kaz Hirai, 116 other games Shuhei Yoshida, 111 other games Riley Russell, 111 other games Andrew House, 104 other games Phil Harrison, 103 other games Ami Matsumura-Blaire, 99 other games Ritchard Markelz, 97 other games Molly Smith, 95 other games Susan Nourai, 87 other games Eric Ippolito, 86 other games Steve Ross, 84 other games Vanessa Wood, 83 other games Nadine Martin, 78 other games Sharon Shapiro, 78 other games Katharine Tropf, 74 other games Michael Blackledge, 70 other games Quinn Pham Le, 69 other games Charlotte Panther, 67 other games Yolanda Akil, 66 other games Nadège Josa, 64 other games Marilyn Weyant, 63 other games Robert King, 62 other games Ed DeMasi, 62 other games Steve Williams, 57 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: 24: The Game, a group of 50 people Ghosthunter, a group of 47 people SOCOM: U.S. Navy SEALs, a group of 39 people ICO, a group of 37 people Jak II, a group of 36 people Frequency, a group of 35 people Gran Turismo 3 A-Spec, a group of 34 people MediEvil II, a group of 32 people EyeToy: Play 2, a group of 31 people Jak X: Combat Racing, a group of 30 people MediEvil Resurrection, a group of 30 people WipEout Pure, a group of 29 people EyeToy: Kinetic, a group of 28 people Drakan: The Ancients' Gates, a group of 28 people Hot Shots Golf: Open Tee, a group of 27 people Daxter, a group of 26 people Heavenly Sword, a group of 26 people Sly 2: Band of Thieves, a group of 25 people Shadow of the Colossus, a group of 25 people God of War, a group of 24 people C-12: Final Resistance, a group of 24 people MotorStorm, a group of 24 people Rise to Honor, a group of 24 people The Getaway, a group of 24 people Ratchet & Clank: Up Your Arsenal, a group of 23 people
Credits for this game were contributed by Xoleras (66998) |
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