Opening cinematic, the prince is returning to Babylon with Kaileena.
Prince returned just to find his city in turmoil, and just to make things worse, Kaileena was kidnapped by the monsters.
The game offers gameplay hints during the first couple of minutes.
Jumping always needs to be precise unless you don't want to fall down.
New feature for the Dagger of Time is to hold onto specific holes in the wall.
As before, fountains are spots where you can save your game progress.
Using 1st-person view will let you see the enemies' camera would not.
As you defeat enemies they will leave the sands that will replenish your rewinding ability.
Chariot scenes will require lots of sand orbs to rewind time unless you know the route by heart.
This is gonna be a bold jump into the unknown.
When other chariot approaches, pin it to the wall before it happens to you.
Just some of the many combos prince can perform.
Prince and the princess are surrounded by the enemy.
Prince fighting his dark side, you cannot die in this realm.
Unlockable concept art, Kaileena
Yikes, this was a bad jump... though will not happen in actual game.
Prince is angry at the monster for hitting him too hard, apparently that wasn't in the script.