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While there may be superior versions of this game available on other systems, that fact in no way diminishes how great Puzzle Quest on PS2 is. If you haven’t tried it yet, you owe it to yourself to pick the game up — at a budget price, there’s really no reason not to.
GBase - The Gamer's Base
Infinite Interactive hat es geschafft, zwei konträre Genres miteinander zu verknüpfen. Passen Puzzle-Spiele und Rollenspiel-Elemente zusammen? Diese Frage kann spätestens mit dem Erscheinen von Puzzle Quest bejaht werden - auch auf der PlayStation 2. Zwar kommt die handgezeichnete 2D-Grafik wegen der verwaschenen Schrift in dieser Konsolenfassung nicht ganz so gut weg , das Gesamtkonzept weiss aber zu überzeugen! Puzzle Quest brilliert mit einem innovativen, komplexen Spielsystem und einer Vielzahl von Features. Zu nennen wären unter anderem das Puzzle-System mit Einbezug der Spezialfähigkeiten, das Leveln der Charaktere, die Bauten in der Zitadelle und die individuellen Gegnerklassen.
Ich mag das ’Bejeweled’-Spielsystem, auch wenn es mittlerweile fast schon zu oft verwendet wird. Gerade deshalb bin ich von ’Puzzle Quest’ begeistert, denn die eingeflochtenen Rollenspiel-Elemente sorgen nicht nur für frischen Wind, sondern auch für willkommene strategische Tiefe, Motivation und Umfang. Für eine 90er-Wertung fehlen mir allerdings beispielsweise einen Online-Multiplayermodus und mehr Spielvarianten abseits der hervorragenden Einzelspieler-Kampagne. Trotzdem: Wer Puzzles liebt und Rollenspiele mag, sollte sich ’Puzzle Quest’ nicht entgehen lassen. Vorsicht: Suchtgarantie!
The PlayStation 2 version of Puzzle Quest: Challenge of the Warlords comes highly recommended, even if it's not the most attractive version available. The Xbox Live version, and even the PSP version with its annoying bugs are better looking versions of the same game, but you can't lose with any choice you make. The handheld versions and Xbox Live version may be better choices if you're interested in multiplayer, but regardless of which version of Puzzle Quest you prefer, make sure to buy this game and recommend it to your friends.
But in the end, Puzzle Quest: Challenge of the Warlords is a fun, fulfilling and yes, even addictive game. Better yet, at only $20, you'll definitely get your money's worth; with 150 different quests and an opportunity to endlessly repeat many of them, the play time is almost limitless. Granted, there are a few issues, but many of them are mostly subjective and the simple bottom line is that it's a nicely constructed gameplay format. The blending of RPG and puzzle elements might seem a little strange at first, but the two come together surprisingly well, and you never feel as if you're playing some ridiculous hybrid that doesn't make any sense. This one might be a little too straightforward when it comes to the actual puzzle part, but that's okay. It's fun. It's not flashy and it's not perfect, but it's fun. And in the end, isn't that what really matters?
Originally released in early 2007 on the PlayStation Portable and Nintendo DS, Puzzle Quest was a revelation. By taking some of the most compelling properties of puzzle and role-playing games, Infinite Interactive created something that was more than the sum of its parts. It's an RPG that can be played in short bursts, as well as a puzzle game that begs to be played in long stretches. Puzzle Quest is now available on the PlayStation 2, and though the screen layout makes the playfield smaller than would be ideal, the excellent gameplay remains undaunted.
Puzzle Quest has been one of the pleasant surprises of 2007. The unlikely marriage of puzzle gameplay with RPG mechanics makes for one of the most addictive experiences of the year. On its journey to the PS2, though, Infinite Interactive made some terrible design choices that hinder enjoyment of the game. If you haven't played Puzzle Quest, yet, this is still worth a look. It comes with a seemingly endless set of quests, different classes to try, and spells to master. The coupling of casual and hardcore gameplay is a marriage that will last -- they just had a really ugly baby.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
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