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DescriptionWhat happens to heroes after they've saved the world? Going Commando follows Ratchet and his robotic sidekick Clank on a post-adventure adventure, traveling across the universe to stop the next evil threat.
Ratchet & Clank: Going Commando is a 3rd-person action platformer, with a heavy emphasis on blowing things up. The player is supplied with an all-new arsenal of weapons along with some old favorites. The game features an RPG-like experience system that allows the player to build up weapons into more powerful forms. Hovercraft races, space battles, and monster arenas are all tossed into the mix with the platforming elements.
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Mike Betzel (27) added Ratchet & Clank: Going Commando (PlayStation 2) on Mar 16, 2004
Other platforms contributed by Sciere (227600)
Developed by Insomniac Games:
Ji Ahn, Brian Allgeier, Gregory S. Baldwin, Tom Barlow, Chris Capili, Jacinda Chew, Eric Christensen, Michael Day, Samuel Christiansen, Michael Day, Vicky Delgado, Ryan Denniston, Chad Dezern, Gavin Dodd, Stephanie Duke, Eric C. Ellis, Jackie Evanochick, Geoffrey Evans, Matt Fairweather, John Fiorito, Maxim Garber, Anthony Garcia, Gray Ginther, Craig Goodman, Carl Grande