User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (20 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GotNext (Dec 15, 2005)
Clutching every single aspect together, there wasn't a second that I wasn't yearning for the next level. Not having played the previous games in the series, I can ultimately say that they should get a chance. For all you non-believers, try out Ratchet: Deadlocked, it will break boundaries - I promise.
games xtreme (Feb 16, 2006)
You don’t get to play as Clank, but that is not too much of a hardship. He is still around to give sarcastic advice and plenty of humour to the game. The introduction of the battle bots brings a whole new dimension to the game and makes the game play much faster. For those of you who have never played a shoot-em-up before or need a little practice there are five levels of difficulty to choose from, what is nice is that once you have got to grips with the controls you can amend the difficulty level at any time. You can also revisit any planet that is available to you so you can redo missions as many times as you want. As well as the single player mode there's also a multiplayer and an online option available. There is also much, much more that this game has to offer. There are numerous weapons and upgrades both to Ratchet's arsenal and to the battle bots, I could go on and on. Needless to say Ratchet – Gladiator has moved this series of games up a notch with hours of gameplay available.
The highlight for me of each Christmas season on the PlayStation 2 is each new installment of the Ratchet and Clank series. The first thing you might notice is that Clank isn’t mentioned in the title. No longer is our robot friend strapped to Ratchet’s back, instead, he helps out over voice communication only. That’s not the only change though.
Although it can be deemed a somewhat sizeable departure for the series, Deadlocked still feels like another great Ratchet & Clank game. If it were longer, I wouldn't mind seeing another installment just like this one of Playstation 3.
PSX Extreme (Nov 02, 2005)
Insomniac can't seem to figure out if less is more or more is less. Such is the hallmark of a developer with a lot of creative ideas on their hands and neither enough development time nor the ability to implement them all. The developers of Ratchet: Deadlocked fall into the old trap of trying to figure out the perfect balance for a game. The first three Ratchet and Clank games, in successive iterations, have gradually added more and more stuff: more guns, more upgrades, more challenges, more gadgets, more extras, and so on, almost to the point that the game was beginning to feel bloated.
GamePro (US) (Oct 25, 2005)
As the title implies, Deadlocked is focused squarely on the furry member of the Ratchet and Clank duo, in an arena-themed sequel that delivers solid single-player thrills, and takes all the multiplayer goodies introduced in Up Your Arsenal to the next level.
Game Chronicles (Nov 19, 2005)
I’m sure there will be plenty of dedicated fans out there who will scoff at the new combat-intensive game style and bemoan the loss of their traditional platform elements and nuts and bolts collection. But everything else you loved about Ratchet and Clank is back including a great story and plenty of witty dialogue. And with more weapons, explosions, and excitement than most other games released this year, Ratchet: Deadlocked is a must-see, must-play title for anyone who is a fan of the series, or just loves a good action-combat game, online or off.
GameZone (Oct 28, 2005)
Somehow it always comes down to two of the gaming world’s most influential platform franchises and almost always these two forces manage to produce great games that have gamers wondering which one to buy. This year, though, the Jak series has gone to the races while the Ratchet series continues to bring us yet another helping of the same platform gaming joy it established with Ratchet and Clank: Going Commando and Ratchet and Clank: Up Your Arsenal, sequels that introduced more elements that helped shape the series into a fan favorite. This brings us to Ratchet: Deadlocked, a brand new addition to the series and one fans should not be without.
IGN (Oct 27, 2005)
I have to give Insomniac credit. The team has managed to hold its line of Ratchet and Clank titles to a very high standard that few other franchises could ever hope to achieve. And while I'm a fan of Naughty Dog's Jak series and Sucker Punch's Sly trilogy just like everybody else, for my money no other annual PS2 game has been as consistently fun as Insomniac's Lombax and robot duo over the last four years.
GameSpot (Oct 26, 2005)
When Ratchet and Clank debuted on the PlayStation 2 nearly four years ago, it was already less of a platformer than those in the genre that preceded it. Kicking the cuter side of gaming into gear, the lombax and his lovable robot sidekick showed that their bias was in favor of heavy artillery instead of fancy moves. Now in their fourth iteration, Ratchet and Clank have upped the ante once again by removing almost all semblance of platformer gameplay to concentrate on combat. And though the game successfully reduces the jumping and swinging segments of the gameplay--due largely to Clank's retirement from action--the single-player is still, for all its changes, not that different from the previous three games. On the one hand, that works to the game's advantage, as Insomniac Games takes its already stellar gameplay mechanics and fine-tunes them with each addition to the series.
This is a great action game, with well-designed levels, excellent controls, and a great new weapons customization system. Even better, the online component rivals the best serious FPSs on the market. Although I miss some of the variety that the Clank levels brought to past games, I laud Insomniac for taking chances and succeeding.
GameCity (Dec 01, 2005)
Ratchet: Gladiator macht dort weiter wo Ratchet und Clank 3 aufgehört hat. Der Titel glänzt durch die vielen Möglichkeiten die einem geboten werden. Von linearem Gameplay ist hier nichts zu sehen. Natürlich muss man sich von Planet zu Planet vorkämpfen, jedoch sind die Areale weitläufig und die mit seinen zwei Helfern sehr abwechslungsreich. So erkennt ihr schnell das Langeweile gar nicht aufkommen kann, da man Stundenlang an den Bildschirm gefesselt ist und sich durch die Planeten schiesst. Der Multiplayer macht wirklich Spass und sorgt für gute Laune bei dir und einem deiner Freunde. Das Spiel ist eine runde Sache geworden und macht dem Namen Ratchet wieder einmal alle Ehre.
82 (Nov 29, 2005)
Verglichen mit den drei erfolgreichen Vorgängern kommt Ratchet: Gladiator vor allem in Sachen Abwechslung und Umfang lnicht mehr ganz an die alte Klasse heran. Es scheint fast so, als wäre bei Insomniac Games langsam die Luft raus – kein Wunder, wenn mittlerweile jährlich eine Fortsetzung auf den Markt kommt. Vielleicht sollte man sich beim nächsten Teil etwas mehr Zeit bei der Entwicklung lassen. Lässt man die Vorgänger außer Acht, sind die Gladiatorenkämpfe mit dem knuffigen Helden dennoch gelungen und werden vor allem Freunde von Ballerspielen im Comic-Stil für ein paar Stunden begeistern. Schade nur, dass die Spielzeit etwas kurz geraten ist und sich die Levelziele trotz eingestreuten Vehikel-Ausflügen oft wiederholen. Insgesamt bekommt ihr jedoch satte und unterhaltsame Action in abwechslungsreichen Kulissen.
GameSpy (Oct 27, 2005)
If the Ratchet series was the kid living next door to you, there'd be plenty of cause for concern. Just a few years ago, it was all about running, jumping, and collecting stuff -- with a little harmless gunplay thrown in to spice things up. Over time, the playful jumping and collecting gave way to more and more carnage. These days, it's all about complex weaponry and whipping the butt of anonymous real-life foes. Ratchet: Deadlocked may be a slight letdown to fans of the series that enjoy a more well-rounded platformer, but it will thrill those looking for fast action, plenty of weapons, and killer online play.
75 (Nov 24, 2005)
Ratchet Gladiator n'aura pas forcément la même aura que ses aînés auprès des fans de la série puisqu'il privilégie le multi et que le solo peut paraître un peu répétitif à la longue. On a tout de même beaucoup de plaisir à se glisser une 4ème fois dans la peau de Ratchet et à utiliser les nombreuses armes mises à notre disposition dans de très jolis environnements, accompagnés d'une bande-son remarquable.
If you’re a fan of Ratchet and Clank, I’m sure you’ll have a kick out of this… for a little while. I suggest renting this game. The graphics and audio are great, but because of it’s flawed and disappointing gameplay, it’s not exactly a great experience. This one was a let down, but it’s still worth a peek.
70 (UK) (Nov 17, 2005)
By now, though, the chances are you'll have had your fill of Ratchet games. Four in three years is simply too many for even the most ardent follower to stomach without feeling that dreaded sense of déjà vu. In isolation Ratchet Gladiator is an exciting and entertaining game, with the right mixture of well-realised combat and humorous touches. But stood next to the previous games in the series it's not quite as varied and interesting, and forcing the gameplay down the cul-de-sac of almost pure combat makes for a pretty repetitive experience that may feel like an unnecessary release in the eyes of the fan base. It's still a fun game, and an incredibly slick one at that, but the law of diminishing returns has well and truly kicked in. It's time Insomniac got some rest and put Ratchet and Clank out to pasture - goodness knows they deserve it.
3DAvenue (Dec 18, 2005)
With all this aside though, the bottom line is this game is fast, furious and a lot of fun. If the non-stop destruction doesn’t get you, the humor will.