User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 5.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (9 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Apr 08, 2003)
Rayman 3 is a great platform title. Rayman 3 is a great adventure title. Rayman 3 has splendid visuals. Rayman 3 has a stellar soundtrack. Rayman 3 is a must-have titles for anyone who is remotely interested in platform/adventure games. Rayman 3 for the PS2 doesn't have that GBA/GC connectivity, but is great nonetheless.
90 (Feb 26, 2003)
Le bon vieux Rayman fait décidément très fort avec ce troisième opus surprenant d'ingéniosité. Le soft ne trahit aucune faiblesse technique ni aucune faille de gameplay, et se plaît à nous projeter dans un univers que l'on aurait difficilement pu imaginer aussi délirant. Moins fourni en mini-jeux que la version GameCube, l'opus PS2 est tout de même un must qu'il faut se procurer au plus vite !
Consoles Plus (Mar, 2003)
Si la version PlayStation 2 est un peu plus fluide que sur Game Cube, les principaux défauts du jeu sont toujours présents : déplacements saccadés, angles de vue mal vus et maniabilité un peu hasardeuse.
IGN (Mar 18, 2003)
Whether you're a Rayman fan who can't get enough of the limbless wonder, or an action-adventure-platforming gamer who enjoys sarcastic wit, gorgeous graphics, smooth framerates, and creative character abilities, Hoodlum Havoc is for you. Its biggest flaws come in the smaller levels and simplistic puzzles solved via timed character abilities. But the attention to detail and quality alone presents a polished box of software that any self-respecting gamer should be proud to include in their library.
Gaming Target (Jun 02, 2003)
Although Hoodlum Havoc isn’t the longest of games out there, it packs in enough of an adventure to satisfy most platform fans. Hoodlum Havoc may be able to squeeze in 15 hours of gameplay for the main quest, but will probably round out about 10 hours for those who blow through the levels quickly. The bonus levels can add an extra few hours here and there, but only if you take the time to unlock them all. Luckily, most of them can be unlocked just by going through the main quest normally without trying to get an excessive amount of points.
86 (Feb 26, 2003)
Schade! Fast hätte es ein Happy End mit Award gegeben. Denn mit Rayman 3 demonstrieren die Weltenschöpfer von Ubi Soft ihre Klasse: Das Licht- und Farbenspiel in Wäldern, Sümpfen und Korridoren zaubert eine einmalige Atmosphäre, die immer wieder zum Entdecken einlädt. Zusammen mit den witzigen Dialogen, der hervorragenden Lokalisierung und dem liebevollen Figurendesign entwickeln sich Raymans Abenteuer fast zum spielbaren Comic-Märchen. Auch die abwechslungsreichen Levels, die neuen Superkräfte und die fordernden Boss-Kämpfe machen Rayman 3 zu einem Top-Jump`n Run. Aber vor allem ein technischer Spielverderber holt mich in die Realität zurück: die Kamera. Manchmal zu langsam, manchmal unglücklich und teilweise sogar so katastrophal positioniert, dass ich Rayman nicht mehr sehen kann, sorgt die vermurkste Perspektive hier und da für Frust - Ratchet&Clank oder Sly Raccoon spielten sich wesentlich flüssiger.
As usual, the plot fanciful and incomprehensible, but - let's face it - you're not playing Rayman games for the storytelling. You're playing it to marvel at the gorgeously rendered environments, giggle at Globox's antics, and enjoy some good old-fashioned platforming done with a fresh twist. By that standard, Rayman 3 is a great success.
GameZone (Mar 31, 2003)
If you are in the market for a fresh, good Action/Platforming game, than look no further than Rayman 3: Hoodlum Havoc. It has a lot of comedy that will keep you entertained for a long time. The only drawback for this the fact that it will take only ten hours or less to beat, not including the bonus quests that are won through out the game. Other than that it is a good game that an entire family can enjoy!
Worth Playing (Apr 09, 2003)
All in all, Rayman 3: Hoodlum Havoc is a wildly entertaining, albeit somewhat short and simple, sequel to one of the best 3D platformers ever. Stylistically it has been tweaked just enough to not be a “more of the same” style sequel, but the fundamental dynamics that made the second game in the series so entertaining is completely intact. Really, Ubi Soft did a great job coming to an agreeable medium on Rayman 3. Fans of the series and newcomers alike should rejoice, for the limbless wonder hath returned.
Gamereactor (Sweden) (May 08, 2003)
Jag gillar Rayman. Han är en skön snubbe helt enkelt. Spelet håller som helhet inte samma höga klass som Ratchet & Clank eller Jak & Daxter till Playstation 2. Men för Xbox-ägarna anländer Rayman 3 likt en regnstorm över Sahara och avslutar en långdragen plattformstorka för konsolen. Även Gamecubeägare och som tröttnat på Mario Sunshine bör titta närmare på denna fransman. Likaså på plattformsspel svältfödda pc-spelare även om genren kanske inte riktigt gör sig bäst på dator. Många roliga mini-spel, härliga humor och sköna bossar i ett varierande äventyr.
Factornews (Mar 13, 2003)
Si la caméra avait été un peu plus docile, Rayman eut été un jeu presque parfait. On se retrouve tout de même avec la nouvelle référence en jeu de plateforme tous supports confondus de par ses graphismes superbes et un gameplay explosif et varié, ainsi qu'une ambiance unique grâce à un humour décalé omniprésent.
GameSpot (Apr 04, 2003)
To sum things up, Rayman 3: Hoodlum Havoc is an excellent 3D platformer. Though the game is rich with extracurricular features, the main quest proves to be a little too short, and the game doesn't provide quite the same level of satisfaction as its predecessor. Ultimately, Rayman 3 probably isn't the mind-blowing follow-up that fans of Rayman 2 were hoping for. What Rayman 3 does is re-create much of the same lighthearted whimsy that made Rayman 2 so incredibly enjoyable, while differentiating the action enough for the game to stand up on its own.
Game Chronicles (Apr 14, 2003)
I can’t be ignorant to the fact that a lot of what I dislike about this game is based on personal opinion, but such is the nature of a game review. If I hadn’t found the voices so annoying and the music so lacking, or if I was able to have the sound off when I was playing it, I might be more inclined towards a more favorable score. As it stands, Rayman 3 received the Editor’s Choice award for the Xbox and GameCube versions, and there are two other reviewers who found the game a nearly flawless playing experience. As for me, I’m just not sold, and I don’t know how long I would let my 11 year old nephew play it before considering forcing him to put in Grand Theft Auto: Vice City instead. Sure, it might scar him, but at least I’d be able to listen to "99 Luftballoons" again.
Game Revolution (Apr 01, 2003)
Rayman 3: Hoodlum Havoc may not have as much punch as its predecessors, but it still keeps the Rayman fun alive while adding some new tricks to the mix. A few fixes here and there and the Rayman series can easily get back on track. He may not have arms and legs, but he still has a nose for adventure.
GamePro (US) (Mar 19, 2003)
While Rayman 3 is a good game, it's a victim of heightened expectations and the devoted cult of Rayman 2 worshippers is bound to be disappointed. The game suffers from the same problem as its hero the pieces are all there, but there's nothing really holding them together.
GameSpy (Mar 23, 2003)
It was just a little bit depressing to embark on this journey. I went in with the highest hopes, but ultimately left disappointed. While I still think that Rayman 3 has charms to offer, I can't help feeling like a lot of potential fell by the wayside. My hope is that the gorgeous and exciting Project BG&E, which is from the series' original creator and appeared alongside Hoodlum Havoc at E3 last year, is getting the attention that this game clearly didn't. Hopefully in time for the sequel promised by Murfy in one of the funnier bits of dialogue in the game, Ubi Soft's Rayman team can find its feet and bring the series back on track -- they have the vision, they've just fallen behind on execution.