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SummaryTastes good, but you'll be hungry again in 15 minutes.
The GoodThe setting. Mars. I loved the switches between hightech Ultor buildings to old abandoned mines which are prone to collapse.
I also loved the weapons (they aren't anything special, but they are very cool). The secondary modes are also good.
The so called GeoMod engine. This engine allows the player to "mangle" the levels with his/her weapons. You can blow everything to tiny little bits.
The multiplayer mode is fairly balanced. Not that many levels, but they do differ a lot. Shame though that there isn't a capture the flag mode.
The BadThis game is to normal. The weapons are fun, but they arent revolutional. The Martian surroundings do offer a variety, but it just doesn't feel that special. The story is almost identical to the 1990 blockbuster movie "Total Recall" which adds nothing new to the story aspect either.
The AI of the opponenents is terrible! And i mean terrible! If a guard decides to attack you, he'll just run into you and when he notices that you are crouching, he'll flee and starts screaming. In the 'infiltration" level the guards have "super acute" hearing. You are disguised as a diplomat, but the guard will recognize you from quite a distance.
The potentially great GeoMod engine is severely underused. Blowing walls away isn't required to complete the game (oh all right, except for that one moment). I think that this problem has been taken care of in Red Faction 2. And let's be honest, the GeoMod engine is the only thing that is actually new in this game. It's an enormous dissappointment that this was disregarded by the developers.