Description
Picking up six years after
Resident Evil 2, the fourth game in
the series follows former cop (now US agent) Leon S. Kennedy to Europe on a top-secret mission to investigate the disappearance of the President's daughter Ashley. As Leon encounters unimaginable horrors, he must find out who or what is behind everything. Old friends...and enemies...lurk around every corner, as Leon attempts to find out who is truly behind the kid-napping of the president's daughter.
Resident Evil 4 is a major change from the previous installments. Instead of a fixed third person perspective, RE4 features a new "behind the back" movement camera angle and an "over the shoulder" aiming feature that allows players to control their gun movement for specific body part hits. It features a brand new AI system and more open environments that allow enemies to work together to capture and corner Leon. The enemies are now humans, which allows them to climb up ladders, open doors, and use weapons throughout the game. Besides this, the game has revamped its entire item system so that smaller items no longer require an entire item space to hold. Instead, items take up blocks of space in a briefcase according to their real life size, to allow for many more items and weapons. As well, Leon can collect treasure from enemies or from the surrounding area, and visit the infamous "merchant" to purchase bigger briefcases, treasure maps, weapons upgrades, and powerful weapons such as the one-shot RPG.
The game also includes a mode called
Separate Ways similar to
Resident Evil 2's game A/B system, where you must play the game through the eyes of Ada Wong. As well, there is
The Mercenaries from
Resident Evil 3, which allows you to play survival scenarios as character such as Hunk and even Albert Wesker himself.
Alternate Titles
- "生化危机4" -- Chinese title (simplified)
- "惡靈古堡4" -- Chinese title (traditional)
- "Resident Evil 4: Wii Edition" -- Wii title
- "RE4" -- Abbreviated title
- "Biohazard 4" -- Japanese title
Part of the Following Groups
User Reviews
The Press Says
| Game industry News (GiN) |
Mar 06, 2006 |
     |
100 |
| Gaming Age |
Nov 09, 2005 |
A |
100 |
| Digital Press - Classic Video Games |
Apr 22, 2007 |
10 out of 10 |
100 |
| Computer Games Magazine |
Nov 01, 2005 |
A |
100 |
| Snackbar-Games.com |
Jan 11, 2006 |
     |
100 |
| FileFactory Games / Gameworld Network |
Nov 17, 2005 |
99 out of 100 |
99 |
| Games Master |
Dec, 2005 |
96 out of 100 |
96 |
| VicioJuegos.com |
Dec 11, 2005 |
95 out of 100 |
95 |
| Jive Magazine |
Aug 07, 2007 |
4 out of 5 |
80 |
| Yahoo! Games |
Oct 27, 2005 |
     |
80 |
Forums
Trivia
Early in the development stages the game's setting was Japan, not Europe.