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Voice and Motion Capture | | Casting Director ‑- Voice | Kris Zimmerman | | Cast | Tony Jay (The Director), James Alcroft (Jack), Neil Ross (Higgs / German #2), Jonathan Cook (Heinrich), Charles Napier (Murphy), B. J. Ward (Helga / Female #1 / Prologue Egyptian Woman and Child), Drew Markham (German #1), Peter Renaday (Monk), James Kevin Ward (German #3), Gaille Heideman (Female #2), Cam Clarke (German #4), Matthew Kaminsky (BJ Blazkowicz), Jim Piddock (Agent One), Brian Mysliwy (Army Major / Egyptian #1 / Prologue German #1), Brian George (Egyptian #2 / Prologue German #2), Steven Jay Blum (Egyptian #3 / Prologue German #3) | | Mocap Actor | Brian Simpson | | Mocap Actress | Danelle Folta | Music & Sound Effects | | Music Composer | Bill Brown | | Period Music | Todd Cochran | | Weapon Design & Additional Effects | Soundelux Design Music Group | Packaging | | Packaging and Manual Design by | Ignited Minds | Raster Productions | | Programming | Aaron Seeler | | Lead Level Design | Martin Cluney | | Art | Won Choi | | Level Design / Production | John Epp | | Special Thanks | Paul Steed, Jan Paul van Waveren | | Prologue Levels by Three Wave | Dan Gold (Scancode), Michael Goodhead (Casey), Maciej Kowalski (Renalicious), Michael Labbe (SLUDGE) | | Egyptian Texture and Model Design by | Splash Damage Ltd., Mad Doc Software, Raster Productions | id Software | | RTCW is powered by id Software's | Quake III Arena technology | | Production, development and technical assistance provided by | id Software | Originally developed by Gray Matter Studios | | Directed by | Drew Markham | | Executive Produced by | Greg Goodrich | | Art Direction by | Michael Kaufman (MAXX) | | Programmed by | Sherman Archibald | | Character Artist | Corky Lehmkuhl | | Technology & A.I. Programming | Ryan Feltrin | | Texture Artist | Claire Praderie | | Technical Design Lead | Dan Koppel | | Lead Level Designer | Richard Farrelly | | Level Designer | David Kelvin | | Models and Animation | Jason Hoover | | Animator | Dominique Drozdz | | Scripting | Michael Denny, Jeremy Luyties, Chad Bordwell | | Writer and Sound Design | Steve Goldberg | | Production Coordinator | Victoria Sylvester | | Controller | Max Yoshikawa | | Additional Programming | Rafael Paiz, Joseph Aurili | | Additional Level Design | Mal Blackwell | | Spec. Ops. Consultants | Kevin Vance, Thomas Lindberg, Clay Mottern | Intro Movie - Blur Studios | | Creative Director | Timothy R. Miller | | CG Supervisor | Jeremy Cook | | Lead Animator | Paul Taylor | | Motion Capture | John Bunt | | Visual Effects Producer | Sherry Wallace | | Film Coordinating Producer | Al Shier | | Animators | Brandon Davis, Tom Dillon, Asier Hernáez Lavina, Kirby Miller, Marlon Nowe, Derron Ross, David Stinnett, Tim Wallace, Jeff Weisend | | Concept Art | Ed Lee | | Sound Design | The Bakery | Game Cutscene Rework - Mondo Media | | Executive Producer | Phill Simon | | Producer | Sarah Castelblanco | | Director | Marco Bertoldo | | Technical Director | Eric Ronay | | 3D Artists | Richard Estrada, Tomer Litvin, Art Matsuura, Gustavo Ramirez, Michael Shahan, Dann Tarmy | | Production Artist | Jeff Biancalana | Produced by Activision | | Producer | Steve Rosenthal | | Associate Producer | Jason Kim | | Wolf PC Producer | Jonathan Moses | | Sr. Executive Producer | Laird M. Malamed | | VP North American Studios | Mark Lamia | | Production Testers | Matthew Beal, Kekoa Lee-Creel | | Intro Movie Director | Trey Watkins | | V.P. Global Brand Management | Dusty Welch | | Brand Manager | Kevin Kraff | | Associate Brand Manager | Yoko Nakao | | Senior Publicist | Michael Mantarro | | Director, Corporate Communications | Michelle Schroder | | V.P., Creative Services & Operations | Denise Walsh | | Marketing Creative Director | Matthew Stainner | | Creative Services Manager | Jill Barry | | Business & Legal Affairs | Gregory Deutsch, David Kay | | QA Project Lead | Henry Peter Villanueva | | QA Senior Project Lead | Matthew McClure | | QA Manager | Marilena Morini | | QA Floor Lead, Database Manager | Aaron Justman | | QA Testers | Edward Vernon, Mike Ortiz, Taylor Livingston, Vanessa Schlais, James Patton, Dusty Adams, Dustin Thomas, Evan Wingate, Geoffrey Olsen, Jesse Shannon, Chris Wagener, Jakou Patterson, Soukha Phimpasouk, Siôn Rodriguez y Gibson, Jacob Biegel, Aaron Camacho, Nicholas E. Weaver | | Sr. Manager, Customer Support | Bob McPherson | | Customer Support Leads | Gary Bolduc (Phone Support), Michael Hill (Email Support), Rob Lim (Information and Escalation Support) |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Gary Bolduc, 166 other games Michael Hill, 161 other games Marilena Morini, 156 other games Steven Jay Blum, 136 other games Denise Walsh, 128 other games Bob McPherson, 102 other games Jill Barry, 102 other games Matthew McClure, 99 other games Rob Lim, 85 other games James Kevin Ward, 83 other games Michelle Schroder, 81 other games Laird M. Malamed, 81 other games Gregory Deutsch, 80 other games Siôn Rodriguez y Gibson, 70 other games Timothy R. Miller, 70 other games Kris Zimmerman, 69 other games Neil Ross, 69 other games Cam Clarke, 69 other games Steve Rosenthal, 66 other games Mark Lamia, 63 other games Dusty Welch, 60 other games Aaron Camacho, 60 other games Henry Peter Villanueva, 59 other games Matthew Stainner, 48 other games Bill Brown, 45 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Return to Castle Wolfenstein: Tides of War, a group of 112 people Return to Castle Wolfenstein, a group of 73 people Return to Castle Wolfenstein (Game of the Year), a group of 73 people Call of Duty: United Offensive, a group of 29 people Soldier of Fortune II: Double Helix, a group of 28 people Spider-Man 2, a group of 26 people Call of Duty, a group of 25 people Call of Duty 2: Big Red One (Collector's Edition), a group of 25 people DOOM³: Resurrection of Evil, a group of 22 people Kingpin: Life of Crime, a group of 21 people DOOM³, a group of 21 people Tony Hawk's Pro Skater 4, a group of 21 people X-Men: Legends, a group of 21 people Star Trek: Elite Force II, a group of 20 people Enemy Territory: Quake Wars, a group of 20 people Spider-Man: The Movie, a group of 20 people DOOM II: Hell on Earth, a group of 20 people X-Men: Legends II - Rise of Apocalypse, a group of 20 people 2 in 1: DreamWorks' Shark Tale + Shrek 2, a group of 20 people Tony Hawk's Underground, a group of 19 people Call of Duty: Finest Hour, a group of 19 people DOOM³ (Limited Collector's Edition), a group of 19 people Spider-Man 2: The Game, a group of 18 people Shrek 2, a group of 18 people True Crime: Streets of LA, a group of 18 people
Credits for this game were contributed by Kitsune Sniper (10822) |
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