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|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.0|
|Sound / Music||The quality of the sound effects and/or music composition||2.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.0|
|Overall MobyScore (1 vote)||2.2|
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Game Informer Magazine
Yep, it's definitely as odd as it sounds, but if that's your thing (I know it's mine), then you'll have a blast with this title.
Game Informer Magazine
All in all, this feels like a stand-alone game that would have done better as a cool Mario Golf minigame mode.
You'd never expect this to be a sports game, with a name like Ribbit King. And a game of golf no less. With frogs instead of golf balls (hence the name, ‘frolf'). But that's what it is, and it's one of the wackiest games you'll play.
What could be more fun on a sunny day than making frogs jump through obstacle courses, as you try to get a frog-in-one? Of course there are the weird cartoon snakes to watch out for, occasional ghost attacks and lava pits, but that’s all par for the course.
After the novelty of watching purposely weird characters launch frogs through Mouse Trap-style obstacle courses wears off, you're left with a simple, shallow game. It's not exactly apparent from the title, but Ribbit King is, in fact, a golf game. Sort of. Actually, it's a golf game where the balls have been replaced with frogs, spawning the new fun-to-say activity of "frolf." It's an odd concept, followed through with an odd, sugary execution, all of it easily identifiable as a Japanese subspecies of cute.
Un souffle de fraîcheur qui apporte originalité et drôlerie que ce Ribbit King. Maintenant, il est dommage que le gameplay soit si limité et les modes multijoueurs plats et sans réelle consistance. En somme, le titre aurait mérité un peu plus de réflexion dans sa jouabilité pour réellement convaincre. Par contre, son humour reste sa meilleure arme et puisqu’on évolue plaisamment dans le jeu, pourquoi ne pas tenter l’expérience en occasion ?!
In fact, this is Ribbit King's major flaw: there's just not enough game here. If it had more courses and the same outlandish setting mixed with realistic golfing concerns like terrain, slope, wind, club size and heft, etc., and detailed graphics to match, it could be golden. As it is, it's a novelty best left for very young players.
Do you have what it takes to save your planet? Do you have the skill to be a Ribbit King? Can you defeat countless opponents in a Frolf tournament? Do you even know what Frolf is? These are the kind of questions you need to ask yourself before embarking on the adventure that is Ribbit King -- a title that's focuses on the bizarre rather than gameplay.
Like the Everybody’s Golf series, RibbitKing is clearly trying to make the sport fun although unlike Sony’s series it takes it to an alternative froggy universe. But where Everybody’s Golf succeeded, RibbitKing fails miserably. It may appeal to kids and individuals who love Japanese curios, as you’ll already know, we don’t like it though.