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Had the driving sections been implemented with more style, with some decent handling and proper competitive AI in place, and were the graphics a great deal more polished, then we could have been scoring Road Trip Adventure a lot higher, probably even giving it its own review. However, as much of an attractive prospect as this will be to collect-o-maniacs, it feels like the sort of niche game that wouldn’t achieve mass acceptance, and perhaps would have looked quite comfortable on Eidos' Fresh Games label before that whole concept was completely screwed up. Frankly, on the PS2, you can do a lot worse with titles that cost three times as much as Road Trip Adventure.
Road Trip's technical aspects are very raw, but GTA3 and Vice City proved that gamers will warmly embrace a game that's rough around the edges, as long as it's it fun -- and Road Trip is constant fun, whether in small doses or extended sessions. From the pragmatic perspective of a cheap bastard, it's also one of the best values for the money on the PS2, offering easily thirty hours of gameplay for twenty bucks. At 66 2/3 cents an hour for quirky Japanese entertainment, you really can't go wrong.
Que dire ? Si vous êtes super riche et que vous avez envie de rire pendant 2 minutes ou que vous avez commencé une collection de daubes, tentez votre chance. Sinon ben, allez voir ailleurs, je vous conseille plutôt d'opter pour un petit Paris-Marseille Racing. Au passage je lance un message solennel à Davilex : messieurs, un défi vient de vous être lancé, le relèverez-vous ?
The Video Game Critic
Some of the tracks are okay, but poor physics and programming glitches are constant companions. Worse yet, these races run in slow motion compared to most modern racers. The music is absolutely nauseating, as is the dialogue between the cars ("Win the Gran Prix and you can be President!"). I was hoping that the wacky array of mini-games might save Road Trip, but poor control and camera problems prevent these from being enjoyable. Even the promising "car soccer" game fell flat.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
There are no reviews for this game.