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At the end of the day, Shinobido is unlike anything so far for the PlayStation 2, and a great update of the Tenchu series. If you loved the Tenchu games or like stealth games and are very patient then you owe it to yourself to add this to your collection. If you want instant gratification and can be put off by things like twitchy controls then stay well clear. This is one of those games that opinions will be divided over as it has moments of pure brilliance but is let down in one or two areas.
So is this game for you? If you were/are a fan of the Tenchu series, or you just like stealth games with some pretty cool sword-play, then definitely give this one a play through. If, on the other hand, you’re looking for simple hack and slash, this probably isn’t the one you’re after. So the verdict? Shinobido: Way of the Ninja is a solid release from Acquire with only a few issues making it short of a must-have title.
Even so, Shinobido's oddly compelling, and grows in your affection the better you become at evading detection and making a kingdom of the rooftops. The repetition of certain levels may jar after a few hours, it looks more like a PSone game than a latter-day PS2 title, enemy AI is as helpfully stupid as ever, and I'm surprised I've got this far without complaining about the total lack of variation in kill animations, but if you can wrestle your own perspective into looking past a few basic flaws, this is an enjoyable ninja playground, even if it badly needs somebody to come in and reprogram it from the ground up. Score-wise, it sounds like a 6, but I like it like a 7, so that's what it's getting.
Ceux qui pensaient que seule la série Tenchu valait le coup dans le monde merveilleux des ninjas cagoulés vont peut-être revenir sur leurs certitudes. En effet, Shinobido Way Of The Ninja est un concurrent de poids à cette saga et en surpasse pratiquement tous les épisodes. Réfléchi, comportant de très bonnes idées, dynamique et donnant un réel plaisir, le soft d'Acquire aurait pu se détacher définitivement si seulement... Car on retrouve ces satanés problèmes de caméra, cette réalisation en demi-teinte, et une I.A. détestable. Dommage, ce soft étant vraiment une très bonne surprise que toute personne sortant de nuit avec un kaginawa se doit de posséder.
Despite being enjoyable a lot of the time, Shinobido: Way of the Ninja suffers from what appears to be a small budget, and lack of development time. The basic gist of the game – helping warlords in their quest for domination by jumping from rooftop to rooftop – is fantastic and good fun for a while. But, ultimately, the game’s many problems start become really bothersome. For example, when the tenth enemy appears out of the fog to catch you and ruin your mission. When you spend a few minutes fighting the camera for a better look around the corner. When you crack up laughing at yet another inappropriate accent. It’s fun, but too flawed for most to bother with. A good weekend rental, but not much more.
Shinobido: Way Of The Ninja might try to emulate the ancient arts of stealth and camouflage, but it's ultimately a title that feels very dated and plays in a very ordinary fashion. It never quite lives up to its own ideals, instead retreading the same old tired Tenchu-like gameplay patterns. This would have made a fine PS2 launch title, but in the console's twilight years, it's a very clear also-ran.
Lönnmord är alltid kul och få däggdjur gör det bättre än ninjor. Problemet är själva genomförandet. Shinobido är ett tämligen oslipat spel med sladdrig kontroll och framför allt oerhört tråkig design. Intressant men grått. Då hjälper inga shurikens i världen.