User review spotlight: Carmageddon (DOS). Released in 1997.

Silent Scope (PlayStation 2)

Silent Scope Screenshots

PlayStation 2 version

Silent Scope PlayStation 2 Someone means you to take this warning seriously because it displays before the game loads and stays on screen until a button is pressed.

Someone means you to take this warning seriously because it displays before the game loads and stays on screen until a button is pressed.

Silent Scope PlayStation 2 The game's title screen

The game's title screen

Silent Scope PlayStation 2 This is the game's menu

This is the game's menu

Silent Scope PlayStation 2 These are the training mode options. Various different kinds of shooting situations to hone the sniper's skills

These are the training mode options. Various different kinds of shooting situations to hone the sniper's skills

Silent Scope PlayStation 2 Training mode at the Farm. Bad guys are shown by red markers like this. Good guys have blue markers

Training mode at the Farm. Bad guys are shown by red markers like this. Good guys have blue markers

Silent Scope PlayStation 2 Opt to play the game and this screen is presented. In Story Mode only Downtown is available, other locations are locked at  this point

Opt to play the game and this screen is presented. In Story Mode only Downtown is available, other locations are locked at this point

Silent Scope PlayStation 2 There's a brief slide-show introduction to the story line. Terrorists want their leader freed so they took the president's daughter

There's a brief slide-show introduction to the story line. Terrorists want their leader freed so they took the president's daughter

Silent Scope PlayStation 2 Mission One: Downtown and providing police backup. Everything is timed. Bad guys are identified by a red flash over their heads, good guys by a blue one

Mission One: Downtown and providing police backup. Everything is timed. Bad guys are identified by a red flash over their heads, good guys by a blue one

Silent Scope PlayStation 2 Whenever a bad guy is hit the player is given a score and an indication where the next target is

Whenever a bad guy is hit the player is given a score and an indication where the next target is

Silent Scope PlayStation 2 Bad guys are everywhere. Shooting upwards is much harder

Bad guys are everywhere. Shooting upwards is much harder

Silent Scope PlayStation 2 The first part of the mission is over.

The first part of the mission is over.

Silent Scope PlayStation 2 When supporting the police is complete the player progresses to the next phase

When supporting the police is complete the player progresses to the next phase

Silent Scope PlayStation 2 Seriously! That's the target! I'm in a helicopter with a rifle and he's got cannon and machine guns.

Seriously! That's the target! I'm in a helicopter with a rifle and he's got cannon and machine guns.

Silent Scope PlayStation 2 Every part of the game is timed. The player can extend time by taking out bad guys quickly, but if you can do that do you need extra time.

Every part of the game is timed. The player can extend time by taking out bad guys quickly, but if you can do that do you need extra time.

Silent Scope PlayStation 2 There is night sniping to be done too.
This shot is taken from the rolling demo that kicks in if the player does not press the START key at the beginning of the game.

There is night sniping to be done too. This shot is taken from the rolling demo that kicks in if the player does not press the START key at the beginning of the game.

Silent Scope PlayStation 2 There are separate high score tables for all game modes

There are separate high score tables for all game modes

Silent Scope PlayStation 2 These are the game configuration options

These are the game configuration options