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"SOCOM 3: U.S. Navy SEALs" herda o espírito da série, que abraça novatos e realiza plenamente os mais exigentes com as inúmeras possibilidades de montagem de armas ou tática de times. Ao mesmo tempo em que expande as modalidades multiplayers, trazendo ambientes maiores, veículos e até 32 jogadores simultaneamente, o jogo não descuidou da campanha para um jogador, com mapas colossais e alguma dose de exploração. Ademais, ainda possui algumas funcionalidades extras ocultas, pois terá integração com a versão para PSP, o "SOCOM: U.S. Navy SEALs - Fireteam Bravo".
If you take a look at the console market, online gaming on the Xbox is dominated by Halo. The PlayStation 2 doesn’t get as much hype from the gaming press, but it too has had its own online monster in the SOCOM series. While the first sequel was solid, it wasn’t revolutionary for the series, mainly addressing issues with the first game. SOCOM III brings out a set of completely new features such as vehicles and 32-player online multiplayer (up from 16).
The most popular online game for the Playstation 2 is back and better than ever with the release of SOCOM III. The new edition is chock full of many new features, yet still retains the original SOCOM feel with excellent gameplay, and a massive online component. Many will agree that SOCOM might be the most important game for the PlayStation 2’s fledgling online community. The renovated online play in SOOCOM III is one of the first to demonstrate the true capability of online play for Playstation 2.
The SOCOM series is arguably Sony's most important franchise in its portfolio. While games like Gran Turismo and such may have garnered more total sales and critical praise (not that SOCOM is lacking in either), the series has been the most important series thus far in getting PlayStation 2 gamers to pick up a Network Adaptor and take their consoles online.
Until now, most of my recreational online game time has been spent on the Xbox, but if any PS2 game were to ever steal the focus from Xbox Live this would be it. SOCOM 3: U.S. Navy SEALs is the perfect hybrid of classics like Rainbow Six, Ghost Recon, and even the Battlefield games. It plays just like them and looks better than most while doing it.
When the original SOCOM was released in 2002 on the PlayStation 2, it made an impact as one of the best online shooters available on a console. A year later, SOCOM II continued that winning formula, becoming a wildly popular game among console shooter fans. It's been almost two long years since the last SOCOM game, and SOCOM 3: US Navy SEALs makes some significant strides over its predecessors, offering 32-player online play, drivable vehicles, much larger maps, and a worthwhile single-player campaign.
Sony verbessert "SOCOM" mit komplexen Online-Matches und komfortabler Team-Kontrolle.
Een dezer dagen komt het derde deel uit van de succesvolle SOCOM serie. Kun je eindelijk weer eens fatsoenlijk online met je Playstation 2.
More guns and that! Woo hoo!Let's be honest, actual war would probably be rubbish and a bit too scary. But, as virtual combat goes, this is the mutt's nuts.
Prolific and extraordinary as they are in real life, the U.S. Navy SEALs also command an awesome presence on the PlayStation 2...even if their past faults still linger on in this third tour of duty shooting fest.
SOCOM 3 is definitely a decent game, but if the franchise doesn't evolve, it runs the risk of losing its crown as the dominant PS2 shooter. But until then, SOCOM fans will be just as happy with its franchise as they always have been.
This is definitely one of the better PS2 games to take online, but then again PS2 online is a pale, weak imitation of both Xbox Live or PC multiplayer. Oh, and the single-player is broken and boring, as usual.
On le répète une fois de plus : si vous ne comptez pas jouer online, évitez SOCOM 3 dont le mode solo souffre d'une I.A. médiocre. En revanche, la série confirme son statut de valeur sûre du online en dépit d'une réalisation un peu moyenne et de quelques ralentissements sur les cartes trop chargées. A ce stade, on se dit que Zipper Interactive aurait tout intérêt à entièrement se focaliser sur cet aspect et à laisser tomber les campagnes pour nous faire un SOCOM online pur jus.
SOCOM 3: US Navy SEALs is essentially a shout-out from Zipper to the loyal fans who've made it one of Sony's most successful first-party franchises. The single-player campaign is a good primer for what's new in the game; it will behoove people to try out the new gameplay additions before diving into the online pool. It's got clunky issues with the A.I. -- especially with the headset -- but then again, isn't that what playing alongside a bunch of total unknowns in a random game online is like? At this point in the franchise, the series is well established as to what the fans want, and Zipper is serving those desires. So, if you're wondering if it's worth picking up, consider yourself warned if you're a newcomer -- it's a tough nut to crack. If you've been a long-time fan, close this browser window and head to the store.
SOCOM 3 is a decent enough game but it's nothing special, much like previous entries in the series. There are better online and single player squad games on the market, which makes SOCOM an alternative, but never essential. The addition of vehicles and more players manages to give the gameplay a much needed boot up the keishter, and if you like your games just the right side of average, go ahead and justify your purchase. So the PS2 can hold its own with online games? Big deal. If SOCOM is to remain Sony's flagship online war title, it needs a complete overhaul in time for its PS3 outing.