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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Text Parser How sophisticated the text parser is, how appropriate its responses are, etc. 3.3
Overall User Score (9 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Jan 18, 2003)
This is a game for die-hard fans of Spyro and children only. It is an average game in the Spyro series, simply another quest and adventure with few changes. It only takes about twelve hours to beat, if you don’t have to restart it multiple times due to catastrophic bug problems. If you want an RPG, get something along the lines of Final Fantasy or Suikoden, but if you’re younger or a fan of this cute little dragon, Spyro: Enter the Dragonfly will not disappoint you.
GameZone (Nov 20, 2002)
The game will doubtless appeal to younger players. But the formula nature of the plot really is a letdown. Sure, the game looks good and sounds great, but Enter the Dragonfly lacks depth of play. It is a safe arcade-adventure outing.
4Players.de (Dec 31, 2002)
Alles, was die Jump&Run-Fans an der Spyro-Serie liebten, hält auch auf der PS2 Einzug: großräumige Abschnitte, eine leicht zu erlernende und unkomplizierte Steuerung sowie Knuddel-Charaktere. Doch abgesehen von den neuen Mini-Spielchen und den leicht erweiterten Fähigkeiten des Drachens hat sich nicht viel geändert. Zudem ist das grafische Umfeld nicht gerade sehr berauschend und kann nur durch die trotz Textur-Armut viel zu häufig auftretenden Ruckler auffallen. Da es auf der PS2 mittlerweile ein breit gefächertes Repertoire im Genre gibt, findet der Jump&Run-Fan mehr als genügend Alternativen, die zu einem Großteil auch noch besser sind. Für jüngere Spieler auf Grund des leichten Einstiegs jedoch auf jeden Fall einen Blick wert.
Jeuxvideo.com (Dec 31, 2002)
Spryo loupe quelque peu la marche 128 bits. Bluffante sur PSX, sa réalisation n'est plus aussi reluisante. A part ça, le jeu suit la routine amorcée par les épisodes précédents. C'est un Spyro pantouflard et sans grandes idées qui arrive sur Playstation 2.
Game Chronicles (Dec 16, 2002)
Spyro is a fun, yet unsophisticated game that never wanders far from the proven path of his successors. It doesn’t seem to take advantage of the power the PS2 has to offer, but instead makes marginal improvements that will thrill fans of the original games while leaving players of the more sophisticated platform games yawning.
Gamereactor (Sweden) (May 07, 2003)
Som jag nämnde tidigare passar Spyro: Enter the Dragonfly bara för de spelare som inte förväntat sig särskilt många överraskande och nyskapande inslag. Universal Studios har inte utvecklat konceptet det minsta, utan snarare tagit ett steg tillbaka och gjort om det Insomniac gjorde för över fyra år sedan. Spyro: Enter the Dragonfly blir knappast årets julklapp, men behöver inte heller göra alla besvikna. Draken är ju tillbaka, helt enkelt.
IGN (Nov 08, 2002)
All in all, Spyro the Dragon is only a slightly better than average platformer. Slightly. Up against games such as Sly Cooper and Ratchet and Clank, it doesn't hold a candle. Even up against games such as Ty the Tasmanian Tiger, Spyro falters. Shoulder to shoulder with previous versions of Spyro, it's essentially the exact same playing experience, with minimal additions. Which is the crux of the matter. If you want to play something that's easy and comfortable, that doesn't challenge you in any way, then you'll like this. If you want something entirely new, or even remotely resembling a next-generation experience, then forget it. Spyro is still a cute, adorable and very likeable character and this game is mindless, easy fun, but it’s simply more of the same old stuff.
GameSpy (Nov 28, 2002)
There are worse platform games out there, but it's such a shame that Sony's greatly revered platform series has been taken down more than a few notches by this latest effort. It should still appeal to young kids and gamers that like their games served up "extra easy," but you'll do yourself a big favor by making Spyro: Enter the Dragonfly a weekend rental instead of a permanent addition to your game collection.
Game Over Online (Apr 09, 2003)
Spyro: Enter The Dragonfly is nothing but a sheep in wolves clothing. The gameplay, music, sound effects, and graphics are all sorely lacking and have mediocre written all over them. Do yourself a favor and let this one sit on the shelf... right where this rushed cash-in deserves to be.
VicioJuegos.com (May 22, 2010)
Jugabilidad ortopédica, enemigos fáciles, poca duración, argumento ridículo, personajes que no despiertan simpatía, melodías, doblaje sin carisma ni gracia y bastante reciclaje de las anteriores entregas. Spyro: Enter the Dragonfly tiene el dudoso honor de ser la peor entrega de las aventuras del dragón Spyro. Es cierto que desde que Imsomniac perdió los derechos muchos fans tradicionales rechazaron las siguientes entregas, pero realmente son buenos juegos sólo que son muy diferentes. En cambio éste no, directamente es malo, y si lo comparamos con las anteriores entregas (y posteriores) hasta es posible que nos indignemos. Y es que Equinoxe Check Six era una empresa sin apenas experiencia que sólo desarrolló este título, ya que su Aliens: Colonial Marines, de EA y para Playstation 2, se canceló. Lo más probable es que al ser una empresa japonesa tuviese otra mentalidad por lo que no fue capaz de conseguir una aventura al estilo occidental. En cualquier caso ya no existe como estudio.
Diehard GameFan (Dec 04, 2002)
As a huge fan of the PS1 Spyro series, I actually brought home Spyro: Enter the Dragonfly and Ratchet and Clank on the same day. Playing the two games is like night and day. Where as Ratchet and Clank is a technically impressive, fun gaming experience, Spyro has the series spin its wheels. Even worse, the gameplay isn’t as tight as the PS1 games, with some glitches and looseness not acceptable for games in the current generation. Not to mention the graphics, which might have been impressive on PS1 in 1998, but almost five years later seem archaic and plain. It’s sad to see a franchise that was once a pillar of quality fall victim as just the latest license to be milked by a publisher for more money out of the unsuspecting consumer’s hands.
Det är ett ofokuserat spel fullt av dålig skärmuppdatering, polygonfattiga modeller och långa laddningstider som Universal har släppt ifrån sig. Hela äventyret verkar gå i ultrarapid, och klumpiga animationer gör det svårt att få någon vidare pli på Spyro. Den lilla draken som tidigare var en pigg utmanare till Mario har blivit gammal och förtjänar att få gå i ide. Och om inte Insomniac behagar ta hand om honom snart igen tycker jag att vi kan låta honom sova för evigt.
Retrogaming.it (Apr 03, 2008)
Evito accuratamente un paragone con la diretta concorrenza su PS2 in quanto troppo impietoso per un personaggio che da vincente si è tramutato non solo in perdente, ma anche in ebete, sfigato, idiota, imbranato, incapace… uno dei peggiori platform 3D per Playstation 2 e Gamecube nonché uno dei più deludenti seguiti della storia.
GameSpot (Nov 15, 2002)
Even the biggest fans of Spyro are going to have a hard time enjoying this game. The leap to the latest generation of consoles leaves them with a slower game, a shorter game (10 hours), and an all-around less enjoyable game, not to mention a buggy one.