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Star Wars: Battlefront II surpasses the first in just about every way possible. The game has more depth, a better single player mode, and new in-game actions. Pandemic and LucasArts have outdone themselves.
In the final analysis, Star Wars Battlefront II is far superior to the game which spawned it in all areas. The landscapes look great, the character system provides some depth of play as well as a sense of worth, and the space combats are the "twitchiest" I've seen without being uncontrollable.
If you were a fan of the previous Star Wars Battlefront game, you owe it to yourself to pick up this far superior sequel. Actually, scratch that. If you're a Star Wars fan in general, head out to your local game store to get your hands on a copy of Star Wars Battlefront II. LucasArts has added a ton of new features to an already great game, resulting in one of the best Star Wars games ever. The Force is strong with this one, indeed.
The first Battlefront game didn’t offer much in terms of a rewarding single-player experience, and in this regard, the presentation in this sequel is still lacking, consisting entirely of grainy stock footage and dialogue over shoddy in-game sequences. While it would be nice to see George Lucas empty out his pockets to liven up this aspect of the game, the story that is conveyed is quite interesting and loaded with material that Star Wars fans have been dying to learn about. The missions in this mode no longer solely revolve around capturing points on the map. You’ll find yourself undertaking protect, destroy, and assassination missions as well. All told, the single player component now offers roughly seven to eight hours of must-play material.
But there are some new upgrades that help round out the experience. Most notably, ship-to-ship space combat that can occur between planetary battles. The notion of hopping into an X-Wing, shooting down a flight of TIE fighters and then boarding an enemy Star Destroyer to disable its shields is one that has been deeply rooted in many a Gen X'ers mind. This is now possible, and while space combat is not as refined or complex as say X-Wing Alliance, it opens up the game beyond ground-based combat. One wonders why it took so long for a Star Wars game to comprehensively feel like Star Wars.
Star Wars: Battlefront II has so much going for that it’s almost possible to forget its flaws. Most are negligible, but one stands out. The battles, no matter how entertaining they are, have been presented to us many times before. They’ve been presented in Star Wars games, in war games, and in other action titles over the past five years. Protect your troops, defend your base, find an important item, etc.
If Battlefront II seems like it's treading over familiar ground, that's because it is. If you already played the first game, you won't be surprised to see the same maps in this one. You'll keep fighting on the icy wastes of Hoth, the steamy swamps of Dagobah, and among the buildings in the dusty town of Mos Eisley. Some incremental feature improvements, like the new single-player campaign modes, playable Jedi, and space battles have also been tossed in for good measure. While there haven't been any radical changes made since the first game, Battlefront II remains a worthwhile choice for Star Wars fans looking for a good team-based shooter.
The new space dogfights are decent, but it's not like you've all of sudden stepped into the Rogue Squadron series. Levels are fairly short, and you're never that absorbed into things before a poorly-compressed cutscene pops up to introduce the next mission. Even a faceless clone yearns for a life of significance every now and again.
Basically, Star Wars Battlefront II improves on every aspect of the original Battlefront. Playable hero characters are the flashiest and most memorable improvement, but the new combat modes and troop types help make this a vast enhancement over the first title in the series. There is a real gritty edge to the gameplay, all with no learning curve, thanks to a helpful training mode and a slow-starting story mode. For fans of the original, this is a must-buy title. Anybody who wasn't totally won over by the first Battlefront should definitely check out the sequel. However, if you hated the title before, there's too little changed in Star Wars Battlefront II to make you a fan of the series.
With the number of unremarkable Star Wars games reaching into triple figures, you’d be forgiven for flicking straight past Battlefront II, even at a knock-down price in the second-hand bin. But, while you’re creeping round the red-lit corridors of the Death Star, light saber in hand, thinking, ‘Whoah! It’s just like it is in the movie!’, you’ll be glad you took it home instead to spend at least a weekend making your own disturbance in the Force.
En définitive, ce Star Wars Battlefront 2 est un très bel hommage à la saga de Georges Lucas. Plus complet que le précédent certes mais sans pour autant être indispensable. Un univers fidèle aux films, une prise en main immédiate et un multijoueur toujours aussi jouissif, bref un bon jeu.
Bien plus convaincant que son vénérable grand frère, Star Wars Battlefront 2 aurait même pu prétendre à se hisser sur les hauteurs lumineuses de la PS2. Très réussi plastiquement, amenant son lot d'innovations et se révélant immersif, il souffre néanmoins de maux déjà diagnostiqués auparavant. Assez déséquilibré et manquant quelque peu d'ampleur en multi, il ne parvient pas vraiment à saisir le joueur, malgré une ambiance particulièrement attachante. Si elle suit cette évolution, la saga Battlefront pourrait finir par occuper le devant de la scène. Agréable et sympathique elle est.
While Battlefront was a dream realized for many Star Wars fans, Battlefront II is an odd case of déjà vu that boasts two major additions: Jedi and starships. Conceptually, those bonuses complete the Star Wars mystique and lend a much greater degree of authenticity to the game -- even eliciting a deep sense of satisfaction if only because we finally can wield lightsabers and fly starships.
Portanto, se você gostou de "Star Wars Battlefront 2" e estava doido por mais, vá em frente; se você odiou, nem passe perto. O impacto da seqüência é obviamente menor, mas se o que importa mesmo é a diversão, isso o game traz de sobra.