||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (9 votes)
MobyRanks are listed below. You can read here
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George Lucas finally wraps up his epic Star Wars tale with the release of Episode III: Revenge of the Sith. Easily the most-anticipated movie of the year, it wasn't surprising to hear that a video-game adaptation would be hitting store shelves. What is surprising, though, is just how entertaining the game turned out to be.
The best spoiler ever, but not the best game. Why read online reports when you can get the gist of the story (and see some incredible sequences) right now? The game is short and easy, so you can get to each movie sequence pretty quickly. That also means that, once you've seen the clips and desire good gameplay, you don't have anything to look forward to except more of the same. The gameplay is great, it gets old very, very quickly. Pressing the same two buttons repeatedly for four or five hours cannot possibly be fun for anyone. There's gotta be more to it than that.
Unless you're a completist who simply has to own everything Star Wars, I cannot recommend Revenge of the Sith for a full purchase. The game can be completed in about 4 -5 hours, and replaying it really has little value. On the other hand, on a rainy weekend or during some down time, Revenge of the Sith might make for a great rental. There's certainly a lot of action, and the lightsaber duels can be rather exciting—especially the final Anakin/Obi-Wan fight. In truth, the game is just like the movie. It's got blockbuster action, but after it's over, you talk about it briefly and then go on with your life. If you're looking to make a Star Wars game purchase, you'd fare better with Star Wars Battlefront or maybe even LEGO Star Wars, which was more fun and had more to offer than this game did.
Es hätte so schön werden können: Zum Abschluss der Kino-Trilogie ein gelungenes Actionspiel, dass die Geschichte des Films geschickt erweitert. Lucas Arts hat beachtlichen Aufwand für die Koproduktion beider Medien getrieben und Entwickler Collective hat sein können bereits mehrfach unter Beweis gestellt. Das Ergebnis sieht erstklassig aus und überzeugt mit gelungenem Leveldesign, patzt aber gehörig bei Gameplay und Steuerung. Es scheint fast so, als hätte man bei allen äußeren Werten zu wenig auf das Innere geachtet – somit ist Episode 3 nur hart gesottenen Star Wars Fans zu empfehlen, die auf jeden Fall das neue Kinoabenteuer nachspielen wollen.
Game Informer Magazine
Like a poorly-executed Jedi Mind Trick, Episode III tries to distract you from its repetitiveness by drawing attention to a universally frustrating combat system, lousy AI, and an overall blandness that makes Masters of Teras Kasi look like a timeless classic. I would rather be a bumbling vice admiral under Darth Vader's command than spend an more time with this bedsore of the Force.
In the end, Star Wars Episode III: Revenge of the Sith isn't an entirely respectable game. It's obviously been slapped together from action sequences in the film to make a complimentary game and hopefully some easy cash, but on its own, it's less than stellar. Not only does playing the game offer a limited, messy, albeit spoiler-ridden view of the storyline, it just isn't much fun to play through. This is the very definition of a Star Wars beat-'em-up. It has its moments, but really, this game won't last you much more than five hours. Seeing as the movie is half that length, but only one-fifth the price and a whole lot more fun to watch, isn't there an obvious choice here?
Last month's Lego Star Wars may go down in history as the only Star Wars game based specifically within the storylines of George Lucas' recent prequels to actually be any good. This somewhat disheartening statement is solidified by the most recent game based on one of the films, Star Wars Episode III: Revenge of the Sith for the PlayStation 2 and Xbox. Revenge of the Sith certainly had a great deal of potential, featuring lots of scenes taken directly from the film that currently isn't even out yet, lots of lightsaber dueling, and 16 missions based around action-packed sequences from the film (as well as a few bonus missions).
Les trailers étaient prometteurs, l'aura du jeu également mais au final le résultat est très moyen. Bien que le système de compétences soit bien vu, que les combats soient dynamiques et que l'atmosphère Star Wars soit bien restituée, on ne peut décemment passer à côté des nombreux défauts du jeu. Une durée de vie plus que limitée, plusieurs bugs énervants, une action beaucoup trop scriptée, des phases d'action qui se répètent à l'infini, La Revanche Des Sith semble être sorti un peu trop tôt. D'autant plus énervant qu'on sent très bien que le potentiel du titre ne demandait qu'à exploser pour nous donner un grand jeu d'action. A la place, nous n'aurons droit qu'à un soft agréable à parcourir mais qu'on oubliera aussi vite une fois terminé.
Game Informer Magazine
Harnessing the true power of the dark side, Revenge of the Sith belts out a demented cackle as it unmercifully bastardizes the expectations of fan boys and applies a suffocating Force choke to people seeking a game ripe with respectable lightsaber action. LucasArts has made great strides as of late in diversifying the Star Wars license through different genres (Republic Commando, Knights of the Old Republic), and with this game, it has clearly taken a good hard look at Electronic Arts’ successful adaptation of The Lord of the Rings films. Sadly, LucasArts couldn’t come up with a game that delivered one midi-chlorian’s worth of entertainment.
Le titre de LucasArts reprend donc quasiment au pied de la lettre la trame narrative du film de George Lucas, idéal pour prolonger le plaisir et rester dans l'euphorie ambiante liée à la sortie de ce troisième Episode. Cependant la répétitivité de l'action et le gameplay peu approfondi font de ce Star Wars Episode III un titre qui manque cruellement de finition et d'originalité ... C'est d'autant plus rageant qu'il partait sur de bonnes bases ! Mais entre le repousser pour le peaufiner et le sortir en même temps que le film pour se faire du blé Activision a choisi ! Nous aussi ...
Revenge of the Sith can be simple-minded fun if you don't expect much from it, especially if you've got someone to play the cooperative mode with, but it's far from the "ultimate Jedi action experience" the box claims it is.
You know what? If you are willing to sit down and play an easy, short, two player Star Wars game, then go out and play Leggo Star Wars. Seriously, if you’re going to spoil the movie for yourself anyway get the one that’s actually fun to play.
"A practical guide to surviving Jedi, Clone Troopers, Sith Lords and other wickedly dangerous bastards while trekking across a galaxy far, far away." By someone who wishes he'd stayed in bed this morning.
But the game as a whole is not horrible, which comes as a relief in the same way the movie being un-horrible came as a relief. It's fun to run around the galaxy as a saber-flinging Jedi, cutting down droids by the score. But after a few minutes there's no point. It's too easy and extremely shallow when compared to other adventure games. It looks and plays just well enough to entertain Star Wars fans who relish interacting with the world of Lucas—nothing more.
Enfim, "Revenge of the Sith", o jogo, não passa de uma diversão mediana, que não deve empolgar nem os fãs da série. O título não possui defeitos graves, mas também não consegue ter um diferencial para sobressair, caindo na vala das produções que não ficarão muito tempo na memória dos usuários. Destaque em diversos gêneros, de estratégia a tiro em primeira pessoa, ainda não foi desta vez que "Star Wars" ganhou um jogo de ação do tipo "lute e fatie" de primeira linha.