DescriptionThe game of ten-pin bowling sees players attempt to knock down an arrangement of 10 pins in a triangular shape, by bowling a ball down a gutter-lined path. You have two shots, and score for how many you knock down on each bowl. As a reward for knocking down all ten pins, you will also get the score from your next bowl doubled if this took 2 shots (known as a 'spare'), or your next two bowls if it took 2 shots (known as a 'Strike').
In this implementation, you can play in one of 8 different settings, including a tropical island, ancient Egypt or on a pirate ship. There are 8 different AI players, each with varied appearance and reaction, and variable bowling ability. A range of playing modes including Tournament Play, Skins and practice are featured. Controls are designed to be easy to use, and ball reactions incorporate physics, ball friction and delivery style.
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|Next Level Gaming||Jun 05, 2004||73 out of 100||73|
|Game Chronicles||Jun 09, 2004||7 out of 10||70|
|GameZone||May 07, 2004||6.5 out of 10||65|
|GameSpot||May 28, 2004||5.2 out of 10||52|
|Game Informer Magazine||Jul, 2004||5 out of 10||50|
|Digital Entertainment News (den)||Aug 09, 2004||5 out of 10||50|
|IGN||Apr 29, 2004||4 out of 10||40|
|Worth Playing||Jun 18, 2004||3.5 out of 10||35|
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