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Description

The game of ten-pin bowling sees players attempt to knock down an arrangement of 10 pins in a triangular shape, by bowling a ball down a gutter-lined path. You have two shots, and score for how many you knock down on each bowl. As a reward for knocking down all ten pins, you will also get the score from your next bowl doubled if this took 2 shots (known as a 'spare'), or your next two bowls if it took 2 shots (known as a 'Strike').

In this implementation, you can play in one of 8 different settings, including a tropical island, ancient Egypt or on a pirate ship. There are 8 different AI players, each with varied appearance and reaction, and variable bowling ability. A range of playing modes including Tournament Play, Skins and practice are featured. Controls are designed to be easy to use, and ball reactions incorporate physics, ball friction and delivery style.

Screenshots

Strike Force Bowling PlayStation 2 Bowling is a three stage affair. This is the first stage, L1/R1 adjust the spin of the ball while CIRCLE brings up the ball selection screen
Strike Force Bowling PlayStation 2 The tropical island lane is set on a pier
Strike Force Bowling PlayStation 2 Skins: The score sheet for a skin match. Both AI opponents were configured on the easy setting and they still won by a long, long way
Strike Force Bowling PlayStation 2 The Egyptian setting

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Critic Reviews

Next Level Gaming Jun 05, 2004 73 out of 100 73
Game Chronicles Jun 09, 2004 7 out of 10 70
GameZone May 07, 2004 6.5 out of 10 65
GameSpot May 28, 2004 5.2 out of 10 52
Game Informer Magazine Jul, 2004 5 out of 10 50
Digital Entertainment News (den) Aug 09, 2004 5 out of 10 50
IGN Apr 29, 2004 4 out of 10 40
Worth Playing Jun 18, 2004 3.5 out of 10 35

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Alex Shatsky (34) added Strike Force Bowling (PlayStation 2) on Apr 19, 2005
Other platforms contributed by Sciere (402018) and Alex Shatsky (34)