User Reviews

A truly underrated gem Simon Koetsier (436) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.4
Overall User Score (5 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This wildly ambitious release offers two different ways that players can work through the game. You can simply play through it as a single player, which offers up an experience that is very similar to the PSone trilogy, or you can hop online and partner with up to three additional human players for an action-packed extravganza that is quite unlike anything you’ve come across before. Interestingly, the content for both methods of play is virtually identical. In such, you can bounce back and forth between online and offline play with the same save data. I found this to be extremely beneficial. Of course, I’d prefer to work my way through the game with teammates, but I did find that if my friends are not logged in and the only people I can partner with give new meaning to the word "annoying," I’ll play offline.
IGN (Apr 29, 2004)
The Syphon Filter series made a name for itself on the PS one in 1999 and kept the series on the same console even after the PS2 launched in 2000. Syphon Filter 3 was released in 2001 and ever since then, developer Sony Bend has been working on updating the franchise for the next generation of PlayStation. Two and a half years later, the Syphon Filter series is arriving a little late to the PS2 party that's been raging for the past few years, but it's bringing some new party favors in the form of some fresh new online capabilities. It's taken some time, but Syphon Filter: The Omega Strain is here and is providing some new ways to play.
74 (Jul 21, 2004)
Syphon Filter: The Omega Strain ist eine kleine Enttäuschung. Technisch bietet der Titel zwar gehobene Kost, die Online-Funktionen aber kommen deutlich zu kurz! Warum gibt es keine Deathmatch-Levels? Warum keine speziellen Multiplayer-Maps? Prinzipiell hätte Sony's Action-Titel durchaus ein 80er-Kandidat werden können, durch die "ungewöhnliche" Steuerung und den Mangel an Mehrspieler-Features ist das Game wohl höchstens etwas für Fans der Serie und Headshot-Spezialisten!
72 (Jul 29, 2004)
Weder technisch noch spielerisch ist die Qualität mit dem legendären PSone-Erstling vergleichbar. Vieles wirkt umständlich, einiges unausbalanciert und es wird nichts wirklich Neues geboten. Vor allem die verkorkste Kartenfunktion sowie die ständig wiederkehrenden Gegner sorgen teils für herbe Spielspaßeinbrüche. Online sieht es trotz umständlicher Teamfindung und Spielmodi-Knappheit allerdings ganz anders aus: Sowohl die Balance als auch die Performance geben keinerlei Grund zur Kritik und man hat das Gefühl, dass Omega Strain von Anfang an als kooperatives Multiplayer-Game konzipiert wurde. Der Team-Aspekt spielt jedenfalls eine tragende Rolle und motiviert immer wieder zu neuen Einsätzen. Auch die rudimentären Rollenspielelemente durch Beförderungen und Bonuswaffen sowie die individuelle Charaktergestaltung lassen über so manches Manko hinwegsehen. Wer auf brachiale Dauer-Action und teamorientierte Antiterroreinsätze steht, wird jedenfalls angemessen bedient.
Game Over Online (Jul 23, 2004)
What Omega Strain inevitably turns out to be is a mixed bag of decent ideas that aren’t fully implemented. The off and online modes of play are good concepts, but unfortunately have enough hiccups to make either one completely enjoyable. Fans of the series and online addicts may want to add this game to their collections, but other gamers may want to rent it for curiosity’s sake before committing to fighting for Mr. Logan.
GameSpot (Aug 04, 2004)
The ideas behind making the online and offline games so similar are interesting ones, but in the end, the game itself isn't interesting enough to live up to the concepts.
GameSpy (Apr 29, 2004)
A player's enjoyment of Syphon Filter: The Omega Strain is going to be extremely dependant upon how much time he or she plans to spend online with the game. While the title is a somewhat enjoyable single-player experience, it's often also a somewhat frustrating single-player experience. The online play, on the other hand, is extremely rewarding and the fact that the player is capable of making a better-equipped, more strangely dressed character keeps the game addicting in a way that is reminiscent of many dungeon-crawling action-RPGs. While it's no masterpiece, Omega Strain is worth playing for online junkies who've grown tired of the endless hours of SOCOM II. Those that lack a network adaptor should probably rent first.
Meristation (Jul 22, 2004)
Syphon Filter the Omega Strain es un buen juego acción para PS2, no deja de tener sus fallos tanto jugables como gráficos, pero sus puntos positivos son mayores que los negativos, y la calidad general del juego lo avala. No estamos hablando de un MUST HAVE, ni un "AAA", pero es un juego más que decente. Gráficamente denota que su programación se estancó a nivel visual hace por lo menos un par de años, y los escenarios a pesar de ser gigantescos se ven demasiado vacíos y muy poligonales. Los personajes tampoco tienen un detalle demasiado alto, pero las animaciones no son malas. Los efectos de luces y sombras son llamativos, pero nada más, y aunque el conjunto no pasa de sobrio, visualmente cumple sin estridencias.
UOL Jogos (Jun 17, 2004)
A série "Syphon Filter" parece amaldiçoada e tem continuações piores a cada nova edição. Apesar de oferecer muitas novidades, "The Omega Strain" simplesmente falha em capturar a emoção do original, apesar de contar com boas idéias novas para multiplayer, sua execução parece melhor na teoria do que na prática.
55 (Jul 06, 2004)
J'en attendais énormément, ayant toujours été un adepte converti au culte de Gabriel Logan et je n'en suis que plus déçu devant le résultat final. Si l'ambiance est intacte (pour ce qui est du scénario ou de l'aspect intense des missions), la construction du titre souffre de mille problèmes (difficulté mal dosée, trop de points de contrôle, missions bonus qui se méritent un peu trop) et fait qu'on joue au titre sans éprouver énormément de plaisir. Le mode Multijoueur est heureusement un peu plus intéressant mais ne suffit pas pour relancer complètement l'intérêt. Le titre sera sans doute difficilement accessible aux non initiés (le gameplay étant particulier, le scénario faisant constamment référence aux anciens épisodes) et décevra quelque peu les fans de la première heure. Personnellement ça a été le cas et je puis vous dire que ça me fait vraiment mal de mettre cette note bien basse.
40 (UK) (Jun 30, 2004)
Instead we're expected to part with our hard-earned cash for a game you'd have difficulty being interested in if it was being released by Play It or Midas for almost no money. This empty feeling you get from playing The Omega Strain will be etched all over your drained face within minutes - it's a depressingly bland experience, and frankly not one we'd advise anyone but the most committed online console gamer to even bother having a look at. It's by no means the worst game we've played all year, and played in its native online mode improves it a further notch, but the bottom line is that PS2 owners deserve so much more than a generic action game at this stage - especially one where playing it alone presents a massive disadvantage.