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Tale of Despereaux really tries. We’ll give it that. But with such loose and wonky control, a fixed camera that’s functional yet still problematic, and a repetitive adventure that grows tiresome all too soon, the game doesn’t deliver. Kids may be okay with it for a while, but there are plenty of superior PS2 titles for the younger crowd on store shelves right now. Just about all those gameplay features that could’ve separated this title from the rest of the pack fall short, and in the end, you essentially perform the same basic motions throughout. Given the glitches you can run into, and the issues we outline here, this quickly becomes kinda boring and frustrating. We do have to add that there’s nothing horribly crippling about Despereaux, but just about everything is underwhelming. Perhaps that’s the best way to describe it.
Regardless of the version, Tale of Despereaux is the type of game you need to avoid at all costs. Despereaux's movement and jumping (especially on the PS2) is a disaster; combat is a serious exercise in button-mashing; and the lack of camera control, as well as any real sense of depth, makes playing through Despereaux a chore. No matter where you look, you'll only see poorly executed game design. I strongly advise you to save your money and leave this one on the shelf.