Teen Titans (PlayStation 2)

60
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

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Critic Reviews

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70
GamerDad (Nov 13, 2006)
This is an OK fighting game that makes good use of its license, but unless you're a diehard fan of the Titans a rental is best. I finished it in one evening and it was worth it for the best ending to a game I've seen in awhile.
66
GameSpot (Jun 06, 2006)
Unlike its titular heroes, Teen Titans is anything but remarkable. However, it's simple and it uses the license well, making it a solid purchase for younger players or those who are especially fond of the cartoon. The fact that it's a budget game makes it easier to excuse some of its more apparent technical flaws, but the gameplay still wears thin after a short while. Still, if you're looking for some cheap, mindless fun with lots of immature, wisecracking super heroes, Teen Titans is about as good as it gets.
60
IGN (May 26, 2006)
While straightforward and uninspired, Teen Titans still provides enough content for young fans of the show. It's not terrible by any means, but there's a good chance seasoned gamers simply won't find much to keep their attention. As a title aimed at kids, though, it's not half bad.
60
G4 TV: X-Play (Jun 14, 2006)
Some might say, well, it's a kid's show and a kid's game, but kids these days are smart, and they've proven more than able to get their heads around complex games. If you're going to hit your audience with meta-humor about wireframe graphics, you ought to follow up with gameplay that gives them just as much credit.
55
Jeuxvideo.com (Nov 14, 2006)
Calqué sur le modèle d'un X-Men Legends ou d'un Marvel Ultimate Alliance, Teen Titans est un beat'em all peu inspiré qui ne fait qu'appliquer les règles du genre en misant sur l'aspect convivial des parties pour attiser l'intérêt du joueur. Très ennuyeux en solo, ce titre n'interpellera au final que ceux qui connaissent et apprécient la série originale, mais ils seront sans doute rebutés par le manque de pertinence du titre et sa faible durée de vie.
52
Games Master (Feb, 2007)
It is, in fact, best likened to the bit where one of the characters happily blasted his finishing beam into the floor, in a cutscene, while all of the others concentrated on the boss. In short: a bit of a misfire, really.