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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||2.5|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.5|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.5|
|Sound / Music||The quality of the sound effects and/or music composition||3.5|
|Overall MobyScore (2 votes)||3.3|
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For many people, Tiger Woods PGA Tour 2004 was the best golf game ever to grace a console, combining deep gameplay, an easy-to-use swinging mechanic, and some revolutionary customization tools. So what did EA do to make this year's game better? Why they tore it down and started for scratch, of course! Well, that's actually a bit of a lie. The core gameplay has remained largely the same, but the additions to the customization tools and some new game modes manage to trump even last year's version, which didn't seem possible last September. How exactly did they manage to make Tiger Woods PGA Tour 2005 a better game? By making it more varied, and thus, more replayable.
Tiger Woods 2005 ist eine im Detail verbesserte Golf-Simulation, die den ebenfalls sehr guten Vorgänger durch einige neue Spielmodi ergänzt. Wer schon immer mal den virtuellen Golfschläger schwingen wollte, darf hier bedenkenlos zugreifen. Besitzer der Vorjahresversion müssen sich dagegen überlegen, ob die Detailverbesserungen eine Neuanschaffung rechtfertigen.
With its intuitive and flexible analog swing system, the Tiger Woods series dominates golf gaming on all platforms. This new entry will do nothing to change that, although players of earlier games may find some of the additions rather strange. Still, new multiplayer features, difficulty levels, and a much-improved single-player game mean Tiger Woods 2005 remains on top of its game.
Tiger Woods PGA Tour 2005 is the kind of huge game that?s easy to lose yourself in for weeks and months on end, sparkling with a ridiculous array of different ways to play, great controls, and more unlockables than you count. The mix offers both lighthearted, arcade fun (like the exciting Battle Golf) and authentic, serious golf for hardcore players, ranging from a mock PGA Tour season to battles against legendary golfers like Palmer and Nicklaus. Of course, the season can?t exactly mimic the real PGA Tour because the game can?t include all those courses, but it checks in with eight new licensed courses and two fantasy ones for a total of 14.
It's that time of year again: winter is looming, the lure of the TV's warming glow grows stronger, and your copy of Tiger 2004 is completely played out. This is where EA's yearly installment comes in to play with Tiger Woods PGA Tour 2005, a title that has been refined and expanded to make it the best of its kind yet. The team has certainly used the past year to polish up what was already an addictive golf videogame, but much like with 2004 most of the advancements come in the form of features and not necessarily gameplay enhancements.
Game Informer Magazine
Jokes aside, you can't go wrong with new courses, and the legend-related modes are fantastic. I especially enjoy how old-timers challenge you to a round on your user-made Dream 18 course. Although familiar, EA is still shooting par for the course.
Tiger Woods PGA Tour 2005 succède à... Tiger Woods PGA Tour 2004 sur la plus haute marche du podium des meilleurs jeux de golf. Ce nouveau cru apporte d'intéressantes possibilités de création de parcours et permet surtout de jouer à plusieurs en mode carrière. On retrouve en plus l'excellent gameplay des précédents volets. Bref, c'est du bon, c'est du lourd !
Game Informer Magazine
Of course, if legends are your thing, then you'll be over the moon. But after last year's revolutionary success, this game - like Madden - is slowing down with age.
There are two kinds of golf games: the good ones and the bad ones. It's true that the arcade-style golf games differ from the simulation titles. If you asked me which I'd prefer to play right now, NFL Street Vol. 2 or Madden 2006, I'd choose Street. But if you asked me which I'd rather play, Mario Golf or Tiger Woods PGA Tour 2005, I'd say give me both!
Tiger Woods 2005 seems dead set on making new players comfortable--but this inadvertently sucks out a lot of the challenge For better or for worse, the game of golf has seen its image change quite dramatically over the past decade or so, shifting from a sport of privilege and exclusivity to something more accessible and populist. Tiger Woods, the golfer, has played no small part in this, and EA's Tiger Woods PGA Tour series has wisely broadened its own scope year after year, introducing non-traditional gameplay modes, exaggerated characters, and some good, tactile gameplay mechanics.
After what seemed like an eternity of thoroughly dominating the PGA Tour, Tiger Woods finally showed what a nice guy he really is by sliding back down to mortal terrain and giving up the number one spot to Vijay Singh. Hey, it’s hard to keep your eye on the ball when your "wife" looks like this.
Vous l’aurez compris, cette nouvelle édition de Tiger Woods PGA Tour est comme la précédente en son temps la nouvelle référence en matière de Golf. A la fois beau, maniable et complet, on en vient à se demander ce que pourra bien contenir l’édition 2006 tant celle-ci est proche du sans faute.
There are three people reading this review. (Actually, there are slightly more than three people overall, or it probably wouldn't be worth my while.) That is to say, there are three types of people reading this review. The first has been with the Tiger Woods PGA Tour series for a while now, most likely having fallen in love with it after sampling one of the post-2002 vintages. The second is either curious about the game, having heard so many people raving about it, or blissfully unaware of its charms, having stumbled in here on the off chance of surprising themselves.