For many people, Tiger Woods PGA Tour 2004 was the best golf game ever to grace a console, combining deep gameplay, an easy-to-use swinging mechanic, and some revolutionary customization tools. So what did EA do to make this year's game better? Why they tore it down and started for scratch, of course! Well, that's actually a bit of a lie. The core gameplay has remained largely the same, but the additions to the customization tools and some new game modes manage to trump even last year's version, which didn't seem possible last September. How exactly did they manage to make Tiger Woods PGA Tour 2005 a better game? By making it more varied, and thus, more replayable.