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SOLO PROJECT TEAM | | Producer | Julien Barès | | Co‑Producer | Olivier Dauba | | Data‑Managers | Fabrice Machecler, Éric Berkani | | Process and Organisation | Hanane Sbai | | Lead Programmer | Dominique Duvivier | | Programmers | Nicolas Landron, Chen Ka (thanks dude for coming), Christophe Roguet, David Fournier, Francis Jentey, François Queinnec, Frédéric Balint, Frédéric Décréau, Marie-Claire Ordoquy, Mathieu Pavageau, Philippe Vimont, Yao Bin | | Lead Gameplay Programmer | Philippe Malfoy | | Gameplay Programmers | Sébastien Dezautez, Eric Prévost, François Digard, Olivier Derot | | Lead Game Designers | Yann Masson, Jean-Marc Geffroy | | Technical Advisor | Nathalie Provost | | Lead Level Designer | Elisabeth Pellen, Eric Couzian | | Level Designers | Bertrand Israël, Brahim Soufidi, Emmanuel Rougier, François Emery, Gilles Clavel, Jean Zappavigna, Jocelyn Tridémy, Julien Labatut, Laurent Chiarazzo, Mustapha Maharach, Nicolas Carré, Olivier Conorton, Romain Petitmangin, Setha Chhun, Thomas Mainnemare, Vincent Brajdic, Yassine Lahrichi | | Lead Artist | Nathalie Provost | | Light and Art | Nathalie Moschetti, Grégory Piche, David García | | 3D Artists | Avlamy Ramassamy, Christophe Dur, Christophe Neverre, Danny Deslongchamps, Denis Mercier, Gilles Copin, Gilles Graux, Jocelyn Tridémy, Loic Bébin, Mohammed Gambouz, Mohcine Hachami, Nicolas Ferrand, Olivier Conorton, Olivier Fournier, Reda Amarti, Sébastien Froncek, Sébastien Laporte, Sebastien Theilot, Yann Jouette, Yassine Lahrichi, Youness El Gerras | | 2D Artists | Corinne Billon, Yvanovitch Gaidonov | | 3D Models | Michel Vibert | | Lead Animator | Jerome Desplas | | Animators | Michel Fesquet, Stanislas Mettra, Stephane Zinetti | | Scriptwritors | John Thomas Petty, David Neiss | | Lead Sound Designer | Alkis Argyriadis | | Sound Designers | Manu Goucernaire, Ida Yebra, David Baque | | Lead Q&A | Hervé Da Mota | | Q&A Guys | Omar Bouali, Cédric Dubois, Sunil Bébin, Nicolas Malard, Sébastien Arnoult | | Managing Director (Ubisoft's Paris Studio) | Michel Pierfitte | | Management Team | Caroline Rasamoely, Sandrine Maigret, Cécile Bourget (HR), Céline Caron (Cost Control), Catherine Meljac (Communication), Emmanuelle Decour (Support), Serge Dacruz (IT) | | Main Menu Graphists | Céline Tellier, Maxime Deleris | | Main Menu Engineer | Sébastien Dezautez | MULTIPLAYER PROJECT TEAM | | Creative Director | Gunther Galipot | | Producer | Arnaud Carrette | | Co‑Producer | Daniel Palix | | Managing Director (Ubisoft's Annecy Studio) | Stéphane Faureau | | Management Team | Béatrice Revol (Cost Control), Sandrine Kubacka (HR/Lead Administrative) | | Lead Artist | Renaud Person | | Associate Lead Artist | Davide Rupiani | | 3D Artists | Alfio Trabuio, Anne Mounier, Daniel Corado Quirós, Daniel Roger, David Lopez, Maxime Deleris, Olivier Fournier, Ricardo Peregrina, Tariq Bellaoui, Thierry Burlot | | 3D Artists (with the collaboration of) | Fabio Pagetti, Christian Ronichi | | Characters | Martin Caya, Jeff McFadyen | | Lead Animator | Marc de Flores | | Animators | Yannick Corboz, Wilfreed Trottet | | Lead Programmer | Yann Le Guyader | | Programmers | Benoit Germain, Arnaud Guyon, Yannick Gerber, Chantal Oury, Fabien Bole-Feysot, Marc Trabucato, Xavier Billault, Sébastien David, Gregory Garcia, Yann Courties, Carlos Torres-Cros | | Programmers (with the collaboration of) | Olivier Saillant, Anthony Botrel, Stéphanie Lacroix, Yann Duchêne, Baptiste Moiroux, Gilles Vanwalleghem, Guillaume Clément, Sebastien Clavaud | | Lead Game Designer | Arnaud Mametz | | Game Design | Adrien Banet-Rivet | | Game Design (with the collaboration of) | Pierre-Olivier Clément | | Lead Level Designers | Pascal Luban, Zoran Milisavljevic | | Level Designers | Adrien Banet-Rivet, David Maurin, Frédéric Simonin, Pierre-Olivier Clément, Renaud Charpentier | | Scriptwriter | John Thomas Petty | | Lead Sound Designer | Isabelle Ballet | | Sound Designer | Thibault Guichardan | | Production Manager (Soundelux) | Sylvain-Luc Brunet | | Additional Sound Effect (Soundelux) | Olivier Pryszlak | | Data Managers | Malika Sahla, Raphaël Dominguez | Sound and Voices | | Voice Talent | Blindlight | | Dialog Direction | Marco Brambilla, Eddie Crew | | Post‑Production Voices | Manu Bachet, Lionel Bouhnik | | Sound Effects by | Big Wheels Studio, Pascal Dedeye | | Sound Designer | Germain Boulay | | Sound Engineers | Martin Dutasta, Lionel Bouhnik | | Mastering | Martin Dutasta | | English Voices | Dennis Haysbert (as Lambert), Michael Ironside (as Fisher), William Dunn, Steven Croce, Chris Mack, Jesse Joe Walsh, Alan Rossett, Adriana Anderson, Dana Burns Westberg, Dominic Gould, Ken Samuels, Leslie Lanker, Lauren Alexandre, Andy Chase, Matthew Geczy, Julie Schoonover, Steve Gadler, Harvey Vincent, Rhonda Edmonds, Ken Starcevic, Ashley Sawadaye, Eddie Crew | | Coordinators | Willie Wareham, Sandrine Mainemare | Music | | Opening Cinematic Music Composed and Produced by | Jack Wall, Including Lalo Schifrin's Original Splinter Cell Theme | | Original Splinter Cell Theme Composed by | Lalo Schifrin | | Music Performed by | Century Fox Orchestra in Los Angeles | | Music Composed, Arranged, and Performed by | Guy Dubuc, Marc Lessart, Jack Wall | | Musical Adviser | Mathieu Vanasse | Cinematics | | Cinematic Project Manager | Jean-Michel Tari | | Intro Movie Director | Florent Emilio Siri | | Intro Movie Scénario | Florent Emilio Siri, Dominique Carrara | | Intro Movie Artistic Director | Dominique Carrara | | Intro Movie Storyboard | Dominique Carrara | | Intro Movie Editing | Christophe Danilo | | Intro Movie Assistant Editor | Julien Milaire | | Intro Movie Special Effects | Flash Design | | Intro Movie 3D Image Production | Centro Studio HongKong | | Intro Movie Production Assistant | Anne Langourieux | | Intro Movie Sound and Video Producer | Karen Vernimmen, Jean-Michel Tari, Ludi Factory ‑ France | | Osprey Cinematics Director | Dominique Carrara | | Osprey Cinematics Story Boarders | Dominique Carrara, Jean-Michel Tari | | News Cinematic Director | Jean-Michel Tari | | News Cinematic Story Boarder | Jean-Michel Tari | Quality Assurance - Play-Testing | | Play‑tests Coordinator (France) | Pascal Luban | | Associate Play‑tests (France) | Yvan Perez | | Tools Programmers (France) | David Lanier, Alfio Trabuio | | Associate Play‑tests (Canada) | Caroline Martin, Stéphane Cardin | | Associate Play‑tests (US) | Elizabeth Loverso | Quality Assurance - Testing | | Lead Tester (France) | Alexandre Martel | | With the Collaboration of (France) | Raphaël Dominguez | | Testers (France) | Alexandre Terrier, Arnaud Lucchini, Philippe Brunier, Steve Buissonière, Tarek Chaalal, Romain Pillard, Morgane Forlini, Emmanuel Moiroux, Joseph Nicastro, Grégory Michelet | | QA Studio Manager (Canada) | Éric Tremblay | | Lead Testers (Canada) | Éric Visconti, Benoît Gagnon | | With the Collaboration of (Canada) | Stephan Leary, François Quidoz | | Testers (Canada) | Simon Ayers, Olivier Gauthier, Christelle Bellini, Alexandre Grierson, Frédéric Blattman, Mathieu Landry, Raymond Brunette, Frédéric Laporte, Guillaume Cassel, Jean-François Lauzon, Roger Champagne, Danny Ménard, Jean-François Dessureault, Stéphane Pinard, Olivier Dignard, Gabriel Sanvido, Yannick Francoeur, Martin Tavernier, Yan Gagnon, Patrick Vaillancourt, Daniel Mendez, Neil Ivess, Louis-Philippe Poitras, Francis Provencher-Leduc, Nicolas Gagnier, Gilles-Philippe Bois, Alia Hanouch, Patrick Sauvageau, Mathieu Lamarche, Bernard Fluet | | QA Platform Lead Specialist (Canada) | Éric Visconti | | QA Platform Specialists (Canada) | Orion Curiel, Jean-François Dupuis, Michel Morin, Olivier Gauthier | Publisher : Ubisoft Entertainment | | Président & CEO | Yves Guillemot | | Executive Director, Wordwide Studios | Christine Burgess-Quémard | | Executive Director, Wordwide Content Strategy | Serge Hascoët | | Editorial Coordination Manager | Nicolas Schoener | | Play‑tests Manager | Lionel Raynaud | | Central Writing Department | Alexis Nolent | | Assisted by | Olivier Henriot | | International Production Studio Manager | Gaelle Prunayre | | Approval Coordinators | Roman Vazeille, Josh Ostrander, James Regan | | Editorial Marketing Director | Laurence Buisson-Nollent | | Splinter Cell Editorial Marketing Game Manager | Julian Gerighty | | Marketing Deliverable Director | Axelle Verny | | Editorial Content Manager - Tom Clancy Games | Travis Getz | | Editorial Music Advisor | Didier Lord | | U.S. Vice-President of Marketing | Tony Kee | | U.S. Group Brand Manager | Hélène Juguet | | U.S. Brand Manager | Xavier Fouilleux | | U.S. Product Manager | Derek Chan | | EMEA Marketing Director | Florence Alibert | | EMEA Marketing Group Manager | Caroline Stevens | | EMEA Brand Managers | Cédrick Delmas, Stéphanie Langlois | | EMEA Product Manager | Benoit Fouillet | Localization Management | | Localization Studio Manager | Coralie Martin | | Project Manager Senior | Anne Perreau | | Translation (French Version) | Stéphane Brel, Brund Porel, Xavier Vibert | | Proofreading (French Version) | Olivier Henriot | | Actors Direction (French Version) | Martial Le Minoux | | Cast (French Version) | Daniel Beretta, Audrey Pic, Antoine Tomé, Constantin Pappas, Jean-Pierre Mickael, Jean-Pascal Quillichini, Nathalie Homs, Véronique Picciotto, Juliette Degenne, Eric Herson Macarel, Philippe Dumond, Mathias Kozlovski, Bruno Carnat, Cyrille Artaux, Olivier Hémon, Mathieu Rivolier, Thierry Kazazian, Olivier Peissel, Gilbert Levy, Brigitte Guedg, Claire Guyot, Eric Peter, Philippe Roullier, Xavier Fagnon, Philippe Peythieu, Sophie Riffont, Sylvain Lemarié | | Post-Production & Sound Effects (French Version) | Manu Bachet | | Project Manager (German Version) | Stefan Dinger | | Translation (German Version) | Dieter Pfeil, Stefan Dinger | | Recording & Post-Production (German Version) | Studio Krauthausen - Köln | | Cast (German Version) | Martin Kessler, Patrizia Frey, Jürgen Kluckert, Richard Hucke, Udo Schenk, Renier Baaken, Anja Niederfahrenhorst, Hans Beyer, Ilja Welter, Susanne Dobrusskin, Karl Heinz Tafel, Hans Holzbecher, Jochen Kolenda, Hans-Detlef Hüpgen, Axel Gottschick, Hans Gerd Kilbinger, Jürg Löw, Fabian Körner, Tom Jacobs, Dieter Maise, Philip Schepmann, Stefan Schleberger, Martin Gerner, Fritz Stavenhagen, Florian Klinkow, Volker Wolf, Michaela Kametz | | Sound Engineers (German Version) | Siddho Varza, Frank Schlusemann, Mark Tittmann, Dieter Krauthausen | | Sound Effects (German Version) | Manu Bachet | | Coordination (Italian Version) | Gabriele Vegetti (Orange Studio - Bologna) | | Translation (Italian Version) | Antonio Vaccarino (Orange Studio - Bologna), Pamela Gallio (Orange Studio - Bologna) | | Recording & Post-Production (Italian Version) | Studio Arki ‑ Bologna, Studio Ardaco ‑ Milano, Studio RME ‑ Roma | | Actors Direction (Italian Version) | Gabriele Vegetti (Orange Studio - Bologna), Dario Oppido | | Cast (Italian Version) | Luca Ward, Dario Oppido, Morgan, Silvia Ricci, Gerolamo Alchieri, Roger Mantovani, Mara Vapori, Renzo Ferrini, Lello Lombardi, Massimo Malucelli, Anna Giulia Belletti, Massimo Rossi, Riccardo Rovatti | | Sound Effects (Italian Version) | Manu Bachet | | Project Manager (Spanish Version) | Esparanza Hernandez (Agua MassMedia) | | Production Assistant (Spanish Version) | Jesús Lázaro (Agua MassMedia) | | Translation (Spanish Version) | Agua MassMedia | | Recording & Post-Production (Spanish Version) | SoundLand - Grupo Agua MassMedia | | Cast (Spanish Version) | Luís Bajo, Licia Alonso, Paco Hernandez, Antonio G. del Moral, Salvador Aldeguer, Eduardo Del Hoyo, María José Castro, Carlos Ysbert, Paloma Escola, María Antonia Rodríguez | | Sound Effects (Spanish Version) | Manu Bachet | Special Thanks | | Domitille Doat Le Bigot, Liu Jing, Francis Coldeboeuf, Olivier Berteil, Lu Zhi Gang, Fred Lavingnasse, Wu Ming Jie, Céline, Yan Yi Fang, Shen Li, Olivier Van Der Box, Luciano Morpurgo, Yu Hai Peng, Denis Muffat-Méridol, Romain His, Mark Pittam (SCEE Network QA TRC Test Manager), Mark Young (SCEE Network QA TRC Supervisor), Jay Stewart (SCEE Network QA TRC Supervisor), John Häll (SCEE Network QA TRC Lead Tester), Anthony Vaugham (SCEE Network QA TRC Tester), Chris Cubbin (SCEE Network QA TRC Tester), Shawn Burrows (SCEE Network QA TRC Tester), Robert Hardaker (SCEE Network QA TRC Tester), Christopher Orme (SCEE Network QA TRC Tester), David Lyons (SCEE Network QA TRC Tester), David Pither (SCEE Network QA TRC Tester), Davinder Jalaf (SCEE - You are the best), Zeno Coleco (Great support), Mike Grasso, Tom Moser, Olivier Navatte, Christophe Meallier (Technical Support), Mathieu Ferland, Grégoire Gobbi, Martin Tremblay, David Wenstein, Doki Denki, La grand‑mère de Serge, La Renaissance, Alexis Godard (for its dedication), Bocca Chica for the drinks, Céline Tellier (for the Menu), Moumoune for her patience, Jean-Marc for being here at the beginning, Christophe Derennes, Omar le mec du A, Merci paris, Corinne et Jérome for their repetitive work, Poulette, Magali Chrétien, Marc Bouchard |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 159 other games Éric Tremblay, 130 other games Serge Hascoët, 126 other games Coralie Martin, 117 other games Christine Burgess-Quémard, 113 other games Tony Kee, 93 other games Hélène Juguet, 82 other games Laurence Buisson-Nollent, 74 other games Martial Le Minoux, 70 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Jean-Marc Geffroy, 65 other games Didier Lord, 59 other games Grégoire Gobbi, 59 other games Josh Ostrander, 56 other games Roman Vazeille, 55 other games Renier Baaken, 52 other games Michel Pierfitte, 45 other games Sylvain-Luc Brunet, 44 other games Hans Gerd Kilbinger, 39 other games Volker Wolf, 39 other games Dieter Pfeil, 38 other games Martin Tremblay, 37 other games Xavier Vibert, 35 other games Willie Wareham, 34 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Splinter Cell: Chaos Theory, a group of 141 people Tom Clancy's Splinter Cell: Double Agent, a group of 121 people XIII, a group of 112 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 96 people Rayman 2: The Great Escape, a group of 82 people Tom Clancy's Splinter Cell: Double Agent, a group of 80 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 74 people Tom Clancy's Ghost Recon 2, a group of 70 people Prince of Persia: The Two Thrones, a group of 66 people Red Steel, a group of 66 people Beowulf: The Game, a group of 65 people Tom Clancy's Splinter Cell, a group of 64 people Far Cry: Instincts - Predator, a group of 62 people Largo Winch: Empire Under Threat, a group of 61 people Rayman 3: Hoodlum Havoc, a group of 60 people Assassin's Creed (Director's Cut Edition), a group of 59 people Assassin's Creed, a group of 57 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 56 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 55 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 54 people Beyond Good & Evil, a group of 51 people Tom Clancy's Rainbow Six: Vegas, a group of 51 people Far Cry: Instincts, a group of 51 people Rayman Arena, a group of 51 people Tom Clancy's Rainbow Six: Vegas 2, a group of 50 people
Credits for this game were contributed by MAT (35361) |
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