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Credits | | Producer | Wu Dong Hao | | Co‑Producer | Domitille Doat Le Bigot | Cinematics | | Coordination | Jean-Michel Tari, Karen Vernimmen | | Writer and Director of the Introduction Movie | Florent Emilio Siri | | Story Board Artist | Dominique Carrara | | Music Composition | Alexandre Desplat | | Editing | Grégoire Chevalier-Naud | | Special Effect | Alain Micaelli | | Sound Design | Germain Boulay | | Sound Effects | Pascal Dedeye | | Story Editor | Alexis Nolent | | In Game Cinematics Art Director | Jean-Michel Tari | | 3D Animation Studio | Centro Hong Kong | | Lead Programmer | Shen Li | | Programmers | Yao Bin, Lin Nan, Li Sheng Yong, Zou Nan Hai, Shi Xiao Ming, Qi Ze Yu, Wei Xiang, Jane Zhang, Shen Nan, Liu Xiao, Shan Liang | | Lead Gameplay Programmer | Sylvain Cornillon | | AI Programmers | Gu Yu, Cao Hai Ying, Wang Hai Rong, Zhang Yi Xiang | | Artist Project Manager | Lu Zhi Gang | | Game Art Director | The Chinh Ngo | | Technical Director 3D Art | Wu Ming Jie | | Technical Consultants | Marc Bouchard, Nathalie Provost | | 3D Artists | Marc Bouchard, Grégory Piche, Liao Jun Cheng, Zhang Lei, Loic Bébin, Zhu Kai Lin, Yu Zhou Hong, Chen Qing, Liu Yan Feng, Chen Qian, Zhang Yi, Liao Jun Hao, Huang Yi, Fang Hong Jun, Gu Qiang, Liang Jie, Yao Wei Jun, Zhang Yan, Wu Yan Wei, Shen Rong Lin, Wang Zhao Jun, Christophe Neverre, Marc Meyer, Rossana Cesaretti, Giuliano Boiocchi | | Lead Texture Creation | Christophe Messier, Yin Ming, Michele Agosteo | | SFX Creation | Grégory Piche, Le Li Bin, Shou Jia An | | Animation Manager | Lu Zhi Gang | | Lead Animator | Yang Yi Fan | | Animators | Xu Jie, Wang Wen, Huang Zhi Qing, Zhang Yi Min, Zhang Tian Yu | | Character Textures | Wu Yan Wei | | Interface Designer | Véronique Guilbault | | Lead Level Designers | Yu Hai Peng, Sébastien Galarneau | | Game Design Consultants | Gunther Galipot, Hirofumi Motoyama | | Level Designers | Chen Yu, Ding Dong, Li Yang, Li Zheng, Qian Yong (sAIAmAnd8r), Chen Peng, Damien Galipot, Emmanuel Rougier | | Dialgoue Adaptation | Clint Hocking | | Data Management and Test Manager | Zong Jin | | Data Manager | Wang Yi Qing | | Sound Game Design | Yang Jie | | Original Sound Design | Fabien Noël | Sound Production | | Music Composed by | Michael Richard Plowman | | Music Artistic Director | Mathieu Vanasse | | Sound Editor - Ambiences & SFX | André Chaput | | Weapons Sound Design and Effects by | Danetracks Inc. | | Supervising Sound Designer | Richard Adrian | | Sound Designer | Christopher Alba | | Voice Director | Richard M. Dumont (at ACME Harpoon Company) | | Voice Talents | Michael Ironside (as Sam Fisher), Adrian Knight, Alain Goulem, Arthur Grosser, Arthur Holden, Claudia Besso, Craig Francis, Don Jordan, Eleanor Noble, Ellen David, George Morris, Harry Standjofski, Ian Finlay, Jennifer Seguin, John Moore, Marcel Jeannin, Mark Camacho, Matt Holland, Maxim Opadtchi, Michael Rudder, Oleg Belkin, Pierre Lenoir, Richard M. Dumont, Rick Jones, Russell Yuen, Sam Stone, Simon Charles Pressey, Suzan Glover, Teddy Lee Dillon, Terrance Scammel, Tyrone Benskin, Vitali Marakov, Vlasta Vrana | Quality Assurance | | Lead Testers | David Deschênes, Xu Hai Ling | | Testers | Marc-André Proulx, Chen Li Yu, Sun Jie Feng, Fu Xiang, Qu Yu Ming, Cai Bei Lei, Yan Hui, Lu Qiong, Chai Ze Hua, He Lei, Li Jun Wei, Zhu Jia An, Liu Xiao Jun, Huang Nai Yuan, Zhou Tao, Xu Hui Bin, Zhou Su, Zheng Zheng Yu, Qin Shuo Lun, Shen Jun, Sun Yin, Zheng Hao, François Quidoz, Pascal Gauthier, Michel Morin, Daniel Sarrazin, Jean-François Dessureault | | Special Thanks | Serge Hascoët, Christophe Derennes, Christine Burgess-Quémard, Nathalie Provost, Fabien Noël, François Queinnec, Simon Charles Pressey, Céline Tellier, Travis Getz | | Thanks to | The Original Splinter Cell Team | | Creative Team Leaders | François Coulon, Mathieu Ferland, Roxane Gosselin, Hugo Dallaire, Antoine Dodens, Francois C. Pelland, Steve Dupont, Martin Caya, John Thomas Petty, Fabien Noël, Marc Bouchard, David Deschênes | | Clancy's Consultants | Mike Grasso, Tom Moser, Brian Chew | Ubi Soft Shanghai | | CEO Ubi Soft Shanghai | Corinne Le Roy | | Coordinator | Arnaud Carrette | | Programming Studio Manager | Chen Shen Feng | | 3D Artist Studio Manager | Lu Zhi Gang | | Sound Integration Manager | Yang Jie | | Data Management and Test Manager | Zong Jin | | Infodesign | Qu Jun | Publisher: Ubi Soft Entertainment | | President & CEO Ubi Soft | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | International Concent Director | Serge Hascoët | International Content Team | | Story Editor | Alexis Nolent | | Game‑Design | Gunther Galipot | | Music | Didier Lord | | Play‑test | Lionel Raynaud | | Editorial Coordination | Christophe Derennes, Travis Getz, Sophie Pendariès, Michel Pierfitte, Nicolas Schoener | Marketing US | | U.S. Vice-President of Marketing | Tony Kee | | U.S. Group Brand Manager | Hélène Juguet | | U.S. Brand Manager | Xavier Fouilleux | | U.S. Marketing Coordinator | Derek Chan | Marketing Korea | | EMEA Marketing Director | Laurence Buisson-Nollent | | EMEA Marketing Group Manager | Laura Hatton | | EMEA Brand Managers | Johanne Grange, Stéphanie Langlois | | Local Brand Managers | Sören Lass, Marcel Keij, Sara Pelton, Stéphane Catherine, Fabienne Laurède, Ronald Kaulbach, Javier Montoro, Steve Gagne, Stefano Rigattieri, Michael Gale, Vanessa Leclerc, Yannick Theler, Cédric Crausaz, Robert Lee | | Special Thanks to | Maxime Chard Hutchinson, Bruno Guérin, Ian Chambers | Localization | | Project Managers | Jean-Sébastien Ferey, Jérémi Valiquette | | French ‑ Translation | Cécile Delaroue, Eric Holweck | | French ‑ Recording Studio | La Marque Rose | | French - Voice of Sam Fisher | Daniel Beretta | | French ‑ Post‑Processing | Wave Generation, Point Orgue | | German ‑ Translation | Partnertrans | | German ‑ QA | Partnertrans | | German - Voice of Sam Fisher | Martin Kessler | | Italian ‑ Translation | Local Transit | | Italian ‑ Recording | Local Transit | | Italian - Voice of Sam Fisher | Luca Ward | | Spanish ‑ Translation | DL Multimedia | | Spanish ‑ Recording | DL Multimedia | | Spanish - Voice of Sam Fisher | David Rocha |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 158 other games Serge Hascoët, 126 other games Christine Burgess-Quémard, 113 other games Tony Kee, 93 other games Hélène Juguet, 81 other games Laurence Buisson-Nollent, 74 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Didier Lord, 59 other games Jérémi Valiquette, 48 other games Michel Pierfitte, 45 other games Sören Lass, 35 other games Nicolas Schoener, 34 other games Marcel Keij, 33 other games Karen Vernimmen, 33 other games Christophe Derennes, 32 other games Simon Charles Pressey, 27 other games Vanessa Leclerc, 26 other games John Moore, 26 other games Jean-Sébastien Ferey, 25 other games Shen Li, 22 other games Travis Getz, 22 other games Bruno Guérin, 22 other games Marc Meyer, 22 other games Ronald Kaulbach, 21 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 90 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 56 people Tom Clancy's Splinter Cell: Double Agent, a group of 52 people Tom Clancy's Ghost Recon 2, a group of 52 people Rayman 2: The Great Escape, a group of 51 people Tom Clancy's Ghost Recon, a group of 49 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 35 people Disney's Donald Duck: Goin' Quackers, a group of 35 people Tom Clancy's EndWar, a group of 34 people Rayman 3: Hoodlum Havoc, a group of 33 people Beowulf: The Game, a group of 32 people Batman: Vengeance, a group of 31 people Tom Clancy's Rainbow Six 3: Raven Shield, a group of 30 people XIII, a group of 30 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 29 people Prince of Persia: Warrior Within, a group of 29 people Tom Clancy's Rainbow Six: Vegas, a group of 29 people Tom Clancy's Splinter Cell: Double Agent, a group of 28 people Rayman Rush, a group of 27 people Far Cry: Instincts - Predator, a group of 26 people Tom Clancy's Rainbow Six: Vegas 2, a group of 25 people Prince of Persia: The Two Thrones, a group of 24 people Far Cry: Instincts, a group of 23 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 21 people Assassin's Creed (Director's Cut Edition), a group of 21 people
Credits for this game were contributed by MAT (35327), Jeanne (58906) and Virginie Gringarten (3) |
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