||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (19 votes)
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Game Informer Magazine
Within a matter of hours, I found myself terrorizing Barcelona with Steve-O on a mechanical bull, tossing beads at girls to make them lift up their shirts in New Orleans, and performing massive combo strings in the streets of Berlin with a nearly mummified child in a wheelchair. In a similar amount of time, I also busted out a beautiful McTwist in Australia, chained together a million-point combo in Boston, and found an amazing new gap in the classic Warehouse level. In many ways, fans of the Tony Hawk series have split into two camps. On one side, you have thrill seekers that are looking for outrageous, death defying stunts. On the other, you have purists that claim that these goals have nothing to do with skateboarding whatsoever. With THUG 2, Neversoft has found the perfect balance between these two elements.
Once again, gamers will find themselves performing skate tricks from the comfort of their couches, as Tony Hawk’s Underground 2 (THUG 2) arrives in stores today. The original THUG was quite a leap from the successful formula of the Pro Skater games. Some changes added amusement to the process of working through goals (namely cutscenes and a storyline), while other updates seemed frivolous and disjointed (driving and talking to pedestrians).But with fresh innovations and tweaks to the existing elements, THUG 2 will probably be recognized at the end of the day as one of the best games of 2004.
Tony Hawk defines the phrase ?old school? in the realm of professional skating?his accomplishments and exploits are legendary. Hawk?s notoriety is also attributed to the franchise of video games that bear his name, and it?s very appropriate that his latest, Tony Hawk Underground 2, is in its own rights ?old school,? thanks to its solid, familiar gameplay and the inclusion of Classic Mode.
The last big change allows you to "focus" on the tricks at hand when your Special meter is filled up. By simply pressing a button, everything will slow down, making it easier for you land tricks perfectly or keep your balance when sliding on a rail. Again, this is a nice little addition, but I found that I really didn't need to use it during the game, except for those moments when a goal required me to utilize it. While it might help newcomers keep their combos going longer, experienced players probably won't need the aid.
Many people felt that last year marked the official beginning of the end for the Hawk series, and Neversoft has responded by improving the game and adding more of everything to keep things fresh. That said, it's difficult to see how Neversoft can continue to keep the series going year after year. Of course they've done it for six years, so don't count them out just yet. If you're growing tired of the series, a year off might do you some good, because the game does feel quite a bit like THUG, but if you haven't played a Tony Hawk game in a year or longer, you'll be pretty impressed with THUG 2.
There's a lot of humor injected into THUG 2, and all of it is in the vein of Jackass-style adolescent mischief (i.e., anything that requires a trip to the ER is funny). The contrasts between Bam's spastic sense of humor and Tony's laid back personality make the "story" bearable. The story line isn't exactly something that will keep you on the edge of your seat, and you'll find that it's not as engaging as the first THUG.
Auch im sechsten Teil der Serie versteht es Neversoft mit viel Kreativität frische Ziele auf den Schirm zu zaubern. Sogar diejenigen unter Euch, die die letzten Tonys zu übertrieben fanden, werden durch den Klassik-Modus zufrieden gestellt. Die neuen fahrbaren Untersätze lassen sich nur teilweise problemlos steuern. Bei den Jump'n'Run-Passagen wurde auch etwas geschlampt, da die Kollisionsabfrage nicht immer optimal ist. Ansonsten heißt es wie schon so oft für alle Skate-Fans: Roll on!
What Tony Hawk's Underground 2 has going for it is multi-fold. On the one hand, you've got the cleanest, silkiest mechanics of any skateboarding game that ever was. It's still just as fast and responsive and the gameplay just as addicting as ever. That said, having switched from the PS2 site to the Xbox site this past spring, I came to the sharp realization that many others have already reached some time ago -- while this game works pretty well on the Xbox controller, and is a strain on the GameCube and PC, it's designed perfectly to play on the PlayStation 2's Dual Shock controller. The placement of the face buttons, the ease of the four shoulder buttons, and the general ergonomic shape of the controller will assuredly bring the greatest joy to the PS2 owner. It'll also bring the greatest joy for other reasons, too, but I'll get to the online bit later.
Una vez más, es un placer contar cada año con la mejor saga de deporte alternativo de al mano de Neversoft. Un titulo hecho a medida para los amantes del mundo del monopatín, con un control y una variedad de juego a prueba de bombas. El juego contiene una banda sonora que más de una superproducción de cine quisiera.
Ce volet de Tony Hawk fait un pas supplémentaire dans la folie grâce à toute la bande de Jackass. Le mode histoire s'en trouve bien plus fun et déjanté. Pour ceux qui préfèrent un jeu un peu plus propre sur soi, il y a de toute manière le mode classique pour revenir au gameplay originel de la série.
This is like a Thanksgiving dinner of Tony Hawk. You're going to feel stuffed and ready for a nap afterwards, and some players may even refuse dessert. It proves that the formula still works, but it may also cause some observers to sigh with relief at the knowledge that Neversoft is working on an original game for next year.
Gelegentlich träume ich selig lächelnd von Tony Hawk’s Pro Skater 2. Tolles Spiel. Hat mich auf Monate hinaus bestens unterhalten. Dann verwischt die Szenerie, und geht nach kurzer Zeit in den vierten Teil über. Das Grinsen wird breiter: Die Spielbarkeit vom zweiten Teil, mit jeder Menge neuer und intelligenter Ideen. Hach. Oh.. ich spüre eine Störung der Macht: Richtig, Tony Hawk’s Underground war eine zwiespältige Sache – und der Nachfolger ist es auch, wie ich leider feststellen muss, während ich langsam erwache. Mal ganz davon abgesehen, dass ich die Story-Zentrierung auf Bam Margera und die allgemeine Verjackassung nicht wirklich gut finde, sind es einfach mal wieder die nett gemeinten, aber schwammig bis lausig umgesetzten Ideen, die dem Spiel nicht nützen, sondern es verschlechtern – allen voran das elend nervige Herumlaufen mit der elend nervigen Kamera und der elend nervigen Steuerung.
Make no mistake: Tony Hawk's Underground 2 is a very solid game and a no-brainer for those who have yet to experience the series. Neversoft has refined the gameplay to the point of it being almost a meditation exercise, letting you grind, manual, revert and flip with a Zen-like calmness. But despite the fact that Tony Hawk’s Underground 2 is stuffed to the gills with the gameplay that has made the series a phenomenon, it doesn;t actually pull off many new tricks, and like the man himself, is starting to show its age. Flicking boogers at dad might work for Bam, but we expect a little more out of our elder skatesman.
Despite the inclusion of the number "2" right in the game's title, Tony Hawk's Underground 2 is the sixth Tony Hawk game that has been released in as many years. Over these past six years, the series has created a genre and, with every entry, reshaped that genre. Early installments in the series basically rewrote the book on the rewarding combo system every year, but with the gameplay already in a rock solid state, the more recent entries have made more subtle changes. THUG2 hangs on to the great gameplay of the previous games, makes a few minor tweaks, and wraps it all up in a new Bam Margera-centric package. The result might be more satisfying for those who haven't seen most of this stuff already done before in previous Tony Hawk games.
En definitiva, que nos encontramos ante un juego grandioso en todos y cada uno de sus aspectos. A partir de ahora, emular a Tony Hawk o viajar por diferentes ciudades del mundo será un placer. Siempre haciéndolo con nuestra PlayStation 2 de por medio, claro.
Fãs da série podem ficar decepcionados com a ausência de grandes novidades em termos de jogabilidade, mas quem curte "Jackass" provavelmente vai ter motivo de sobra para querer explorar essa edição maluca.
You don't have to be a connoisseur of the Tony Hawk series to realise that it's not just about skateboarding any more. Even a cursory evaluation of the box artwork ought to tell you that. Over the years it's lost the big brash pictures of skateboards and the 'Pro Skater' title, and for this, the second Neversoft boarder to bear the Tony Hawk's Underground name, you actually have to pay attention to spot the lone skateboard in a montage of vans, cannons, bulls, modified lawnmowers and Jackass presenters.
Only diehard fans of the series need apply. It has been four years waiting and I think I am finally through with the Tony Hawk series after so many disappointments. Neversoft fed into their own hype and never did much to improve on the series and it is finally taking its toll. If you have been enjoying these games year in and year out, then you will surely enjoy THUG2, but don't go into it expecting anything new as you'll surely be disappointed.