User Reviews

Dead and Bloated Terrence Bosky (5472) 2.86 Stars2.86 Stars2.86 Stars2.86 Stars2.86 Stars
It does what it does okay, but there's much better available. Tibes80 (1567) 2.71 Stars2.71 Stars2.71 Stars2.71 Stars2.71 Stars
He's back again Horny-Bullant (59) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they're executed 2.0
Overall User Score (16 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80 (Oct 28, 2002)
All in all, Turok plays more or less just how it should. Quick thrills, cheap kills. It's a no brainer of a game perfect for a rental or if your fancy blasting your enemies into little blood spurting pieces. It's a good little game that's fun, as long as your brain is switched off. Just don't think, play!
Game Chronicles (Oct 07, 2002)
Turok: Evolution has some reasonably good graphics, excellent sound and music, and a nice story, but these are all severely hampered by twitchy control issues and the lack of checkpoints or a mid-mission save feature. Unless you are some kind of gaming god you will probably be reduced to using a cheat code to get through some level sooner or later.
75 (Sep 23, 2002)
Hat man sich nach anfänglichem Schock an die PAL-Balken und die eintönigen Texturen gewöhnt, entfaltet Turok Evolution nach kurzer Zeit sein ganzes spielerisches Potenzial und beginnt, richtig Spaß zu machen - vor allem, wenn man die ersten Flugsequenzen erlebt. Doch dann kommen die endlosen Tode und vor allem die Flüche um das bescheidene Speichersystem, die einem das Spiel ziemlich verleiden können. Wer sich trotz allem durch diese Schwächen beißt, wird mit einem umfangreichen Abenteuer belohnt, dass zwar nur unwesentlich aus dem Genre-Dschungel herausragt, aber auf Grund einer stimmigen Atmosphäre, einer klasse Sound-Kulisse und einer lebendigen Umgebung seine Fans finden wird.
75 (Sep 06, 2002)
Ein Ego-Shooter mit einem so erschreckend schwachen Leveldesign ist mir schon lange nicht mehr untergekommen, allenfalls Serious Sam für den PC kann das noch unterbieten. Dass die Turok-Entwickler es besser können, zeigen sie in den leider viel zu seltenen Außenmissionen, die dank der Dinos einen gewissen Reiz ausüben. Der Rest ist nur solide Balleraction ohne jeglichen Tiefgang, der immerhin größtenteils ansprechend präsentiert wird, ohne aber neue Maßstäbe zu setzten. Fans von Shootern können daher zugreifen, die abschreckenden Fluglevel lassen sich zum Glück mit einem Level-skip-Cheat überspringen. Das Spiel ist ohne ein Checkpointsystem ohnehin schon schwer genug.
games xtreme (Sep 23, 2002)
The game does not try and hold itself out in any special way, Timesplitters had it's frantic multiplayer, Red Faction had Geo-Mod, but Turok: Evolution doesn't seem to have anything new at all. The game achieves so much in some areas and then lets itself down in many others. If you're a huge fps or Turok fan then you might like the game, but casual players may want to try before they buy.
70 (Sep 16, 2002)
Niin, moninpelikin löytyy ja on mainospuheiden mukaan aivan hämmästyttävän hieno. Ottaen huomioon muiden kansitekstien paikkansapitävyyden suhtautuisin lupaukseen melkoisin varauksin.
Game Critics (Sep 25, 2002)
Is Turok: Evolution the next Halo? Do chickens have teeth? Evolution lacks Halos seamless integration of plot, varied gameplay devices, and aggressive pacing. Friendly squad artificial intelligence, for example, is integrated into the game but it is done in such an arbitrary fashion that, unlike Halo, there is no sense of connection between the player and the friendly soldiers. The lack of mid-level saves hurts the flow of the game, as some of the levels are quite long and challenging, and having to replay large chunks of a level is a real test of patience. Acclaim integrated some flying levels that feature rail-shooting gameplay reminiscent of Rogue Squadron and Panzer Dragoon, which although decently designed are needlessly disjointed from the rest of the game, much like the driving levels in EAs Bond-themed shooter Agent Under Fire.
GameSpot (Sep 05, 2002)
Your level of interest in Turok: Evolution will be very much contingent on your interest in past Turok games. Aside from a few minor issues, this latest installment is pretty solid all around, but it doesn't bring many new ideas to the table. In the end, Turok: Evolution is a bread-and-butter console shooter that will let you blast enemies to your heart's content, but not a whole lot else. If that's good enough for you, then go for it.
GameSpy (Sep 19, 2002)
If you're looking to pick up a version of Turok: Evolution and are lucky enough to have more than one console, take a pass on the PlayStation 2 version. The graphics are, by far, the worst of the three, the dodgy framerates make it almost unplayable at times, and the multiplayer modes only support two players. If the PS2 is your only option, it's hard to recommend as anything other than a rental unless your thirst for multiplayer action has gone unquenched.
IGN (Sep 03, 2002)
I found Turok: Evolution to be a mix of enjoyment and frustration. At times I was thoroughly amused, sniping enemies and causing mayhem, while at other moments I was frustrated and in a state of pure tedium. I can only recommend that the most hardcore of Turok fans pick the title up. Everyone else will want to stick to a rental, because it's definitely worth checking out, especially given that the multiplayer mode is quite entertaining.
Level 7 (Sep 09, 2002)
Det finns något som får mig att fortsätta spela Turok. Striderna är tillräckligt engagerande och intressanta för att det ska vara kul att avancera till nästa bana och de många coola vapnen och den stundtals smarta AI:n gör dem någorlunda varierade. Men samtidigt förstår jag dem som totalsågar detta spel.
GamePro (US) (Oct 07, 2002)
Turok: Evolution is for you. Switching and firing off a round between the entire arsenal of weapons is a cinch and the only control feature you have to worry about. At the very least, this latest Turok will have your blood pumping and fingers twitching during a weekend rental.
Netjak (Sep 02, 2002)
If this game were to be considered a line segment, say line AC, then my feelings on this game would be the midpoint B, because I enjoy certain parts of this game, however a big majority of the game is rather boring, and once you beat it, there’s absolutely no reason to play it again. This game would be ok for a 5-day or so rental period, because the game isn’t the most challenging game you’ll ever play, as I beat it in a 6 hour time period with no problems at all. Once again, the PS2 is bombarded with more below average-average games.
50 (UK) (Sep 14, 2002)
I doubt the score here will surprise anybody, because Turok is very average first person shooter and extremely disappointing to boot. Fans of the series will probably enjoy it, but it is by no means the evolution we were promised. The Cube and Xbox versions allegedly cure a few of the PS2 release's graphical and audio ills, not to mention alleviating it of dinosauric load times, but when the game simply isn't much fun to play, there seems little point in opting for any of them.
Gamereactor (Sweden) (May 07, 2003)
Jag hade helt klart väntat mig ett bättre, mer välgjort spel när jag först startade Evolution. Genren har gjort stora framsteg de sista 4 åren och det känns som om Turok sovit sig igenom alltihop, utan strävan efter att utvecklas. Det här är ytterst medelmåttigt och bör egentligen enbart tilltala riktigt inbitna fans av de tidigare spelen.
PlayFrance (Apr 12, 2003)
Vous l’aurez compris, Turok Evolution est le jeu moyen par excellence : graphismes pauvres, gameplay qui retourne des années en arrière (et ça s’appelle Evolution…), IA frisant le niveau 0. Turok sent le bâclage à 200 km. C’est d’autant plus regrettable que le jeu possédait un potentiel qui a été malheureusement assez mal exploité. En ces temps où les amateurs de FPS ont à leur disposition de véritables bombes (Medal of Honor et Timesplitters 2 pour ne pas les citer), il est très difficile de conseiller ce Turok. Bref, un jeu à oublier si possible !
40 (Sep 02, 2002)
Je le répète Turok Evolution est une déception cruelle. On est vraiment à la limite de se demander si on ne serait pas en train de se payer notre tête. Pas qu'à la limite d'ailleurs. Le titre se révèle presque injouable tellement le gameplay est repoussant et primaire, la maniabilité fastidieuse (surtout en vol) et la réalisation presque pathétique durant la moitié du jeu. TE parvient tout de même à se montrer moins bon que ses ancêtres sur N64, bravo, belle performance.