||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
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Ty the Tasmanian Tiger 2: Bush Rescue bears the nomenclature of a sequel. Nonetheless he is still a newcomer at breaking free from the shadow cast by Jax, Sly and Ratchet who catch the lion's share of the limelight. With those stars also back in their annual outings it won't be any easier this time around. In response to the challenge, the Aussie cat has really stepped up his effort to turn in an effort worthy of standing up there alongside the big boys.
The time to bust out all of the developers heavy artillery is finally upon us. From this point on gamers will see a flood of games being released, and many of them are AAA quality games that many people have been looking forward to for a couple years now. EA has decided to create a sequel to their original game: Ty the Tasmanian Tiger game. Is this game better than last years game, and have what it takes to compete with the “heavy hitter’s” coming out over the next few weeks? Read on to find out!
Game Freaks 365
Overall, the gaming experience found when playing Ty 2 was surprisingly challenging at times. I came into Ty 2 expecting a children's game, and left with the impression that only people that have played platformers before should play this. Electronic Arts can now proudly say it has a platforming mascot, though its splendor won't match that of Mario, Ratchet & Clank, or Sly Cooper. At least, not yet.
Zwar bleibt Ty auch bei seinem zweiten Auftritt vergleichsweise blass und unspektakulär, weniger anspruchsvolle Genrefans und Sparfüchse sollten aber dennoch einen Blick riskieren. Schließlich bekommt ihr für knapp 30 Euro durchaus solide und abwechslungsreiche Jump'n'Run-Kost in Down Under geboten, bei der ihr euch nicht nur mit einem breit gefächerten Arsenal an Bumerangs durchs Australische Outback kämpft, sondern auch als Helikopterpilot aushelft, an lukrativen Kartrennen teilnehmt oder in riesigen Mech-Ungetümen durch die Gegend stapft. Hin und wieder kommt es allerdings vor, dass sich Kamera und Kollisionsabfrage gegen euch verschwören und aus einer einfachen Kletterpartie einen frustrierenden Hüpfmarathon machen. Wer sich davon nicht abschrecken lässt, dürfte mit dem Preis-Leistungsverhältnis jedoch ziemlich zufrieden sein - auch wenn die USK die Hauptzielgruppe mit ihrer Freigabe ab 12 Jahren eigentlich ausschließt...
Though getting through Ty 2 is particularly easy, it would likely be enough of a challenge for younger players to make this a good gateway game. The same humor, scripting, and play mechanics that feel childish to experienced players will be new and entertaining to those without experience. EA is such a powerhouse that we automatically expect its platformers to follow suit, but in this case, adding a solid (budget priced) game to the small stable of truly kid-friendly games is good enough.
I considered littering the introduction to this review with all sorts of Australian quips and catch phrases. Since I only know "G'day mate" and "That's not a knife..." I decided against it.
Older audiences probably won't be engaged by it, but Ty 2 should be easily appreciated by juvenile platformer fans. On the scale of cute and cuddly anthropomorphic platformer characters, EA and developer Krome Studios' Ty the Tasmanian Tiger isn't exactly up there in terms of notoriety. Ty's original (and only) self-titled adventure, released back in 2002, was a good, though unremarkable platformer that had some endearing characters and generally inoffensive but unspectacular gameplay.
Game Informer Magazine
Ty 2 starts out strong, with a thrilling introductory sequence. For a second, I thought, "Wow, this is going to rock!". Sadly, this bracing opening is just a mirage, as the game quickly bogs down into a tired mix of poorly executed minigame sequences thrown in for the sake of "variety" (the helicopter controls are pretty annoying and the new cart racing mode is dire) and standard-issue platforming "pizza delivery" missions.
Next Level Gaming
I have to start this review off with a small confession. Over the past few years, I have done more than my fair share of Ty bashing. Any time my friends and I would have a discussion about failed video game characters, I always brought up Ty the Tasmanian Tiger. Whenever we would talk about games that would probably never be made, I usually chimed in with Ty the Tasmanian Tiger 2. In short, Ty was the punchline to almost every video game-related joke I’ve told in the recent past.
Uninspired is the word that describes this game and it’s the reason why most gamers looked over this series. However, the second Ty game isn’t that bad. Controls and mechanics save this game from mediocrity and fans of platformers will have a good time with it. Coupled with its relatively easy difficulty, Ty 2 is the perfect power down game. After the high tension of a blockbuster game like God of War, it’s nice to pop in this game to just relax your nerves and clear your head as you senselessly whack enemies and traverse the dusty outback.
G4 TV: X-Play
Ty 2: Bush Rescue is a colorful platform game that, despite its flaws, should nonetheless appeal to gamers too young to enjoy titles like Jak III or Ratchet & Clank: Up Your Arsenal. The budget price also helps ease the decision-making process, and those who love collecting trinkets will be in heaven with this game. The kart-racing mode is another nice diversion for youngsters (though it’s just a single race on a choice of seven courses), and the explorable areas are diverse enough to keep the wee ones occupied. Yet if you’re tall enough to ride the bumper cars at the local amusement park, it’s best to leave this game where it takes place: Down Under.
Un petit jeu de plates-formes qui ne se donne pas les moyens de décoller. Avec un peu plus de soin accordé au déroulement des missions et à la réalisation globale du titre, il y aurait eu de quoi faire. Là, on s'ennuie.