Urban Chaos: Riot Response Reviews (PlayStation 2)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Justice comes through the blunt end of a riot shield Tony Denis (443) 3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars
A lot of bang for your buck!!! Big John WV (27259) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars
Hard Core Criminal Justice bobthewookiee (62) 3.57 Stars3.57 Stars3.57 Stars3.57 Stars3.57 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (14 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpy (Jun 15, 2006)
I believe -- and I may be wrong -- that one couldn't focus so much attention on creating convincing news reports and utilize so much Americana without trying to make some sort of statement, or without at least trying to inspire some internal discourse. How different is the news in Urban Chaos from what we watch on Fox News or CNN? Are we being kept in fear by media, or are we in real danger? Will we always be willing to suffer inconveniences at the airport in exchange for an added sense of security? Some will take Urban Chaos at face value and feel good inside with the game's many nods at the every day heroes of Americatown, USA. Others will take in the game's blatant sensationalism and wonder if it's not-so-subtle satire. Regardless, Urban Chaos: Riot Response is lots of fun, and merits a look from anyone who enjoys shooters.
Next Level Gaming (Jun 26, 2006)
As much as I started out with fears of what Urban Chaos could have been like, I have to say I was impressed with the outset, and got more into the game as I went along. I'll admit, I really would have liked better AI and a jump button. But at the end of the day, I'm still playing this game to try and get the mini-goals. And I enjoyed the game for what it is. It doesn't have a big name attached to it, but I think it has the makings of a good solid FPS that you'll enjoy. And the multiplayer is solid, which is a plus. All in all, I think Rocksteady earns a round of applause for a successful first title. Where many developers put out a clunker first to get their feet wet, these guys came out of the chute firing (pun intended). Great job guys!
Gaming Age (Jul 01, 2006)
Urban Chaos is a unique little snowflake in a flurry of also-rans. I mean sure, it's yet another FPS with a gimmick. And yes, the urban setting is getting a little long in the tooth. However, Urban Chaos brings together some solid gameplay that integrates the gimmick as well as can be done. Over that lies a layer of old school sensibilities and a feeling that'll have you jamming to Team America's infamous "America, **** Yeah. Put all of that together, and you've got a killer game.
PSX Extreme (Jul 14, 2006)
As someone that's pretty much bored to tears with the FPS genre, I personally found Urban Chaos to be a breath of fresh air. The game plays like every other FPS does, but the CPU controlled buddies and different mission objectives help keep the gunplay fresh. Furthermore, the live action newsbreaks and in-game conversations kept me entertained even when I was backtracking to earlier missions in order to unlock better weapons.
IGN (Jun 12, 2006)
The clamor of over violence in videogames spiked back in January 2006 when Eidos' 25 To Life was protested by police groups angry that gamers could, without consequence, shoot police in the game. The general media, as usual, saw an emotionally charged topic and reacted with typical aggression by feeding on the general public's overreactions. But few journalists followed that story beyond the normal trappings, and if they did, they would be honing in on Urban Chaos: Riot Response, the new PS2 and Xbox first-person shooter from the relatively new development team, Rocksteady Games.
Softpedia (Jul 10, 2006)
Mindless fun. I was going to say harmless but I think that goes out the window after you sever the first head. Bloody maps and tons of enemies make this the perfect afternoon shooter but the lack of depth is really pulling it down. I'm afraid it is going to get lost in the ever increasing number of Playstation games, but I'm also sure it's going to find its fans out there.
GameSpot (Jun 14, 2006)
It went through three different names in its development, but Urban Chaos: Riot Response is a fitting name for this action-packed first-person shooter. Not to be confused with the third-person action game that appeared on the PC, Dreamcast, and PlayStation some years back, this Urban Chaos is an extremely violent and entertaining take on the familiar cops-versus-criminals themed first-person shooter. It's campy in its excess, but if you're just looking for some fast-paced, mindless shooting, you can't go wrong with Urban Chaos.
Like Cold Winter and Project Snowblind, before it, Urban Chaos is a nice distraction from the FPS giants. It's by no means a blockbuster that can suck away years of your life, but it offers up memorable thrills that you won't find anywhere else. It's well worth a look.
Lawrence (Jul 10, 2006)
Urban Chaos: Riot Response is an old-school mindless shoot-em-up in many ways, but it adds a few interesting gameplay mechanics to keep things fresh. A maniacal gang that calls themselves the Burners is attacking a clearly NYC-inspired city, and they're prone to shooting, stabbing, and burning everything in their path. The game does a great job of presenting an environment that truly seems to be the epicenter of complete anarchy. Urban Chaos: Riot Response is certainly fun for a bit, but most gamers will probably get tired of the monotonous "rescue X many civilians" objectives later in the game. Definitely worth checking out for hardcore fans of mindless shoot-em-ups, but most casual fans of the genre will see everything worth seeing in a rental period.
Urban Chaos does manage to do what many games can't. Through rewards, constant action, and little bonuses like getting to lay into enemies with a chainsaw, it keeps you playing even after you've seen all it can do.
4Players.de (May 18, 2006)
Würde sich Urban Chaos Riot Response nicht von Anfang bis Ende filmischer Stilmittel bedienen, könnte man den Shooter als extrem gewöhnlich abstrafen. So aber sorgen die insgesamt gute Optik, Zeitlupen, Havok-Physik sowie geskriptete Ereignisse immer wieder für Stimmung und letztlich für die Motivation, sich bis zum Ende durchzukämpfen, dabei Medaillen und somit bessere Ausrüstung einzusacken und Ordnung ins städtische Chaos zu bringen. Lässt einen das ganze cineastische Drumherum kalt, bleibt unter dem Strich ein äußerst gewöhnlicher, linearer und mit kaum nennenswerter KI ausgestatteter Shooter, der zwar ansehnlich ist, aber kaum fordert und dann nur noch durch die dargestellte Gewalt interessant ist. Für Spieler, die schon mit Black glücklich wurden und im Vergleich zu Criterions Baller-Orgie mit grafischen Abstrichen leben können, ist Nick Masons ballistisches Abenteuer genau das richtige Futter - auch wenn selbst der Mehrspielermodus nicht mehr als Durchschnittskost abliefert.
Jeuxvideo.com (May 22, 2006)
A condition de le trouver à petit prix, Urban Chaos : Violence Urbaine se révèle être un passe-temps tout à fait honorable, bourrin mais original, souffrant malheureusement d'un gameplay qui n'explore pas suffisamment ses propres idées et d'un level design trop linéaire.
Un jeu sympathique mais qui manque d'originalité. Heureusement le gameplay, les graphismes ainsi que l'ambiance en font un jeu sur lequel on peut s'attarder quelques temps. Mais ce ne sera sûrement pas un jeu que l'on ressortira une fois terminé.
Eurogamer.net (UK) (May 31, 2006)
The level design is patchy, too, with several drawn-out rescue scenarios forcing you to traipse around the same darkened smoky environments with little guidance of where to go, and thermal goggles that you'll barely use. Occasionally you'll rely on the help of willing firemen, who'll (using a simple d-pad command interface) chop through doors and barricades, put out fires, carry the injured and yank open shutters, but you'll often wonder why the game didn't just give you the choice of doing all of that yourself - you are the ultimate one-man army, after all.
1UP (Jun 19, 2006)
The game's story unfolds through live-action newscasts between the levels. There's a lot of talk of terrorists and the controversy over the brutal methods you'll be using to take them down. At first, this seems like a bit of Verhoeven-esque satire, but before long, it becomes apparent that the whole thing is, in fact, perfectly straight-faced -- just very hammy. In fact, it's almost embarrassing enough to pass for actual television news. There could've been a message here -- and when a game comes this close to actually invoking 9/11, you'll probably be looking for that message, but it's just not there.
GamePro (US) (Jun 16, 2006)
Terrorists are a bad lot, especially when they look like rejects from Rockstar Games' Manhunt. It seems that multiple gangs in the city have taken up arms against the police, mainly incited by a fittingly named group of thugs called the Burners. The Burners, as you would probably expect, have a penchant for fire, and tote around molotov cocktails as their main means of attack. You take on the role of a season cop that's been enlisted in a new and controversial anti-terrorism group dubbed T-Zero (Zero Tolerance). It's up to you, and your allies, to quell the uprising, no matter the cost.