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Critic Reviews

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50
Jolt (UK) (Oct 24, 2004)
If you really want to play Vietcong, buy it for PC, it’s as simple as that. You’ll get a lot more missions (not all of which are stellar, its true), you’ll also get bigger, more detailed levels, more story, better AI and more multiplayer options. In fact, if you get the PS2 version you won’t get any multiplayer at all. In other words the console versions are nothing but a stripped down experience with surprisingly little to justify their existence on consoles at all. Coyote, which handled the conversion, hasn’t even deigned to optimise to controls properly for joypads since instead of a more forgiving targeting reticule you’re left with the very fiddly and unreliable PC-style crosshair/iron sights combination.
50
IGN (Oct 01, 2004)
As the Vietnam shooter "wars" finally crystallize game by game, our worries have proven true: So far, none of them are worth your hard-earned money. VietCong: Purple Haze proves to be an under-par, run of the mill first-person shooter providing gamers with the vantage points of a semi-functional squad, a few excellent hand-picked tunes from the era, and, for the PlayStation 2, no online capabilities. If you want a good, solid Vietnam shooter for the PlayStation 2, you may just be out of luck.
48
GameSpot (Sep 24, 2004)
Thoroughly retooled by a new developer, Purple Haze generally makes a mess of what used to be a good game. On the PC, where it was released in March, Vietcong: Purple Haze was simply the original Vietcong packaged with the Fist Alpha expansion. You might expect, then, that the console version of Purple Haze would be a more or less straight conversion of the PC original. Instead, Pteredon's seminal Vietnam War-themed first-person shooter has been thoroughly retooled by a different design team. Though a few of the changes are constructive, the new developer, Coyote, has generally made a mess of what used to be a good game.
45
Jeuxvideo.com (Oct 15, 2004)
Alors qu'on tenait un jeu fort sympathique, le portage console de Vietcong est un pur ratage. L'IA ne vaut pas tripettes, la restructuration des missions n'a fait que les rendre ennuyeuses et les deux éléments combinés ont fait disparaître toute l'intensité et l'immersion du jeu. Je m'en vais soigner mon dégoût en m'écoutant Axis Bold As Love moi, na !
16
Lawrence (Sep 28, 2004)
Vietnam is the latest casualty in the wartime experience. Both Vietcong and Eidos’s Shellshock debuted on the consoles to bring that different, more horrifying look at war vicariously through the controversial campaign. Gathering’s Vietcong, however, is the worst of the two.