User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.9
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (8 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus (Dec, 2002)
Un jeu intéressant et innovant, mais qui est beaucoup trop répétitif. On aurait aussi aimé un graphisme moins terne et des déplacements plus intuitifs.
GameSpot (Jan 10, 2002)
Even considering these minor shortcomings, Wizardry: Tale of the Forsaken Land is easily one of the best PC-style role-playing games to ever grace a console. Sirtech and Atlus fans alike will definitely want to see this interesting take on the series, and those raised on console-style RPGs could find themselves enjoying a different style of gameplay if they give themselves the chance.
RPGFan (Feb 25, 2002)
Wizardry: Tale of the Forsaken Land is a dramatic game filled with attractive sights and somber sounds. The developers made good use of the PS2’s architecture, as the game is visually pleasing, though bland.
GameSpy (Feb 08, 2002)
Wizardry is hard to recommend to those who are not from the "old school." Its graphics and gameplay is so firmly rooted in past games that its appeal to those who grew up with newer games may be limited. If you can get past this quaintness and just go with the flow, you may very well end up enjoying yourself.
71 (Oct 25, 2002)
Wizardry ist wie eine Zeitreise in altehrwürdige Rollenspielzeiten: Wer Spiele wie Bard`s Tale, Might&Magic oder Dungeon Master mochte, wird sich dem nostalgischen Flair dieses Spiels nur schwer entziehen können. Viele liebevolle Details und so mancher, nach zwei Jahrzehnten Genre-Entwicklung vielleicht naiv wirkende Dialog, lassen wehmütige Erinnerungen an die Pionierzeit der virtuellen Fantasy aufkommen. Auch wenn die enttäuschende grafische Umsetzung und die zähe Story-Entfaltung zunächst abschrecken, entwickelt sich nach einigen Stunden doch ein seltsamer Spielspaß-Sog: Noch ein Level, noch ein Gang, noch ein Kampf. Und gerade das Team-Feature hebt Wizardry vom reinen Dungeon-Hack ab. Aber machen wir uns nichts vor: Alle, die von Bard`s Tale & Co noch nichts gehört haben und auf opulente Grafik à la Final Fantasy X stehen, sollten einen weiten Bogen um dieses bezaubernde, aber technisch gnadenlos veraltete Retro-Rollenspiel machen.
GamePro (US) (Jan 11, 2002)
Tale of the Forsaken Land makes a nod toward the classic series with its old-school gameplay, but even with the updated graphics and battle features, it just doesn?t come close to the top PlayStation 2 RPGs. Wizardry is still fun in its own way, but you should be prepared for a very slow-paced affair with a sparse story and few bells and whistles.
As horrendous as this game may appear to be, I actually found myself somewhat engrossed. Character development allows players to customize every aspect, right down to race and class, and the combat is fast and loaded with techniques. Wizardry will bore most gamers, but I have a feeling that hardcore role-players will enjoy this flashback to the simpler days of gaming.
Netjak (May 03, 2004)
Final Fantasy changed the world of role playing, arguably for the better. It's really not a bad thing to be spoiled by it. WIZARDRY manages to show, if barely, the benefits of role-playing in a more traditional way. Perhaps if the producers of WIZARDRY, Atlus, decide to make a sequel, they can improve upon the unnecessary difficulties of this game and start a new wave to the older style of playing.