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SummaryEven when watered down, Worms still tastes delicious
The GoodDespite the transition to 3D, the core gameplay of Worms still works. There's nothing quite like getting your worm close to the enemy and whacking it off the map with a baseball bat while enjoying the fact that your opponent can do nothing but watch... until their next turn, anyway. The tactical elements like wind and land mines are still there, as well as the vast collection of silly but powerful weapons.
Though the game is not graphically impressive, the animations of the worms are ridiculously cute. Even with cockney accents, the worms still sound hilarious, and there's lots of humor in the video clips between the missions as well. The theme tune is one of the catchiest I have ever heard.
There's even a proper single-player campaign with well-designed missions, and the tutorial is actually fun instead of being forced on you.
The BadBut while Worms still works, it doesn't work as it used to. Now that the game is 3D, adjusting the camera is a constant nuisance. The camera always seems to miss the best kills, too - at least in the PS2 version. Since the levels don't have ceilings anymore, using the ninja rope is nearly impossible. Also, the explosions aren't nearly as cool as they used to be.
The single-player campaign, while better than in the 2D games, is still not enough, so the game is best to be enjoyed with friends (or enemies). The missions get very difficult very quickly and they often have pretty absurd limitations. The AI is quite weak, often taking a sweet time thinking of what to do, then deciding to just skip their turn altogether.