is a strategy game with both turn-based and real-time components, as well as action-oriented battles, similar in concept to Archon: The Light and the Dark
. The gods of the four Elements (Water, Fire, Earth, and Wind) inhabit an asteroid belt, the only remnant of their former world, which has been shattered to pieces. The gods are waging war on each other, each trying to reclaim the coveted throne of Gaia. Each of the gods represents an alignment: Light Order, Light Chaos, Dark Order, or Dark Chaos, ranging from the most benevolent to the most evil. Their armies consist of supernatural creatures. The player can choose to command any of the armies, taking it to victory through four campaign missions each.
In the game's campaign mode, the units are navigated in turn-based fashion over a board of hexagonal spaces, each representing a type of terrain. The main objectives of this strategic part of the game usually involve occupying the opposing army's temples or defeating specific enemies. When two opposing units meet on the same hexagonal space, a battle ensues. The battles take place on large arenas, and are a combination of real-time strategy and pure action. The player can take control of individual fighters and engage in direct arcade-like combat against the opponents.
Versus and team fighter modes are available, both removing all the strategic elements, retaining only the action battles. Also included is an editor that allows players to create and customize their own soldiers and units.
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This entry was contributed by Exeox (36)
and Xoleras (66420)