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This is quite possibly the best wresting game to come along on the PS2, SmackDown! vs. Raw 2006 is a game you do not want to miss. With solid controls, sharp visuals, a large number of grapplers and match types, you can’t go wrong with a game that packs quite a punch and will have you gladly begging for more. If you’re a wrestling fan, buy this right away. If you’re not, this game will certainly change your mind.
Mit zahlreichen Verbesserungen, Tweaks und Neuerungen lässt das Team von Yukes die letztjährige Ausgabe vergessen, die eher unter dem Motto „zaghaftes Update“ lief. Angesichts des neuen, gut eingebundenen Stamina-Systems, das eine strategische Komponente in die Matches bringt, der neuen Matchtypen, der stark erweiterten Mini-Games, der verbesserten Editoren, der aufgebohrten Grafik und nicht zuletzt auch dank des verbesserten Online-Spiels bieten die PS2-Wrestler stundenlangen Spielspaß. Zwar kann man bei genauem Hinsehen immer noch kleine Mankos finden, an denen die Verbesserungsschraube angesetzt werden kann. Doch da die (im Vergleich zum Vorgänger reduzierten) Clipping-Fehler, der nicht aktuelle Roster oder die fehlenden Kommunikationsmöglichkeiten im Online-Spiel größtenteils kosmetisch sind, bringen sie den Spielspaß sowohl für Solospieler als auch für Multiplayer-Fans nicht ins Wanken. Kurzum: Für Wrestling-Fans führt kein Weg an Smackdown vs. Raw 2006 vorbei.
What makes WWE SmackDown vs. RAW 2006 such fantastic fun to play is its total accessibility. While everyone may not care for the Buried Alive match or Fulfill Your Fantasy, they can always retreat to GM Mode or defend one of their titles instead. If those options still don't tickletheir fancy, they can always just make someone with the excellent create-a-character feature, or drop into an impromptu Season, or simply engage in an old favorite like Hell in a Cell. What's more is that the gameplay has made another noticeable step forward with its strong stamina and momentum systems and the adjustments to the rest of the gameplay are just as effective. And while I'll be the first to admit that the series could still work on its list of recurring problems, there's no other wrestling game since No Mercy that offers this much replay, value, or depth. Kudos to Yuke's and THQ for a job well done.
The game is oodles of fun and the sheer amount of stuff you can do gives this game a lot of longevity. If the minor A.I. and collision detection problems were not there, and if the GM mode and Story mode were a little better I might have given it a perfect score. Like I said in the opening, most of these modes just need a little touch to be perfect. I really think they should add a second season mode to help give it some length. Ultimately though, the rating doesn’t matter because the bottom line is this, if you love wrestling there is no reason not to pick up this game. What matters the most is that you have fun playing it, and this game gives you plenty of opportunities to do that. I just hope the series gets even better next year.
For a long time, I've felt that the SmackDown series got a lot of critical acclaim but was flawed and too arcade-like to be truly great. It is with SmackDown vs. RAW 2006 that the franchise finally lives up to the hype. With new features, including the killer GM mode and highly improved visuals, it's absolutely the best wrestling game to release on this generation of consoles. Except for the fact that as of release day, the online sucks.
I've always been a hater of this series (far too arcadey for my tastes) but this time around, I'm completely sold. There are a few issues standing between it and true wrestling perfection (a better targeting system would be nice), but they're hardly anything to tarnish the experience. What Yukes has done with SmackDown! is create the perfect hybrid of their arcade approach and dramatic simulation that rivals the addictive nature found in the classic AKI titles last seen on the Nintendo 64. It really goes without saying that if you enjoy WWE Wrestling in any way, shape or form, you will absolutely love SmackDown! Vs. RAW 2006.
Not every single thing that WWE SmackDown! vs. RAW 2006 tries to do completely works, but the sheer amount of crazy new stuff in this game more than makes it worth the while of any wrestling fan. The gameplay is the best it's ever been, the presentation is top-notch, and the plethora of available modes is more than enough to keep any WWE enthusiast busy for hours and hours. Maybe Yuke's will surprise everyone and put together another SmackDown! vs. RAW game for the PlayStation 2 next year; but if this does turn out to be the last one for the system, then it will have gone out with a bang.
Game Over Online
If you’re looking for the best wrestler out on the market, you need look no farther than Smackdown Versus Raw 2006. An expanded roster with storylines, added GM mode and deeper emphasis on ring psychology makes every match more dynamic and realistic. Definitely something to check out if you’re a wrestling fan.
Game Informer Magazine
Whether your skills at management shine or not, WWE Smackdown vs. Raw 2006 is nearly everything a wrestling fan could want. Now that the formula has been polished to the point that it gleams, and every addition you could think of has been added, I would like to see Yuke's take some chances on switching up the core gameplay a little. But you definitely can't accuse them of not having high ambitions, as this title is simply the most fully-loaded wrestling title yet. Can you dig it, suckas?
Game Freaks 365
Altogether, WWE Smackdown vs. Raw 2006 is a quality game. Whether you're buying the console version or the PSP handheld one, you're going to enjoy this title if you're interested in wrestling or the WWE. Even if you don't like wrestling, I'd recommend trying it at the very least, it's enjoyable and entertaining to watch hulking men insult each other and then throw each other around in the ring.
However, I digress. If you like the WWE, this is pretty much the most complete package you can find. There are some glitches, but the tuning of the gameplay, combined with new wrestling features, expansion of staple game modes, and addition of some cool new ones ensures that there's plenty of substance to go with the style. You get so much bang for your buck in this title it's not even funny — don't be afraid to pay full price for it.
For wrestling purists, it's possible to escape out of the cage door or to reverse a sleeper attempt 'properly' by stopping your hand from dropping to the mat. And for shameless gawpers, you can dress Stacy Keibler up as a French maid or crack Taijiri in the face with a
sledgehammer and dribble over the three (three!) levels of bloodiness available. The
commentary's massively improved, too -
J.R., the King, Tazz and Michael Cole all have a dozen general chums of dialogue, with more for specific wrestlers, high-risk moves and cheating. Of course, it still gets a bit repetitive
in Season mode: you can only hear the
King make a crack about Shawn Michaels
looking a bit old, ooh, six times before it
gets really tedious, but that's to be expected.
kortom, ik kom helaas toch weer op de foute mededeling dat SDvR 2006 gemaakt is voor de 'fan van het genre'. En daarbij hoop ik dat wat meer mensen de boel eens op waarde weten in te schatten en dus fan worden.
G4 TV: X-Play
Looking at the list of options and features, WWE Smackdown Versus Raw 2006 seems to have everything. With a better wrestling engine, it would. Even so, it's impossible to resist the range of options on offer, and the stamina element does add something that the series has long been missing.
Très riche et surtout réalisé avec brio, WWE Smackdown! Vs Raw 2006 n'est à n'en pas douter l'un des grands jeux de catch de cette fin d'année, possédant la force furieuse des retransmissions télévisées et un dynamisme probant malgré la corpulence des intervenants. Toutefois, et même si le gameplay reste intéressant, les coups s'avèrent relativement en sous-nombre et certaines phases demeurent particulièrement frustrantes, voire irritantes. En plus de tout cela, on note certains problèmes de collisions qui empêchent le soft de se hisser au panthéon de la PS2. Néanmoins, ce soft vous permettra de passer de longues heures de plaisir entouré de slips rouges. Ce qui est non négligeable.
But it is starting to spread itself a bit thin. If the SmackDown! series doesn’t start making proper innovations instead of these minor cosmetic tweaks year after year, there’s every chance we’ll get a little bored of it. For now, though, SmackDown! is still as good as wrestling games can get. And probably meant for kids.
It’s still Smackdown, and it’s still solid. If you like Smackdown games, you’ll find enjoyment here, and this is certainly the best game of the series to date. The new features are underdeveloped, and some of the same problems that plague the series still plague SvR 2006, but the core game is still a lot of fun, and definitely worth your time if you’re a fan. If you’ve been avoiding the Smackdown series, though, you probably won’t find anything here to convince you to take a second look this time around.