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Needless to say anymore, I loved this game. It's not overly filled with gore, yet remains true to the spirit of both the movie and the comic books, and is enjoyable to play. I'm not sure there's more one can expect of a video game, short of actually giving me claws that is.
As the game starts out, you are chained to the ground. After discovering that a deadly X-Virus has been activated within Wolverine’s body, you have 48 hours to acquire the antidote from the evil organization that not only gave you the disease, but your mutation. Sounds simple enough, well, not exactly. You need to employ all of the strength and stealth abilities that Wolverine possesses to accomplish this mission. This is a great game for the X-Men and Wolverine fans. After completing the main game, you can go back in and play different challenges. Overall, this was a different short of X-Men style adventure, with Wolverine using stealth as a main staple in the game. Seemed kind of weird at first, being that this character is such an “in your face” type of fighter, but the whole stealth thing works and ends up creating a whole new facet to the gameplay
Ein schlechtes Spiel ist Wolverine`s Revenge nicht - im Gegenteil: Es bietet viele gute Ideen, spannende Kämpfe, eine nette Story und gar nicht mal schlechte Grafik. Außerdem ist das Stealth-System sehr reizvoll, besonders, da es noch schön belohnt wird. Doch trotzdem empfiehlt sich besonders bei der PC-Version ein Probespiel, denn die Kameraführung ist auf Dauer schlicht nervend. Teilweise fällt es wirklich schwer sich aufs Spiel zu konzentrieren, wenn man dauernd mit dem Nachjustieren der Perspektive beschäftigt ist. Auf den Konsolen fällt das dank der analogen Sticks nicht so stark ins Gewicht. Wenn Ihr also schon mit Spider Man - The Movie Euren Spaß hattet, ist Wolverine der logische Nachfolger. Wenn Ihr mit Superhelden-Spielen im Allgemeinen nichts anfangen könnt, dürftet Ihr auch jetzt kaum warm damit werden.
Reprendre l'Arme X pour en faire un jeu vidéo. En voilà une idée qu'elle est bonne ! Même si le titre prend quelques libertés par rapport à l'oeuvre originale, c'est un bonheur de retrouver Wolverine en tête d'affiche.
Wolverine's Revenge can best be surmised by drawing comparisons to Logan himself: it's always looking for the perfect balance between brutality and calm. Unfortunately, the designers have shifted our hero's focus in the opposite direction of what it should be -- as the game is at its absolute best when subjecting Wolvie to the stealthier, more cerebral challenges of the day and at its worst when challenging him with action-packed triple teams and showers of gunfire.
If you can get past the well-timed movie franchise tie-in and some minor assorted issues, X2 Wolverine's Revenge" should appeal to action/adventure game enthusiasts, comic book readers and fans of the movie.
Als Comicfan, der schon in jüngster Kindheit begeistert den Abenteuern der Marvel-Helden gefolgt ist, war ich doch sehr enttäuscht. Nur Hardcore-X-Men-Fans, die wirklich jedes Kapitel der Superhelden kennen wollen, dürften Gefallen an dem wenig anspruchsvollen Titel finden.
When this game was originally announced, it looked like it had potential, but now that the final product is out, it's pretty safe to say that X2: Wolverine's Revenge is a disappointment. Though the gameplay is okay, it's nothing special, and despite the awesome license this game possesses, it's sure to grate on anyone after a few hours. So, in conclusion, if you're a big X-Men or Wolverine fan go ahead and check this game out, but no one else.
Riding the wave of hype surrounding the brand-new X-Men 2 motion picture comes X2: Wolverine's Revenge from Activision for the PlayStation 2. What could have been a great 3D action film tie-in ultimately translates into a seen-it-all-before game with some pretty serious gameplay problems. Activision managed to retain Patrick Stewart for the voice of Prof. X and Mark Hamill -- yes, Luke Skywalker -- for the voice of Wolverine, but that isn't enough to prevent the final product from falling short in a number of key areas.
X2: Wolverine's Revenge is a third-person action adventure game starring Marvel's adamantium-clawed mutant that features basic hand-to-hand combat and a healthy helping of stealth action. The fundamentals of Wolverine's Revenge are solid, but just about everything seems to fall apart in the execution. The kinds of problems the game suffers from give rise to the sneaking suspicion that it would have been a significantly better game if its release didn't have to coincide with the premiere of the new X-Men motion picture.
Sadly, X2 Wolverine’s Revenge fell short of my hopes for a good X-men game. I had seen movies and screen shots of the game and was really impressed. Upon playing the game, I realized the gameplay wasn’t as deep as it looked. It’s fun at the beginning as you learn all of Logan’s moves, but later on they become boring. You have the ability to learn new combos the further you progress, but even then you see them over and over. Unfortunately, with all the other great action titles out there, X2 Wolverine’s Revenge doesn’t live up to the rest.
Fundamental gameplay mistakes and atrocious designs run rampant through every inch of this miserable PlayStation 2 application. If you’re not pulling your hair out over the little things like enemies shooting through walls, you’ll likely burst a blood vessel or two over the aggravating free-flowing camera, finicky combat controls, sticky character movement, bizarre stealth mode, and one-dimensional scope of the level and mission designs.
In short, X-Men 2: Wolverine's Revenge wants to be cinematic, it wants to keep comic book fans happy, it wants to be varied and yet it wants to remain fun and engrossing. In the first instance, it does a pretty good job (probably better than the movie anyway!), only suffering on account of its own technical flaws, and it certainly nails the second (with hidden Cerebro pick-ups to unlock background info) and third, even if it falls down somewhat for the same reasons. However at times it's just too frustrating to be described as "fun", and being turned away, a stone's throw from the end of a level, by the Game Over screen just because you didn't understand precisely how to complete a fairly arbitrary objective is enough to saturate you with disbelief like an anvil landing on your face in the middle of a field. Buy it if you loved the comics, we reckon, and otherwise rent it to decide if you can get over the problems.
X2: Wolverines Revenge är i mina ögon vare sig bättre eller sämre än Activisions förra filmlicenstitel, Minority Report. Båda dessa spel bör klassas som ytterst medelmåttiga, trots vissa kvaliteter, och utvecklas till största delen med syftet ett vidare marknadsföra respektive film. Snygg karaktärsdesign och vissa riktigt roliga effekter räddar inte X2: Wolverines Revenge från att hamna precis på mitten av vår betygskala och jag konstaterar för 121:a gången att ännu en bortslarvad licens nått butikshyllorna. Så synd på en sån perfekt hjälte...
The voice acting by Mark Hamill and Patrick Stewart isn't bad, but the dreadfully overwrought orchestrations are. Character animation is fine, but some questionable collision detection and generic explosions rob it of whatever flash it could have had. X2: Wolverine's Revenge simply doesn't feel polished - or even complete. Movie tie-in or no, most gamers would be better off using their cash on some old Wolvie comics instead.
X-Men 2: Wolverine's Revenge kanske tilltalar Marvel-fantaster, men som spel betraktat är det en tämligen slätstruken historia.
And if you're such a fan that you must beat it, only do that in a rental, because there's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not. Save your money, Bub.