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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.5|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.5|
|Sound / Music||The quality of the sound effects and/or music composition||3.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.5|
|Overall MobyScore (2 votes)||3.5|
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Wenn euch die Thematik anspricht, dann wird euch HakunaMatata (Afrika) nicht enttäuschen. Das Spiel ist einerseits entspannend, andererseits auch Adrenalin fördernd. Zebras beim Trinken zu fotografieren ist eben lockerer, als mit Elefanten auf Tuchfühlung gehen zu müssen. Wir könnten jedenfalls stundenlang zusehen, wie die Bewohner der Savanne ihrem Alltag nachgehen. Afrika kassiert also Extrapunkte für die geniale Atmosphäre. Die Sache mit den Online-Fotowettbewerben ist außerdem eine super Sache. Hoffen wir, dass Sony diese Contests auch in Zukunft regelmäßig veranstaltet.
Afrika (o Hakuna matata, che dir si voglia) è un prodotto decisamente intrigante ed in grado di appassionare e soddisfare tutti gli amanti della natura e degli animali, oltre che i novelli reporter virtuali, grazie ad una sapiente ed accurata simulazione dell’arte fotografica: tuttavia le pesanti magagne tecniche sono imperdonabili anche per un titolo di nicchia come questo, deficienze che lasciano l’amaro in bocca per il mancato utilizzo di un motore grafico realmente next-generation e magari del supporto di un team di sviluppo più esperto. Nonostante i difetti, Afrika risulta un pregevole esperimento in un mercato saturo di prodotti poco innovativi e realizzati per trarre il massimo profitto economico: imperdibile per chi vive di pane e National Geographic, da provare per chi cerca nuove emozioni nel panorama videoludico moderno e assolutamente da evitare per chiunque non può fare a meno di piantare una pallottola in testa alla prima cosa che si muove su schermo.
Hakuna Matata is a unique title and as such will no doubt attract a cult following. There is a lot to offer those who can find the required time and patience required to gain the best from it.
Still. Afrika is one of the most pleasant, enjoyable and gently engrossing games I've played in a while. It's a shame Sony isn't releasing it here, and it's worth importing. Especially if you're the type of person who can imagine experiencing a special kind of thrill from snapping a monkey up a tree instead of shooting a zombie in the face. Though it's not as much fun as running over a lion, obviously.
Once you just sit back and enjoy it, though, Afrika cements itself as a one-of-a-kind adventure through a land most of us won't see "in person." The animals and their behaviors are the real highlights, as they're wonderfully rendered and animated. The cameras are easy to use, and the orchestrated, cinematic soundtrack is pretty memorable. Originally, the biggest problem I had with Afrika was that there wasn't more of a narrative. I like having the freedom to explore beautiful virtual worlds, but I also appreciate some story to bring it together. But as the game progressed, I felt that maybe a game like this doesn't need a bunch of drama attached -- a picture is worth a thousand words.
It's not the visual jaw-dropper that was promised but a virtual safari is better than none.
I liked the field guide that allows us to learn more about the animals we’ve photographed and I suppose they did try to make the actual practice of taking pictures a “simulator,” but in the end, it’s just too dated and uninspired. The graphics don’t cut it, not being able to explore on our own is a huge issue, being led around by the nose throughout gets tiresome, and the limitation of the character (he/she can’t lie down, crouch, or move stealthily; just walk around) is downright silly. We first heard about Afrika even before the PS3 launched, which might be why this game feels as if it should’ve been released years ago. And even then, it likely would’ve been viewed as a disappointment. For $49.99, it’s a definite pass; maybe when it drops down to budget price all you nature fans might give it a try. Just don’t expect much…at least it’s cheaper than a real safari.
Afrika is a mess. It's not a broken game, but it definitely isn't a fully functioning one. It's limited in its scope, it doesn't look good, it's not fun to play, and I could go on. This one is a miss that America probably could've done without.