Alice: Madness Returns (PlayStation 3)

Alice: Madness Returns Screenshots

PlayStation 3 version

Main title
Main menu
Achievements and gathered collectibles.
Recovered memories.
As with many other EA games, manual can be accessed via main menu.
Most of the cinematics are using animated stills.
Alice at her session with a psychiatrist.
Interaction with objects during adventure mode is limited and scarce at best.
When not in Wonderland, you can switch between 3rd and 1st-person perspectives.
Traversing the local marketplace.
Chasing the white cat will yield strange results.
Welcome back to Wonderland.
The cat will provide you with some hints at specific places when in Wonderland.
Pause menu.
Alice can perform multiple twirl jumps while already in the air.
Recovering lost memories will give you some small background to the missing pieces of the story.
Mushrooms will propel you in the air, letting you reach very high places.
Smash objects to find teeth which are currency for upgrading weapons.
Alice versus the Eyepot.
Use your blade to dispose of nearby enemies.
Passing though the harbor.
What kind of a fish did these sailors catch?
Town's brothel doesn't look very appealing.
Upgrading your weapons.
Pepper the snuffs to reveal hidden passages.
Certain weapons can break through the walls.
Make sure to collect as many useful things when sliding mini-game appears.
Facing one of the tougher enemies that appears quite often throughout the game.
Welcome to the orient.
Entering the graphic panel will start a platform mini-game.
Platform mini-games let you perform most of the basic moves from the main game.
Gotta find a way to reach the castle made of cards.
Alice can see invisible objects while shrank.
Indestructible executioner doesn't look so scary anymore.
Giant Alice taking on the Queen's army.
All of a sudden you don't have to fight them one at the time.
Destroy the towers to expose the hearts and crush them.
Has Alice really lost her mind?
Exploring the asylum.
While in Wonderland, you will find many level design puzzles that require precise timing to pass them.