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On the whole, Army of Two does a great job of making a Co-op game that is fun, challenging, and introduces some fresh ideas. I hope some day we'll be seeing more titles like this, perhaps even an Army of Four?
Army of Two on Electronic Artsia omimmillaan. Se ottaa peruskonseptin Halon ja Gears of Warin kaltaisista hiteistä, lisää taikinaan vähän omaansa, maustaa ajankohtaisuuksilla ja tuottaa lopputuloksena hyvännäköisen paketin. Burgeripeli pahimmasta päästähän tämä on, mutta onpa kuitenkin maittava kokolihainen herkku, jonka hyvässä seurassa syötyään alkaa miettiä, että tilaisiko tässä vielä toisen.
f you’re looking for a new co-op shooter for you and a friend to blast through again and again and high five each other every time you get a sweet kill then the $60.00 is definitely worth the tag price of Army of Two. Army of Two does everything right in the multiplayer aspect of the game, but somehow lacks in single player play. Army of Two should be advertised with the warning “Requires 2 or more friends” on the back of the game box. Even if you’re friends aren’t around single player is still worth a try. Just be sure to put the whole war in Iraq and military patriotism behind you for this game, because it does base itself on a touchy subject.
Army of Two is a unique shooter that will literally get the blood flowing. The two-man control and tactics are really fun. This game probably marks the birth of a franchise assuming that the distinct gameplay doesn't get tiresome. The slick presentation and intensely fun co-op play has made a believer out of me even though gameplay can feel sloppy at times. If you love shooters and are looking to play an interesting campaign mode with a friend, then Army of Two is a must-buy.
Fans von actiongeladenen Spielen, wo viel geballert wird, werden mit Army of Two definitiv einige spannende Stunden verbringen. Wer dagegen auf eine tiefgehende Story mit abwechslungsreichen Missionszielen steht, dürfte mit dem Titel nur bedingt Freude haben.
Army of Two" é um jogo consistente e divertido que fica entre "Kane & Lynch: Dead Men" e "Gears of War", para citar dois jogos com os quais divide muitas similaridades, como a forte dependência da história com cenário, os tiroteios intensos, a colaboração entre protagonistas e de inteligência artificial. Ele é superior ao primeiro pois apresenta uma inteligência artificial que faz ao menos o básico, assim como é um produto bem mais polido em todas as outras áreas. Só fica atrás do segundo por não oferecer maiores inovações de design ou de situações de combate, assim como de outros meios para prolongar a vida útil do jogo.
Army of Two ist zwar ein kurzes, dafür aber umso intensiveres Vergnügen. Zumindest was die Kampagne betrifft, welche ihr entweder gemeinsam mit einem computergesteuerten Partner oder einem menschlichen Spieler an eurer Seite durchzocken könnt. Letzteres ist dringend empfohlen, da die KI des Öfteren einiges zu wünschen übrig lässt. Für Solisten ist das Spiel daher nur bedingt zu empfehlen. Daran ändern auch das gelungene Aggro-System und die erstklassige Präsentation nichts. Denn sein ganzes Potential offenbart das Spiel wahrlich nur im Koop-Modus. Daneben sollte man auch den spassigen Multiplayer-Modus nicht vergessen, in welchem zwei Zwei-Mann-Teams gegeneinander antreten können. Leider bietet dieser derzeit lediglich vier verschiedene Maps. Um Shooter-Fans auch längerfristig vor die Mattscheibe zu locken, sollten die Entwickler also möglichst bald für Nachschub sorgen.
In spite of lacking content and teamwork flaws, Army of Two is an effective, worthwhile action game that takes co-op gaming to new heights. Even if you're on your own, however, you'll find a lot to like here. The gameplay is engaging and, in some aspects, original; the presentation is very good; and the action never lets up, even going as far as throwing in unnatural elements your way when you least expect it. Bottom line, it takes Two to make a thing go right.
Like an overblown Hollywood action flick, Army of Two is an explosive good time that has its weaknesses here and there but it won’t stop you from enjoying the bullet-fueled action. The single-player experience isn’t bad at all but this is a game best played with others to get the most out of this fun shooter.
If you are looking for a cooperative first/third person shooter and you fully intend only to use multiplayer, then Army of Two isn't a bad buy at all. But if you are after the single player title, then I'm afraid you are going to be disappointed, the ideas within the game however are very well thought of, and certainly should be applauded. However, you should take the title to be literal and in order to get the best out of the game, Army of Two should be a great cooperative experience.
Army of Two didn’t exactly deliver as a cooperative experience much better than Gears of War, but it made up for that by being a solid shooter in its own right. While the campaign is a short 7-8 hours, you’ll want to go back and play again on a harder difficulty or solely to earn money and buy that M14 minigun. The multiplayer is flawed, and a couple gameplay mechanics could use some work, but in the end Army of Two is an immersive, enticing shooter whose sequel we look forward to.
As a single player experience, Army of Two is a fine game -– one that manages to provide a fun, engaging time despite its length, AI issues and elements that don't seem fully implemented. However, it's really co-op play and multiplayer where the game stands out, and these two modes will most likely keep you playing for a long time. Considering that the game has been designed with this style of play in mind, it works very well, and players that want to take on the life of mercenaries will most likely enjoy its story and multiplayer battles.
Like dysfunctional characters in a buddy flick, Army of Two has some annoying problems, but if you just want a fun cooperative experience, it gets the job done and delivers sizeable thrills you won't find anywhere else.
Même si certains points sont à revoir (bugs de collision, certaines cartes pas toujours bien pensées et une durée de vie en solo assez faible), reconnaissons que les développeurs ont rempli leur contrat. Si vous avez un ami qui est en mesure de jouer avec vous en local ou en ligne, nul doute que vous passerez une bonne journée en usant et abusant des possibilités implantées. Le jeu regorge de qualités, les cinématiques impressionnent, l’humour est omniprésent et la customisation des armes est tout simplement délicieuse. Dommage que le soft qui se veut tactique perde un peu de crédibilité lorsque l’on s’aperçoit qu’il suffit de répéter encore et toujours le même schéma stratégique pour décimer des ennemis qui sont loin d’être idiots. En tout cas cette nouvelle franchise pose de bonnes bases qui seraient à reprendre et développer pour une éventuelle suite. C’est du moins ce que beaucoup d’amateurs du genre doivent espérer.
Ultimately, what you need to take away from this is that Army of Two is a co-op focused game, much more so than even Gears of War. If you pick this up, you absolutely need to be playing with a friend. It's borderline broken when playing alone, but if you are taking down tangos with a buddy, it becomes a much better and unique, experience.
Army of Two looks and plays much like an action-packed interactive buddy movie. Salem and Rios aren't anything special individually, but thanks to some very interesting cooperative game design choices, the whole is greater than the sum of its parts. If you're looking for a profound single-player experience, you'll be annoyed by the issues with the artificial intelligence, but if you plan to play with a friend, this game is well worth checking out.
The fine-tuned excellence of Army of Two's co-op gunplay will easily sustain you through one run through this gutsy, broadly enjoyable game. But the desire to revisit it is weak, and for a game that's designed with social online play in mind, that's a big problem. Any level of the current co-op king, Halo 3, has more spectacle and incident packed into it than the entirety of Army of Two; more that you'll want to relive in company over and over again. Bearing the strong Vs. mode in mind, it would be wrong not to warmly recommend this as a smart twist on a stupid shooter, but perhaps it should have taken itself a little more seriously after all.
People who look into Army of Two really need to make sure that they plan to play it with some mates. As a game by itself it kind of feels empty and soulless. Get a mate to join with you and that is forgotten as the fun level rises considerably. It’s not a bad game in single player, but you feel as if it really was meant for humans and not COMs to play with you. It’s a shame the game isn’t longer because the levels really do start to get better as you progress. Like I mentioned before there’s no doubt that EA will get a sequel on the way which will make all those things wrong hopefully corrected right. They’ve got a good idea for a franchise here and should just keep at it and improve on what they have started. For us players we can enjoy a fun game to play with mates, OoAHH!
Overall, after high hopes, Army of Two falls well short of my expectations. The more I played the game, the more I found myself getting bored of it. It has a lot of great elements to it, such as the entire concept of co-operative gameplay, but it's sorely lacking in execution and variation. Worst of all, a solid online component could've saved the game, but that falls short too, as Army of Two's online is as barren as the rest of the game. It's visually nice, and runs very well, but interaction with the environment is non-existent, and special effects are a joke. While Army of Two isn't a bad game, it's definitely not worth your $60 and tax, so I suggest renting first.
Overall this game needs a lot of refinement. It is a fun experience, but really only with a friend since the friendly AI is not quite up to snuff. A few things need tweaking, mostly the funky camera which just zooms in way to close with no option to move it around. If you are looking for a fun game to pick up and play with your buddy, make sure he is a patient one and an experienced gamer.
While Army of Two may satisfy players who love the co-op experience, its myriad flaws keep it from reaching its full potential.
Other than the controls of the weapons and poor aiming model, the great graphics and fantastic voice over work help make Army of Two a solid if unspectacular outing.
The good news is that while Army of Two doesn't quite live up to expectations, it's a solid first chapter in what's supposed to become a new franchise for EA (which was one of the main reasons the company was willing to give this one the extra time). With that in mind, it's a great introduction to the characters and the core idea of playing co-op -- and, hopefully, a solid foundation for EA to build upon down the road. Here's just hoping Army of Two, er...2, will deliver on more of the game's original vision.
Army of Two is a better than average shooter that roughly treads on a political landmine when it should have stormed some future battlefield. It features cool co-op mechanics and is fun to play online, with or against friends. But even its title mocks the Army, literally one-upping its slogan while glamorizing a sector that, if anything, deserves scrutiny--not macho fantasy. If you're the type of person who would rather shoot first and ask questions never, by all means, pick up Army of Two. But if you like to think--and the fact that you're reading this review suggests that you do--be warned: Army of Two is less than the sum of its parts.
t's hard to be down on a game that tries to do something commendable, but Army of Two suffers from too many problems to be the game we wanted it to be. It just about scrapes through, enough anyway to warrant some decent sales and hopefully a sequel. Hopefully next time Rios and Salem will be a little less wise-cracking, take things a little more seriously and come complete with levels and gameplay scenarios that match the clever aggro system. While the gun-play certainly grows on you as you progress, some hefty tweaks there wouldn't be amiss either. As a trial for a new gameplay concept Army of Two does its job, but as a great game it falls someway short.