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It all starts with a mission in World War II.
Enemy patrol oblivious to the boats passing below the bridge.
Spotlight spotted the first boat... Able Squad didn't make it, now it's up to us to finish the job.
Sneaking up for a silent kill.
Allied squadrons will keep their focus off of us.
Firefight in the trenches.
Hiding in the deep grass until the tank patrol passes.
Allied fighters took out the tank convoy.
Operation map screen.
Approaching the airfield.
Shoot out the fuel barrels for bigger damage.
Need to reach the vehicles.
Use the mounted machine gun to protect the vehicle.
Destroying the pursuing vehicle.
Blowing up the door with TNT.
Japanese U-boat seems like our way off this island.
Player character in present time.
Ambushing the Soviet patrol.
Observing the enemy position.
Taking out the patrol with a grenade launcher.
When you don't have a key, make your own door in game's destructible environment.
Taking out the gunner on the armored vehicle.
Aiming down the scope... blood on the screen indicates your health.
Sometimes stealth kill is a must in order to pass the mission.
Using binoculars to check the enemy movements on the other side of the river.
This looks like a good vantage point.
You must snipe at specific target in order in which none of their comrades will find them and raise the alarm.
Operation Heavy Metal, as the name implies, lets you drive a tank.
When driving a tank, you can use both 1st and 3rd-person perspectives, but zooming in on the targets can only be done in 1st-person.
Mounted machine gun will automatically fire at nearby enemy infantry.
Target eliminated... you rotate the tank gun independently from driving a tank, so keeping it straight is much easier if you want to fire while driving.
Circling around a small hill to take on the enemy radar installation.
Watch out for anti-tank missiles.
On the prowl.
You can rotate mounted gun all the way back.
Crossing the bridge under heavy enemy fire... one direct hit will end you, so focus your fire on RPG infantry first.
Zoom-in on the enemy RPG team.
The whole monty team from the first Bad Company game is back.
Your helicopter pilot is one wacky dude.
Stealing the enemy vehicle.
There are various in-game vehicles you can commandeer, though they are pretty much pre-defined without ability to look for other or takeover enemy vehicles in a firefight.
Acquiring the enemy intel.
Some missions will give you a lot of terrain to explore with multiple mission objectives you can complete in order of your preference.
The ship is there, the lighthouse is there... the only thing missing from this picture is an actual sea.
The front entrance seems blocked... guess we'll have to find another way in.
On-board the plane.
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