Binary Domain puts the player in the role of Dan Marshall, leader of the R.U.S.T team sent to Tokyo to apprehend Amada CEO. Gameplay revolves around third person, squad based, cover based combat. Players will be largely engaging with armies of robots dispatched by Amada to stop them, but instead of just simply being able to shot and kill the robots, they can strategically dismember them, removing their arms will prevent them from shooting, taking out their legs will slow them, etc. However, this may not put them down permanently, at which point extra work will have to be put in.
As this is also a squad based game, players will also be able to use your squad to help you take down some of the larger opponents by getting them to concentrate fire onto specific points. Binary Domainalso has voice recognition, so players can also issue voice commands to AI squad mates if they have a headset to do it with. Without a headset, the standard controller for each console will have commands attached to certain buttons. AI squad mates will also have a 'Trust Meter', which shows how much they trust the player with there life, the higher the trust meter, the more risk they will be willing to take. The meter can be filled or emptied during combat, as well as by giving right or wrong answers during conversations that take place during levels.