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Unfortunately BlackSite is likely to suffer in the wake of some of the best releases in modern gaming. BioShock, Halo 3, and the Orange Box all demand more than BlackSite ever will and it's inevitable that people will ignore it. In actual fact I found this, while admittedly less spectacular, as enjoyable as anything else I've played on the 360. BlackSite never attempts to be innovative, but knows what it does best. A well-oiled working game is ridiculously hard to find these days and, if nothing else, BlackSite is certainly that.
If you're looking for a ground-breaking experience or a robust selection of multiplayer modes- Blacksite's don't offer much more than a weekend distraction--this isn't it. However, if you find the idea of fighting aliens in your own backyard appealing, you won't do better than Blacksite's relatable, the-truth-is-out-there experience.
I can see FPS fans having fun with BlackSite since it provides all the standard FPS rollercoaster thrills, but most of us have been up and down those hills a few too many times.
Blacksite Area 51 is a game that would have benefited greatly by being released during a slower period. The controls are silky smooth and responsive, the visuals are fantastic, and the multi-player is certainly proficient, but nothing really makes it stand out from the herd. If you are a fan of the series or simply an alien buff such as myself then Blacksite should definitely be on your must-play list this season. I only wish Midway had waited until the holiday rush was over so gamers could realize the potential of this well-crafted shooter without comparing it to everything else already on the shelf.
If you're itching to take out some aliens, you could do worse than visit BlackSite, but don't expect greatness.
There are many high-concept things BlackSite does right, like successfully getting across a politically charged message but flubs on some of the more fundamental gameplay and technical mechanics.
BlackSite ist ein ordentlicher Durschnittsshooter, der durchaus Spaß machen kann. Leider haben die Entwickler die letzten Monate nicht dafür genutzt, die technischen Macken für die PS3 auszubügeln. Wer auf Aliens, Verschwörungstheorien und Egoshooter generell interessant findet, darf einen Blick riskieren.
Blacksite is bewust gemaakt als een slechte B-film maar ontstijgt dat niveau zelf ook niet.
While there have been much worse FPS games released in the past, in this day and age of 2007 and beyond the bar has been raised considerably higher by titles like Bioshock, Halo 3, Orange Box, UT3, Call of Duty 4, etc. With so many high quality A+ FPS titles to choose from, an also-ran like Blacksite can’t really hope to make much of a dent in the market, especially when coming in at full price like the rest. This could be a fun weekend rental for the die-hard FPS aficionado that simply must play every title in the genre, assuming you’ve beaten everything else. Blacksite is not going to win over any new fans to the genre, unless they’re wandering around blithely ignorant of much better titles out there.
The fact of the matter is that BlackSite: Area 51 is just like every other run-of-the-mill FPS out there. You can find better multiplayer in Resistance, you can find a better storyline in The Orange Box, and you can find a livelier environment in just about anything. The game underperforms in every aspect, and although that doesn't make it bad, it certainly makes it a major disappointment for everyone who was anxiously awaiting this game's debut.
BlackSite, which evolved from a light-gun coin-op game in the late 1990s, does its best to shadow "Halo 1"'s story in many respects, but regularly comes up short.
BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it. It’s a shame, too. We can see that there are the makings of something special underneath it all, it just wasn’t given enough time in the cooker.
BlackSite: Area 51 could have been something better than it turned out to be. The campy alien atmosphere was rife with potential but underdeveloped and overlooked areas plague this experience. From the AI to generic gameplay and shoddy presentation values there are several things that keep this game from being as fun as it had the possibility to be. In the end this title is little more than a weekend rental for FPS fans looking for something to pass some time with.
Quelque part, bien au fond, Blacksite avait sans doute le potentiel pour faire un bon jeu scripté. Mais allez savoir à quel moment il a complètement déraillé. Sa trame est digne d'un premier jet de scénariste de téléfilm, sa technique part complètement en sucette et il nous offre une démonstration de ce qu'il ne faut pas faire en matière d'I.A. Sa progression, plate et prévisible aurait pu être sauvée par quelques affrontements impressionnants contre les créatures géantes mais là encore, le coup du point faible qui clignote en disant "tire-moi dessus et ce sera fini" balance tout par la fenêtre. Vu la concurrence solide en matière de FPS scriptés (CoD 4 au hasard), on oubliera vite ce médiocre Blacksite.
Although the game in concept is not itself rotten to the core, unless Blacksite: Area 51's developer can repair the technical disaster that is the PS3 version — I suspect this would require a substantial, cost-prohibitive reworking of the core software — I cannot under any circumstances recommend this title.
At a budget price, BlackSite: Area 51 would be tough to recommend even with its vaguely entertaining on-rails shooting sequences and wanton destruction. But this thing is being sold as a full price release and that's just wrong. Midway needs to patch this thing up very quickly or there are going to be a lot of disappointed xenocidal gamers out there this holiday season.
All of the flowery words and adjectives one could possibly use to describe BlackSite: Area 51 are mostly unnecessary, and in the end, the game can be summed up in five words: BlackSite is not very good. Rote and repetitive gameplay yanked from other games, a dearth of options, a mediocre story and notable technical issues make this one to avoid at any price.
I didn’t even go into detail about the multiplayer aspect of Blacksite: Area 51, because it honestly doesn’t matter. The single-player experience is weak, and Blacksite’s relatively generic online modes certainly aren’t worth the cost of admission alone (and nothing you can’t find in many other titles). Blacksite: Area 51 ultimately tries and fails to rely on its controversial storyline and mediocre gameplay.
Blacksite’s cause isn’t helped by the fact that it arrives at the same times as Midway stablemate Unreal Tournament III, and I’d really recommend that you avoid this game and buy that, but if you’re a FPS addict/completist then maybe rent it or pick it second hand - if nothing else it’ll make you appreciate how polished some games are.
In the past Gamestyle has experienced titles with strong and captivating storylines that have pushed aside any technical or gaming shortcomings. However here the combination of both and severity is beyond comprehension and recommendation. BlackSite in this state should never have been released into the public domain.