Current MobyGoal: Help us reach 250 documented ZX81 Games

Blade Kitten (PlayStation 3)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 1.0
Overall MobyScore (1 vote) 3.0

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80 (UK)
It's a beefy game, too. With each of the19 levels taking 25 to 30 minutes to romp through, the 'premium' price is, for once, fully justified. If Blade Kitten is a signal of intent for Atari's ongoing digital reinvention, then the future looks bright for all concerned.
GameSpot AU
At its best, Blade Kitten is a decent distraction that features some pretty visuals and an appealing protagonist, but its gameplay is too shallow to make it an involving or memorable experience. Kit Ballard may be a fun character, but on the strength of Blade Kitten, there's little reason to look forward to what her future adventures have in store.
The platforming can be fun in short bursts and the presentation is very cute, but that can’t save this game from its lackluster storyline and cyclical gameplay. If you’re looking for a completely mindless platforming experience that drones on way too long but has a cute cat girl, you should still wait for a price drop. This kitty isn't worth 15 bones.
Gamereactor (Sweden)
Det är synd för det finns potential i Blade Kitten som ett plattforms-actionspel med enkla pusselinslag. Det verkar bara som att idéen för spelet aldrig riktigt lämnade ritbordet. Eller rättare sagt att det fastnade där och kärade ner sig för mycket i sin egen presentation. Samtidigt är det förståeligt. För hur svagt Blade Kitten än må vara, så är det ofta väldigt tjusigt att titta på.
I am a little surprised at my disappointment, considering the pedigree that is Krome Studios, especially when it comes to story and controls. Overall I would suggest at least waiting for the second episode to arrive before deciding to shell out for this title.
Parler de déception n'est peut-être pas le bon mot dans la mesure où Blade Kitten n'était pas non plus l'un des titres les plus attendus du moment. Gâchis serait donc le mot juste. L'univers était plaisant, l'héroïne attachante, et le style de jeu suffisamment éculé pour produire quelque chose qui tienne la route à défaut d'être foncièrement original. Mais non, le résultat est plat, poussif, frustrant. En deux mots comme en cent : pas amusant. Krome Studios manque donc son coup et puisque le studio vient de mettre la clé sous la porte, il n'aura même pas l'occasion de corriger le tir.