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Critic Reviews

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Game Chronicles (Jan 03, 2007)
I had a great time playing Blazing Angels if for no other reason that it was something new on the PS3. And as much as it surprises me to say this, I truly believe this is the first PS3 port to actually turn out better than it's 360 counterpart. The graphics are a touch better and the sound is much more dynamic, and all the extra content really puts a nice polish on an already-excellent game. And as long as you don’t go into this thinking it’s a flight-sim you won’t be disappointed. Blazing Angels controls and plays great, offering some intense arcade thrills and looks fantastic while doing it. The campaign missions serve as a great tutorial for the countless hours you will likely be spending online with this game.
The graphics aren't as dazzling as I would like, but the PS3 version has the added bonus of offering two new missions and an exclusive multiplayer mode. If you're just looking for a good dogfight, this might be your game.
Games Master (Apr, 2007)
Well, it's good to see a World War 2 game that's not a FPS for a change. This flying game is part sim, but feels largely like an arcade approximation of air combat. The planes feel surprisingly solid to control, and thanks to an intelligent camera that locks onto targets and other planes, strafing, bombing and firing is a breeze. It can be quite unforgiving at times but for the most part it's thoroughly enjoyable.
78 (May 15, 2007)
Blazing Angels ist leider nicht die Flugsimulator-Erlösung für Fans von stählernen Vögeln, dafür mangelt es einfach an Missionen. Auch die Sixaxis-Steuerung ist relativ sinnlos, wenn man die meisten Missionen mit den Analogsticks schneller erfolgreich erledigen kann. Hinzu kommen noch die Framerate-Einbrüche, die für gelegentliche Ruckler sorgen und den Spielfluss hemmen können. Lediglich der Onlinemodus ist interessant, sofern man Mitspieler finden kann. Ich selbst werde nun wieder meine geliebte Ace Combat-Disc in die PS3 einlegen und mich an der Abwärtskompatibilität der PS3 erfreuen.
74 (Apr 12, 2006)
Auch wenn Blazing Angels – Squadrons of WWII mal wieder das ausgelutschte Weltkriegsszenario bietet, haben mir die Kämpfe in der Luft viel Spaß gemacht. An den Orginalschauplätzen von bedeutenden Schlachten wie Pearl Harbor, Midway oder London steckt man mitten im Geschehen, ständig passiert um einen herum etwas. Dank der gelungenen Bewegungssteuerung auf der PS3 und des fast schon arcadigen Flugverhaltens kann man sich ganz auf die Action konzentrieren, die zweifellos bunt und laut präsentiert wird. Insgesamt hat mir das ähnliche Crimson Skies beim Abwechslungsreichtum, Story und Spielwitz allerdings besser gefallen. Interessant ist Blazing Angels vor allem für Mehrspielerfans, denn online machen die Gefechte über dem Ozean oder Paris deutlich mehr Spaß als die zusammenhanglose und recht kurze Solo-Kampagne. Wer das Spiel noch nicht kent, kann getrost die PS3-Version kaufen, bis auf die Bewegungssteuerung und den nicht vorhandenen DD-Sound entspricht das Spiel 1:1 der 360-Fassung.
Computer Bild Spiele (May 02, 2007)
London, Pearl Harbor, Paris, Berlin - viele historische Schauplätze des Zweiten Weltkriegs dienen Ihren Luftkämpfen als Kulisse. Die Grafik ist meist ruckelfrei und eindrucksvoll. Allerdings sieht das Spiel genauso aus wie die PC- und Xbox-360-Versionen. Leider fehlt dem Spiel eine Geschichte, die die Aufträge verbindet. Dank einfacher Steuerung sind spannende Stunden dennoch garantiert. Sie werden einen "guten" Flug haben.
PSX Extreme (Jan 31, 2007)
In the end, Blazing Angels: Squadrons of WWII is indeed a better version of the original released last year. There are several significant improvements, but none of them are enough to vault the game into the enviable "buy-it-now" category. The PS3 may not have what we'd call an extensive software lineup right now, though, and if you're desperate for a decent game that keeps your attention, and you're partial to flight games, you might want to give this one a try. And if you have a buddy that is equally open to the idea, and you get really crankin' with some of those super fun multiplayer modes, it could be well worth the money. But for most people, this game simply isn't refined enough to warrant a purchase. The technicals are all solid but never spectacular, the presentation and depth is acceptable but not impressive, and the gameplay is always accessible and usually fun, but rarely intense and gripping.
Next Level Gaming (Dec 22, 2006)
I so wanted to like Blazing Angels. I kept playing it thinking there was more, or something I missed that was jading me. But in the end the game is just not that good for me. Maybe it's the unchangeable controls that lead to flying problems when using the tracking camera view. Maybe it's the fact that I almost fell asleep playing it because it was just too easy. But, it does have some very nice online play. Too bad you have to unlock planes in the Campaign mode to play them online. You might want to wait for that game to come out. This one isn't anymore than a rental at best. Hey, you can't win them all. Even UbiSoft once in a blue moon makes a game I don't like. It happens.
Gameplanet (May 18, 2007)
Takes flying gamming to another level with or without the Sixaxis feature. The game is solid and well rounded from the way it looks, feels, general play, and the storyline.
The Next Level (Mar 30, 2007)
Blazing Angels is a solid if unspectacular arcadey combat sim that offers up plenty of fun – guns, bombs, explosions, and fire aplenty. If you’re at all a fan of the genre, you won’t be disappointed by the variety of aircraft and missions. Even if you’re not, it’s an extremely accessible game that offers plenty of depth and options for newbies and hardcore fliers alike. If you’ve ever wanted to take a tour of the Second World War from the unfriendly skies, Blazing Angels does a fine job bringing you there.
GameSpy (Jan 12, 2007)
If you're fortunate enough to have secured a PS3 over the holiday season, Blazing Angels is probably not the first title you'll want to pick up in order to launch your collection, but it certainly should not be the last, because you could do a lot worse. It's a "must have" only if you're a huge flying fanatic or maybe if you are a WWII buff, but otherwise, you might just want to stick with renting.
Video Game Generation (Jan 13, 2007)
Based on what I played of the Xbox 360 version, Blazing Angels is not normally a game I would recommend. Sure, it has that next-gen look, a variety of modes to enjoy, and it is another game in a usually under-represented genre, but it also has its problems. For example, the WWII thing has been done to death in video games, and the sappy story they wrap around the main game doesn’t make it anymore enjoyable. The load times, for a game on next-gen game, are long and annoying, breaking up the action – the same problem I had with the game’s lack of explanation or training on some crucial elements. And, worst of all, the game is bugged to the core, with everything from game freezes to invincible planes. However, the game does work, and it works well with the motion controls, something that (right now) you can only get on the PS3, which also offers free online play, for what it’s worth. So, while I wouldn’t recommend you run right out and buy this game, it is certainly worth a rental.
Blazing Angels is a competent air combat title. I just wish Ubisoft would have delivered the kind of epic experience I'm used to after playing games like Medal of Honor and Call of Duty.
GotNext (Mar 30, 2007)
Blazing Angels is a solid if unspectacular arcadey combat sim that offers up plenty of fun – guns, bombs, explosions, and fire aplenty. If you’re at all a fan of the genre, you won’t be disappointed by the variety of aircraft and missions. Even if you’re not, it’s an extremely accessible game that offers plenty of depth and options for newbies and hardcore fliers alike. If you’ve ever wanted to take a tour of the Second World War from the unfriendly skies, Blazing Angels does a fine job bringing you there.
GameDaily (Jan 10, 2007)
Ubisoft's Blazing Angels: Squadrons of WWII takes flight on the PlayStation 3, following its tour of duty on the Xbox 360. This version of the flying ace on Sony's machine does not score quite the same as the previous, but many of its features do provide enjoyment. Annoying enemy chatter and slow downs somewhat mar the presentation. However, the developers deserve props for utilizing the motion sensing abilities of Sony's SIXAXIS controller, giving pilots a better hands-on feel with their planes. Online play offers numerous modes– although setting up a match takes quite a bit of time.
IGN (Dec 12, 2006)
Blazing Angels: Squadrons of WWII didn't change much in its transition to the PS3. It did, however, add a few new missions and planes, as well as a rewarding multiplayer mode not included in previous versions. Also, while the Sixaxis functionality offers an alternate control method, it doesn't really improve the game very much. It's fun to use for a while, but when it comes to accuracy, players will likely opt for the analog sticks.
68 (Mar 06, 2007)
Als ich das extrem grobe Artefakt-Intro gesehen habe, hatte ich schon die Befürchtung, eine ebenso grobe PS3-Umsetzung von Blazing Angels vorgesetzt zu bekommen. Tatsächlich scheint sich auf den ersten Blick nicht viel verändert zu haben, denn technisch leidet die PS3-Version mit Slowdowns, Kanten und Tearing an den gleichen Problemen wie das 360- und PC-Vorbild. Auch inhaltlich bleibt man der Linie abwechslungsarmer Missionen, des kaum vorhandenen Erzählstrangs und der unspektakulären Fliegerei treu. Trotzdem hat man sich wenigstens ein paar Gedanken um die PS3-Version gemacht: Die neue Cockpit-Perspektive ist eine echte Bereicherung für Möchtegern-Piloten und das Einbinden der Bewegungssensoren bietet sich für ein Flugspiel geradezu an. Meine Begeisterung diesbezüglich hält sich jedoch in Grenzen, weil diese alternative Steuerung auf mich (noch) nicht so präzise wirkt wie das gewohnte Handling mit den Analogsticks.
Game Captain (Apr 11, 2007)
Ach, Mensch: Flugsimulationen sind auf Konsolen selten und das kann mittlerweile nicht mehr an der Technik liegen. Blazing Angels: Squadrons of WWII hätte das Zeug gehabt, sich den Genre-Thron langfristig zu sichern. So reiht es sich aber ein in die Spiele der verpassten Möglichkeiten. Dass sich im Vergleich zu den anderen Versionen in der PS3-Fassung nicht viel oder gar nichts verbessert hat, sorgt für einen faden Beigeschmack. Schließlich war der Launch-Termin der Konsole lange genug bekannt, um das Spiel noch einmal aufzupolieren. Als Fallschirm für den ausgestiegenen Piloten erweist sich der Online-Modus, der für Spaß sorgt und auch langfristig motivieren kann.
68 (Jan 23, 2007)
Overall, as aeronautic enthusiasts, we were pretty happy with this game. Currently it serves as the only way to use the Sixaxis as a flight controller, even if it’ kind of lame. The gameplay will definitely satiate fans of this type of game, but it’s highly unlikely that this one will be enthralling enough to pull in new fans to this dying genre. Since the planes are all period machines, the sense of speed and G-force you get from a MiG or an F-22 Raptor just aren’t there; but if you’ve got aviation in your blood and a PS3 on your shelf, you should give this one a try.
68 (Jun 25, 2007)
Overall, Blazing Angels: Squadrons of WWII is not a bad game, and if you’re into aerial combat, or just planes in general, you’re probably going to have a good time with this one. But chances are, if you haven’t got it by now, you’d be better off waiting until Warhawk hits our PS3s later this year. That is, unless you particularly want a single-player campaign.
Daily Game (Feb 05, 2007)
Ubisoft was wise to release Blazing Angels: Squadrons of WWII on PlayStation 3 and fill a much-needed Sixaxis motion control void, but in the process of rushing it out the door, the developers appear to not have had enough time with the final console hardware required to optimize framerates and the PlayStation 3 community is not robust enough yet to continually fill 16 slots for online play. The game does still look as pretty as it did on Xbox 360, and for newcomers to the now "series" of Blazing Angel games, the overly easy single-player mode conquerable in well under 10 hours (assuming analog stick use only) makes for a perfect rental.
GameZone (Jan 11, 2007)
The game gets some points for the innovative use of the controls, but otherwise it's somewhat predictable and sadly lacking in the "fun" department. Just an average game on what should be an un-average system.
GameSpot (Dec 20, 2006)
There's enough action here to satisfy you if you know you're in the market for your basic WWII flight combat game, but the multiplayer is almost a total wash at this point, and the single-player is awfully standard. If you're up for more of the same, or if you haven't played a WWII flight combat game in a good long time, Blazing Angels: Squadrons of WWII isn't a bad way to go.
65 (Apr 05, 2007)
Sous le vernis éblouissant d'une mise en scène qui laisse pantois, Blazing Angels peine pourtant à passionner par son gameplay trop convenu et sa difficulté inexistante. Il n'en demeure pas moins un titre qui vaut la peine d'être essayer pour son côté spectaculaire.
Worth Playing (Jan 30, 2007)
Blazing Angels: Squadrons of WWII is the best flight game available for the PlayStation 3, but that is a given – there literally is no competition at this point. The addition of motion controls is an interesting experiment, but the actual execution leaves a bit to be desired when you find yourself with a couple bogeys on your tail. Blazing Angels might drop your jaw a few times, but the chugging frame rate and sometimes monotonous campaign will likely just make casual players drop their controllers and look elsewhere for thrills.
60 (Apr 02, 2007)
Blazing Angels bietet eine solide Arcade-Flugsimulation vor dem schon ziemlich verbrauchten Hintergrund des Zweiten Weltkriegs. Technisch leisten sich die Entwickler auch bei der PlayStation 3 keinen Lapsus, andererseits ist das Gebotene nicht wirklich bahnbrechend. Derzeit profitiert das Spiel von seiner Stellung als einzige Flugsimulation für die PS3. Aber auch wenn man sich sichtbar bemüht hat, die Missionen abwechslungsreich zu gestalten, stellt sich nach der x-ten Luftschlacht doch irgendwann Monotonie ein. Da macht, wenn vielleicht nicht direkt vergleichbar, die Kriegssimulation Battlestations: Midway (leider nur auf PC und Xbox 360 erhältlich) auf Dauer mehr Spaß. Wer an Fliegerspielen nicht vorbei kommt, sollte den "Flammenden Engeln" aber trotzdem eine Chance geben.
GamePro (US) (Jan 02, 2007)
Much like almost every other PS3 game that's been released so far, Blazing Angels is a mediocre title that won't exactly leave you bragging to your friends about your shiny new toy. It's good enough to keep your attention for a while but you'd probably be better off renting it for the weekend or waiting for it to drop into the bargain bin.
The Video Game Critic (Jan 31, 2007)
Most critics wrote off the motion-sensitive controls as a gimmick, but I found them to be a pleasant surprise. It might not make things easier, but it makes the game more immersive, so I adopted it as my default scheme. In addition to the addictive single-player campaign, a number of entertaining two-player split-screen modes are available, both cooperative and competitive. Blazing Angels does have a few technical flaws, including frequent audio glitches and unsightly "waves" that appear on the screen when things get too crazy. It won't blow you away, but based on its playability and unique controls, I'd say this was a worthwhile title.
Cheat Code Central (Dec, 2006)
Blazing Angels: Squadrons of WWII is not for everybody. It is somewhat difficult and it gets progressively harder. The game action is repetitive and it doesn't deliver a great experience overall. I would call it a game for enthusiasts of the genre. The rest should be prepared for frustration and a lot of dust-biting. You may want to give it a rental to make sure it's something you enjoy before you go ahead and drop the sixty bucks.
Gamestyle (Apr 30, 2007)
Although Blazing Angels: Squadrons of WWII has appeared on multiple formats, this is the first time Gamestyle has taken to the skies with UbiSoft's historical dogfighter. Such titles have now become the exception, with few developers taking flight unless its part of a sandbox approach. In theory the added power of the current generation and potential of online play should warrant more candidates, but actually pulling off an enjoyable and varied flight experience is easier said than done, as playing through Blazing Angels highlights.
FZ (May 08, 2007)
Om du inte absolut måste ha ett flygspel till Playstation 3 så rekommenderar jag att vänta tills något bättre dykt upp. Men kan du inte hålla dig så får du helt enkelt finna dig i att grafiken och bilduppdateringen är riktigt dålig, och att det inte är ett spel som lär underhålla dig särskilt länge. Du kan ju dessutom spela mot andra spelare online, vilket förlänger spelets livstid med ett par timmar.