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All said, Conan the game, like the titular barbarian himself, is very one dimensional. It’s great for getting in a little much needed smashing time, and maybe for checking out some computer generated boobage, but after a run through or three of the story mode it’s pretty much spent. Despite that and the few gameplay nuisances Conan is a mostly enjoyable skull-cleaving romp. Combat is visceral and satisfying, and the baddies are numerous and variable enough to keep things interesting. The lack of any extra stuff beyond the relatively short campaign probably relegates Conan to the land of the rentals unless you’re really into Conan, really into this kind of hack and slash fare, or both, but for anyone who likes gory action it’s certainly worth checking out.
Conan is definitely short and linear, and its sometimes restrictive camera emphasizes both these points. It also could have used an extra coat of polish on its ugly in-game engine cutscenes and sloppy collision detection. For every minor flaw though, Conan redeems itself with cool little touches; we love pulling health-draining arrows from our chests and torching village huts to reveal orb-filled treasure chests. Minor stuff, good and bad, aside, Conan really shines with its deep and intuitive combat, gritty and gory visuals, and barely-catch-your-breath boss battles, making it a must-play for fans of the genre or anyone looking for a pulse-pounding action experience. Like a refreshing flagan of mead, Conan really hits the spot.
Fans of Conan will appreciate this game as much as hack-and-slash fans who've never heard of the franchise. It's a lot of fun, challenging without being frustrating and all in all, a great example of its genre.
If you're into the character Conan or the action/adventure "hack and slash" style genre then you owe it to yourself to spend an evening or two with this game. Sometimes the guilty pleasures in life are the best kind.
Perhaps the biggest mark against Conan is its length. At around six hours, it's a pretty brief adventure. But a good deal of craft went into making all of the game's over-the-top violence look so great, and it's the kind of guilty pleasure you'll want to savor.
For what its worth, Conan is a rather intense and short game. Fighting through all the hordes and spending time backtracking only amounted to about seven hours of gameplay, and with no multiplayer or secrets to unlock, that’s quite a disappointment in terms of replay. In the overall scope however, Conan may copy God of War in terms of combat, but it makes itself known by striking an original story and lush visuals in a truly enigmatic setting.
Conan is worth playing, but it's not worth the price of admission. Unless, of course, you want to rent it, which is exactly what we'd recommend for most people. But on the other hand, if you're a big fan of simple, bloody action games and would relish a second - or third - play-through, than Nihilistic has a gem for you.
Never is this more apparent than in the final level of the game, at which point the fights are way too long and frustrating, and a slow down effect during particularly noteworthy strikes happens so often it actually seems like the game is jamming up. This is a gorgeously realized game world, but without the action to keep pace.
Ohne blutrünstig zu sein, Conan ohne Blut ist wie ein Disneyfilm ohne sprechende Tiere oder Kaffeetassen. Mal ganz davon abgesehen, dass das Action-Adventure sicherlich nicht mit den besten des Genres konkurrieren kann, würde es in einer ungeschnitten Fassung sicherlich deutlich mehr Spaß machen. Als volljähriger Spieler komme ich mir bei den bunten Kugeln, die aus den Feinden aufsteigen, aber schon ganz schön veralbert vor. Echte Atmosphäre kann Conan daher nie aufbauen. Genrefans importieren sich die ungeschnittene Fassung aus dem Ausland und werden einige Stunden recht ordentlich unterhalten.
At around $60, it is difficult to recommend such a short game for purchase. But if you need some mindless violence in your gaming collection, or an action romp that can help satisfy your hunger until God of War 3 shows up, then Conan is for you.
In definitiva possiamo dire che tutto sommato Conan è un buon gioco, che vanta un sistema di combattimento ben congegnato, capace talvolta di regalarci anche qualche soddisfazione. Una realizzazione tecnica più curata l’avrebbero reso sicuramente un titolo più appetibile.
"Conan" não entra para o livro dos games como um clássico, mas sim como uma abordagem alternativa à história de um personagem cuja principal habilidade é partir os inimigos ao meio. Desse princípio, o game é um investimento recomendado aos jogadores que sentem falta de um título de ação em consoles como PS3 e X360 e buscam violência exagerada, quebra-cabeças simples e sensualidade. Obviamente, tais benefícios têm o seu preço que, infelizmente, é cobrado através de uma inteligência artificial praticamente inexistente e de um visual que, embora cumpra o seu papel, não possui nada de excepcional.
Getting pleasure out of Conan requires either being a submissive female or a hardcore follower of action games. No matter which category you fall into, the going is a bit rough. Putting the presentation ticks aside, the issues with combat and controls prevent it from being the smooth experience offered by other recent entries in the genre. Conan is entertaining since it provides some of the most visceral action in the genre, but it feels too derivative to stand out merely on style alone. A decent buy, but not one that can be widely recommended.
Conan is the perfect rental title; it isn’t great and it isn’t bad either but it will undeniably entertain in the short period of time you spend with the game. Not to say that Conan doesn’t have its share of great moments; I would be lying if I said this was just a straight up action game. The mixture of cool bosses, great set pieces and immature humour makes Conan what it is - a mindless bit of fun that you shouldn’t be ashamed of enjoying. Despite this, I’d still recommend only buying the game if you find it at a decent sale price or simply just rent the title, considering this is single player only and struggles to pass the 6 hour line on the first playthrough then I’d definitely avoid paying full price for it. Overall, if you’re mature enough to find the violence funny and simply want something to play over a rainy weekend then you can do no wrong with Conan. Just make sure people nearby don’t hear the topless maidens cry out “My clothes! Where are my clothes!” every so often.
Conan is not a terrible game, it certainly does not deserve the criticism it has received, but it is also a hard game to recommend to anyone with its $60 price tag. You could realistically finish it in a weekend making it more of a rental option than shelling out full price. However, if you are a fan of the lore (minus the ridiculous use of magic mind you) and you love the hack and slash genre then this game could easily be worth checking out. Just make sure you have a strong stomach as this could easily be the goriest game I have played in years.
The game may do a bit of justice to the barbarian’s written history but more depth is needed to make this a viable game designed 70-odd years after the original story came out. The game has good and bad elements and after weighing them both, Conan comes out as a game that is entertaining, but could have been done much better.
Conan the character is brutal, honest and straight to the point, and so is Nihilistic’s version of Conan the game. Even though there isn’t much past the combat, Conan is still a lot of fun if you’re into mythological lore, saving naked woman, and getting vicious in battle. There is a good reason that “M” is slapped on the box, this game isn’t shy, and loves to see bloodshed and separated limbs. If you’re looking for a no-brainer action game, Conan delivers one bloody dish.
Conan is an extremely tricky game to judge. On the one hand it's highly entertaining and almost obscenely violent and crude, but for a next-gen title with a next-gen price tag it doesn't quite deliver. By no means is this the perfect answer to the current lack of a next-gen God of War, but as something to tide you over, it serves its purpose better than anyone probably predicted.
All in all, you know exactly what you are getting with Conan; a balls to the wall action game with little need for subtlety. This is big, brash and dumb as a bag of hammers, a relentlessly violent, uncompromising adventure that's fun from start to finish with a combat system that packs a visual punch as well as a technical one. It's unfortunate that the game will only last most players around six hours, with no multiplayer in sight, but it's been crafted with care and attention and, short of a few presentation issues, comes across as a solid, enjoyable package. Conan is no God of War, but then again, it really is more than happy to play the role of little brother - not quite as epic but infinitely more brutal and all the more fun for it. Put it this way - any game that has a dismemberment count at the end of each level has to be worth a look!
Like Heavenly Sword, Conan is an attempt to give next-gen gamers a God of War-like experience. The game delivers at times, but too often Conan comes across as Kratos-lite. The story is far from epic, but the violence is served up with enough eye candy and enough weapon variety to keep things from becoming too humdrum. It's going to be a while before Sony brings God of War to the PS3, but in the meantime, if imitation is the sincerest form of flattery, the Gods must be feeling the love.
It's difficult to take offense, however, as you fire catapults at ships, set people's huts on fire and square off (and bludgeon) large beasts. Yeah, the game uses the archaic "hit that switch to activate that statue" template, and God of War fans will criticize THQ for copying Sony's franchise (right down to collecting glowing orbs), but Conan kicks a lot of ass and stands out as one of 2007's guiltiest pleasures, but as a rental. Its glitches and standard issue design make it unfit stand amongst the best action games. Just accept it for what it is, grab two axes and chop soldiers to ribbons. Do it for the ladies. Do it for country. Most importantly, do it for Crom.
Conan is an intense experience, and features some of the most visceral combat found in the industry. However, while the fighting engine is solid and fun, the technical issues, lackluster presentation, and somewhat repetitive nature of the game keep it from being among the genre’s greatest. A guilty pleasure, but not a must-own.
If your blood pressure can withstand beatings that may seem unfair, there's a lot to like about Conan's combat system and adventure. In an afternoon, you'll turn civilizations into amputees, you'll likely sleep with all of their women and at the end of it all, you'll learn just how much stress your body can withstand.
Oh Conan, you had me at topless girls and promptly lost me when the Cimmerian started using magic. This is as unashamedly a God of War rip-off as I have seen so far in gaming. That solicits a comparison between the two games; Conan doesn't fare well. God of War is a superior game in all facets. Even without the direct comparison -- even if you can pretend GoW never existed and this is somehow all new -- nothing is done exceptionally well. The graphics, the combat, the design, the sound are all just okay. With a final boss battle that is as painful as a trip to the proctologist, Conan is a game best rented for a one-day lark. It's certainly not worth spending $60 on.
While you could do much worse than picking up Conan, there are also better games out there. Since it clocks in at only six hours for a first play through the game barely lasts long enough to whet your video gaming whistle before it is over. If the obnoxious boss fights don't put you off then maybe you might desire to own it. While Conan is still a decent game, it's likely better off as a rental.
Selbst in der ungeschnitten Versionen schafft es der cimmerische Krieger nicht, aus dem Schatten des griechischen Kriegsgottes zu treten. Dennoch würden wir für diese Fassung - und selbst für eine gemäßigte Variante - locker eine Wertung im "Gut"-Bereich ansiedeln. Doch mit den Schnitten, die Conan hierzulande über sich ergehen lassen musste, geht bei gleichbleibender Spielmechanik des aus God of War bekannten Prinzips die Atmosphäre komplett den Bach runter. Aus Conan, dem Barbaren wird so Conan, der Hausmann. Dass THQ ihm nicht noch eine karierte Schürze und einen Mop mit Wischeimer in die Hand gibt, ist auch alles... Ach ja, gibt ja nichts, was er aufwaschen müsste. Es muss nicht Gewalt um jeden Zweck sein. Doch wenn wie hier ein wesentliches Element dessen ausradiert wird, was die Barbaren-Welten im Allgemeinen und die Fantasy-Welt von Conan im Besonderen ausmacht, verliert das Spiel weitaus mehr als nur ein paar rote Pixel.
Lacklustre voice acting and long loading times didn’t help it – I expected more from such a high profile game that was able to license both the Conan name and the Havok engine. 6/10 from me.
For the things that Conan gets right - big breasted naked lasses, blood and guts - it gets two things wrong - the use of magic, the god-awful voice acting. Otherwise, this is just another entry in the burgeoning God of War genre, neither offering anything in the way of innovation nor testing the limits of next-gen graphics. If you're a huge fan of the license, I'd say you could bump the final grade up a notch, because there is something to be said for playing a familiar game with a character you have a special affinity for - and let’s be honest, God of War is not a bad game to knock off. At the very least, you can run around as Conan for a few hours, like you dreamed of as a kid.
One's time with Conan isn't much shorter than with Kratos in his first adventure. As I mentioned before, I clocked in around six hours up to the point of the final encounter. Unfortunately I don't make enough money to replace a few controllers, so I quit playing. There isn't a lot of incentive, other than Achievements, to find all of the maidens, rune triumvirates, and treasure chests scattered throughout the experience because it's all over too quickly. Similarly, mastering attacks just doesn't offer much (if any) gratification. If you are really into Conan, or perhaps movies like Braveheart, you'll at least like parts of Conan. I don't recommend a purchase, but one wouldn't be losing out if one needed a game to occupy the doldrums that plague the summer season. For now, there are many better games to play.
Handlingen är tämligen meningslös, vare sig grafik eller ljud håller speciellt hög klass, och trots att jag initialt gillade Conans massiva utbud av blod och avkapade kroppsdelar dalade det ganska snart. Trots ett par hyfsade idéer håller det inte, alls. Personligen ser jag Conan som en ogenerad kopia som inte blir bättre än medelmåtta. Om man älskar Conan, eller har ett brinnande begär att spendera pengar på en medelmåttig kopia kan det vara intressant, inte annars.
With such a great world to draw inspiration from, and a proven action formula, it’s hard to go wrong, but they sure did. There are much better options in the action genre, and Conan will only last you a dismal 6 hours. 5/10
Conan isn't really a horrible game. There are moments when all the flaws fade away and you'll experience a great animation that slows down at just the right times and chops off just the right heads and you'll start to think that the game is actually pretty fun, but it's all extremely straightforward and lacking a lot of polish. It's very much a surface-level game, without anything unique to make up for its shortcomings.
Conan started off with a good template, but for the few things they added like mastering moves or multiple weapons and their subsequent attacks, another core part of the combat was left unpatched. Letting enemies beat on you while your block window is closed until you’re a bloody pulp or laying endless unblockable attacks onto a character that lacks neither the agility nor the grace to combat enemies that seem built only to make players cuss like drunken sailors. Crom is not pleased.