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Unfortunately, the problem with button-mashing gameplay is that it doesn't translate well to multiplayer. There are player-vs.-player modes in which you can play as your own character (Arena) or a famous one (Legends), but I found PvP action to be relentlessly hectic, so much so that it was actually boring. I have to end this review, as I do every MMO review, with a caveat: It's early yet, and the quality of an MMO depends on how well it can update its gameplay and maintain a solid player base. However, enough money has been sunk into this project ($50 million) that Sony won't abandon it easily, and the early signs are that it's a terrific game. If you're a fan of action, MMOs, or comic books, and if you're looking to commit a lot of time to a single game, DC Universe Online will not disappoint you.
DC Universe Online is a truly intriguing MMO especially anyone who is familiar with any of the DC heroes or villains, which is very common in today’s age. The different moves and attacks that are unique depending on the player are very impressive see visually and chained together being a real time fighting system. Whether you have rock skin or are set ablaze, or flying through or using your agility to climb building or swiftly attack enemies, the game is very impressive, in those any many more aspects. You won’t find a hero or villain looking alike as you travel through the world of DC Universe, where you can aid a random hero in need of help or jumping an morally evil person from behind in PvP outside of the arenas. Just remember, two heads are better than one, so it always better to play with friends or random people for that matter.
If you’re looking for an MMO to play on your console, you have few options. Fortunately, DCUO is a good one - especially if you like a bit of action in your role-playing (ooo-er). DCUO, while not yet perfect, has every chance to become so - and what’s already there is very, very good. If you’re a comic book fan and are looking for an MMO, look no further.
DC Universe Online es el mejor MMORPG (también es el único) que tenemos ahora mismo en la consola de Sony. Y todo indica que lo seguirá siendo por mucho tiempo, ya que Final Fantasy XIV dista todavía mucho de la meta de calidad marcada por Square Enix y no hay fecha estimada para su llegada. De todas formas, DC Universe es un gran juego por méritos propios, tanto en su versión para Playstation 3 como para PC, ya que cuenta con un buen sistema de misiones, una gran personalización y una muy buena estabilidad. Si queréis darle una oportunidad al género, éste es vuestro juego.
While DC Universe Online makes an impressive debut for MMOs on the PS3 there are still a few questions left to answer about how many of the current subscribers intend to continue their playtime once the complimentary 30 days free trial is over. Either way, the game promises to offer constant additional updates and expansions free of charge as well as premium content. DC Universe Online is a must buy for MMO or DC fans, but may still be too different for some gamers.
DCOU isn't a WoW-killer, and I don't think anyone expects that. If you do, this isn't the game you're looking for. If, however, you're a comic geek (and not a militant Marvel fan), the simply joy of playing in the DC Universe was enough to mask some of the game's issues - at least in the short term. We'll just have to see how things look six months from now.
DC Universe Online is a lot of fun during its best moments. Those moments may however fade for many and the overall product may not be worth it for everyone. Massive DC and MMO fans will really get a kick out of it though.
Overall, DC Universe Online is a really good game that could be a lot better. The action-oriented combat lends itself to the console but the communication and menus don’t. It surprises me they didn’t just develop versions for the PC and PS3 on different platforms since they don’t share servers anyway. There are just too many things that feel like they would be more at home on a PC. That said, the game really puts you in the DC Universe and offers hours upon hours of content. In the never-ending quest for better stuff (the central mechanic of all MMORPGs), DCUO knows what it’s doing.
From the perspective of a comic fan, DC Universe Online is a pretty stellar win. It's big and grand and isn't afraid to make players feel like they're the star of an epic comic story. From a gamer's perspective, though, it still needs some work on the technical to be truly great and playing on the PS3 has its own set of limitations. Of course, this is a fledgling MMO, and such games are expected to need some tweaking for a little while. But, if Sony can fix the issues, keep on delivering original content, and continue expanding the game world, then I expect this MMO will be around for quite some time.
While there is an abundance of positive aspects about DC Universe Online, there’s also a lot that needs to be addressed if players are going to keep coming back for more. The good news is there already seems to be a large group of players who are enjoying the experience, so we do have high hopes that Sony will make this work. In truth though, if you were to ask us whether we’d subscribe at this current moment in time, the answer would be no. We’d wait to see how things pan out over the coming months, keep an eye on some of the community forums for feedback from the users, and invest our cash when we know for sure that things are going to evolve. If that does happen, and SOE keeps in close contact with the community, DC Universe Online could have a long and prosperous future.
Although DCUO has its flaws, it does remain a fun game for comic fans. The atmosphere and gameplay are pretty good and you get into the action immediately. There's plenty of potential but also plenty of bugs still. Looking for a cool action game? One that you can play with others in a well-known and beloved setting, then DC Universe Online is a game for you. If SOE makes up for its promises, fixes the bugs and delivers new content on monthly basis, this world may become one that players will keep visiting.
Even with all of its faults, which there are more than a few, it’s hard not to recommend DC Universe Online to just about any comic book fan or those looking to experience something so rarely seen on a console. The amount of content, the sheer number of unlockables and secrets to uncover can create quite the experience and can easily suppress the graphical, audio and UI issues that currently exist. If SOE goes above and beyond to fix the current complaints and entice gamers to return once they’ve completed the initial plot, they could definitely see some long term success.
I've tried two different characters in DCUO with Superman and Wonder Woman as my mentors and unfortunately I've pretty much seen it all now such as the dark and gloomy streets of Gotham to the clean and bright streets of Metropolis. The cameos in the game are very cool and being a comic fan, it's a true experience to come face to face with these characters to either interact or assist them on a mission. It is easier than most MMOs but for me, something was missing. The characters that you create are too generic and at times when I was flying through the streets, it was like seeing World of Warcraft characters walking around. That shouldn't happen in a superhero game. Then you have the sometimes long loading times and updates that do put a thorn into this game not to mention the monthly membership which should be a little more affordable. For now, DCUO is a little rough around the edges and my experience was a little less than satisfying.
Overall the game is quite fun but lacks depth, content, player made economy, decent item system and as it stands long term appeal. Thankfully these are all things that can be resolved in time.
Das größte Manko des Ausfluges in die Welten von Superman, Lex Luthor, Catwoman und Co ist der geringe Umfang: Konzentriert man sich solo auf einen Storydurchlauf, kann man in gut einer Woche sowohl den Maximallevel als auch den finalen Bosskampf erreichen, ohne auch nur einmal mit anderen Spielern in Kontakt getreten zu sein. Und dann bleiben einem nur noch gesonderte Herausforderungen sowie interessante, aber letztlich auch nicht gerade facettenreiche Kooperativ-Missionen oder Versus-Geplänkel. Und das ist für eine monatliche Gebühr vor allem in dieser Höhe zu wenig. Als ausgefeiltes Offline-Spiel mit angedocktem Premium-Multiplayer hätte DCUO durchaus Chancen gehabt, sich zu etablieren. In dieser Form zeigt man sich zwar leicht besser als das mittlerweile in den Free-to-Play-Bereich verschobene Champions Online, kann aber trotz gut genutzter Lizenz nicht an dem Superhelden-Spektakel City of Heroes/City of Villains vorbeiziehen.
For $14.99 a month, it’s possible that the average gamer might find DCUO worth a try, but after the first month, my prediction is that the wave of players that flood into Metropolis will quickly die down, leaving only the comic fans who find a good fit in this online universe to save the day. In fact, the world might get more fun after that happens.
With glitches, limited character creation options and uninteresting endgame aside, our journey to level 30 was a colourful ride, encountering all the characters we were hoping to meet and even some we weren't expecting. The simplified combat system was generally easy to handle, if sluggish, and the abilities we unlocked for our character were fun too. If you've been following DC comics for some time, or have any stake in these characters, then it's actually not a bad game to play for a month, which is exactly the amount of time included with the game. The problem right now is that there's little reason to keep playing beyond that, especially considering that in Australia SOE are charging AU $19.95 a month for subscriptions, which is inexplicably more than the US price of $14.99, given the exchange rate. So, buyer beware of the subscription cost, but for comic book fans it's at least worth the trial period.
DCUO's flashy, combo-driven combat and visual pizzazz will draw you in from the beginning and keep you entertained for a few weeks. It's also hard to ignore the license's appeal, which is best showcased in the excellent scenes that play at the end of instanced story missions. Yet DC Universe Online tips its hand early on; in all too short a time, it stops offering any real surprises, remaining approachable but never wading too far from the shallow end of the pool. If you've been around the block and are looking for a new virtual world, this isn't the universe to call home. But if you long to face off with Mr. Freeze or stop The Flash dead in his tracks, this is a fun way to flex your superpowered muscles.
DC Universe Online è un ottimo gioco, in grado senza dubbio di divertire e soddisfare sia i fan dei fumetti DC che gli amanti degli MMO. Su console non c'è niente di meglio, dunque se siete in cerca un GDR online per PS3 potete star certi che il titolo Sony vale il suo canone mensile. Su PC tuttavia la concorrenza è nettamente più numerosa e spietata, e il gioco non riesce a competere con i capolavori del genere a causa della sua scarsa originalità e di un gran quantitativo di bug fastidiosi. Si tratta comunque di un'opera dal grande potenziale, che potrebbe migliorare notevolmente se supportata a dovere. Se il vostro sogno è sempre stato interpretare un supereroe, dategli una possibilità, non ve ne pentirete.
DC Universe Online is a bold, ambitious and challenging attempt to bring a subscription based MMO experience to the PlayStation 3. Each individual element – from the world, combat, character creation and player progression – has clearly had a lot of thought put into. The problem is that currently, not all of these elements hang together quite as they should. For every moment of wonder, there is a mundane slog through hordes of brain dead enemies, and for every glorious vista there is a desolate, nondescript street. But, as the saying goes, ‘World of Warcraft wasn’t built in a day’, and the same inevitably applies to here; given more polish and time to evolve, we have every belief that DCUO can break out of the chains of mere-competency and truly take flight. The question is, will enough players stick around and keep paying the £9.99 monthly fee long enough for this potential to be realised? In honesty, we sincerely hope they do, as DCUO’s future could be very exciting indeed.
I wish I loved DC Universe Online, but instead I just like it. It's got a lot going for it -- a great license, some superb voice actors, a lot of well-crafted settings, fast action-based combat, and an entire market of people who, so far, have barely been exposed to the MMO genre. It's an important game for MMO developers who for years have been claiming that their title will be multiplatform, only to let that claim sink quietly into obscurity in the months after it is released on the PC. The fact that Sony Online Entertainment has launched an MMO on the PS3, especially in unison with the PC version, is impressive. DCUO is far from a bad game; there are indeed times when it shines fantastically with the potential for greatness, but its many faults, most minor but some quite large, ensure that it never reaches those heights.
Dafür spielt sich das Helden-MMORPG auf der PS3 einfach zu träge, zu unpackend und zu innovationslos. Das Kryptonit des Titels ist eindeutig die fummelige Steuerung. Durch die vielen Stolpersteine in der Kommunikation wird DC Universe Online außerdem häufig zu einer Solonummer. Zu oft hat man einfach keine Lust, sich durch die umständlichen Menüs zu quälen, um andere Spieler anzusprechen oder mit ihnen zu interagieren. Die stilsichere Comic-Look-Präsentation, das actionorientierte Spielprinzip und die wunderbar eingefangene Atmosphäre wissen hingegen durchaus zu gefallen. Fans der Comics werden nie näher an ihre Lieblingshelden und ihre Geschichte herankommen als mit diesem MMORPG. Wer sich allerdings nicht zur Fanbasis der DC-Comics zählt, der verpasst hier nicht sehr viel. Insgesamt reichen die vereinten Superkräfte von Batman, Superman, Wonder Woman und Flash bei näherem Hinsehen nicht aus, um in der obersten Liga der Online-Rollenspiele mitzumischen.
Overall, DC Universe Online is thoroughly flawed. It’s lacking a lot of things that could have made it unique and instead it’s just a carbon copy MMO stamped into a DC Comics mold. There are all sorts of little niggling things that make me wonder how they ever considered it good or ready. Then again, it’s been in development for maybe three years or more so they were probably under some pressure to get it released. It’s shame that such potentially great licenses like those of WB and DC Comics were hastily made into this lackluster MMORPG. Even though the game makes you want to come back from time to time it’s just not got the pull I had expected it to have. I imagine that the game probably won’t do extremely well and will probably be free-to-play by mid-2012.
There is no question that DCUO is a fun game with engaging combat mechanics and a plethora of customization options (people have made some pretty awesome-looking heroes and villians) - it’s just that that fun comes in fits and spurts and is entirely at the whim of how many bugs pop up during any given gameplay session. If SOE would’ve kept DCUO in the oven for another six months or so, perhaps they would have had enough time to bolster the end-game content and squelch most of the rampaging bugs that are currently hurting the title’s overall appeal. As it stands (and at the time of this review) DCUO is a heavily-flawed-yet-fun action MMO that has a ton of potential, but there is no guarantee that that potential will ever be fulfilled. DC Comics fans, take the plunge if you must, but realize that you will be paying money for a not-quite-finished product that will only partially satisfy your spandex-wearing, world-saving fantasies.
It’s entirely possible that in six months time DC Universe Online will be a must have. If the niggling problems are cleared up, and SOE get a better hold of the direction they want the title to be heading in, then there’s no doubt that the game will be a classic. As it stands, the foundations are in place, and when you’re playing with your friends it’s a good experience, but it lacks the spark to push it into the upper echelons of the MMO pantheon.
The start to the game is fantastic, and working your way up to level 30 is great fun and will keep you happily occupied for a long time, maybe even making you fall in love with it at times. But once you get close to achieving top level and then attempting the multiplayer aspect, you find that it becomes a bit annoying and that it lacks a little depth when you compare it to other MMORPGs. This title would probably have been better if, after reaching the level cap, you ended up having a massive fight with Brainiac and his forces and ending it there, or maybe even renting your services out to players who are having difficulties. But with that, it wouldn’t be a MMORPG, but an action adventure game with loads of other players flying around. As an MMORPG it may be a nice little starter for players who have never experienced one before but for the hardcore fans out there you may just play a little then start to feel “Bah, not as good as…(insert favorite MMORPG here)”.
As a standalone online action game – albeit one with improved missions and realistic content pricing – DCUO would almost certainly fare better in the final analysis. But this is a subscription MMO. As such, it needs to be compelling enough to draw you into the world for months – if not years – to come, and reward the significant investment of your time and money. Without changes to some fundamental aspects of the game, it's hard to imagine that the potential for that longevity exists. While it may be the best implementation of a console MMO to date, PS3 owners should still ask for more.
Will I keep playing? Maybe. If I hadn't hit the level cap already, definitely. What I'd need first in order to change my answer to a permanent "Yes" is to know that the bugs I've mentioned in this review are fixed -- I really feel raw about spending money on something that "doesn’t work." The second thing I'd need to keep me coming back is frequent content releases with enough stuff to make me feel OK about spending an additional $15 every month. I worry about that a lot, actually. I realize that what I liked most where the DC characters and comic book cut scenes at the end of missions. But $15 a month is a lot to pay for only one or two of those -- and if the developer tried to make five or more for content updates every month, I don't know how the company could keep up the pace. Jeez, why didn't DCUO just go with microtransactions? Then I could walk away from this game when it upset me and come back whenever there's a content release without feeling like I've wasted money.
C'est malheureux à dire, mais on attendait beaucoup plus de ce DC Universe Online. Comme tout MMO, on reconnaît qu'il y a du potentiel, mais en l'état, le titre de Sony ne vaut certainement pas ses 15 € par mois en plus de la boîte à plus de 40€, justifiant la note. Le système de quête n'est pas bien pensé, nous obligeant à enchaîner des missions similaires les unes aux autres, d'autant que le gameplay se veut tout aussi rébarbatif. Bref, un manque de finition coupable dont seuls des fans incontestés de l'univers DC Comics pourront faire fi.
DC Universe Online requires 16 gigs, and took over four hours to install the first time I played it. Both of these are real downers. I applaud Sony for putting this game on the PS3 and for allowing us to avoid player versus player combat if we are not into that. Ultimately DC Universe Online is a boring and repetitive game. The only excitement is leveling up and getting new skills. It is easy to get lost in this game too.
If you’re a hardcore fan, you’re going to be quite disappointed with this as a game. Where you will look for in-jokes and references, you just won’t find them. If you’re a casual reader of comics and like the MMO format, then give this a try. My experience with the game is still very mixed, and I don’t know quite how I feel about the whole thing. I feel like where a game like Rocksteady’s Arkham Asylum did so much for both the casual player and life time fan, this falls short of really reaching either on a relatable level. I may come back to this game a year from now, to see if it has matured with time, but as of now, I see no real differences in this that make it anything other than just another MMO in an overcrowded marketplace.
Unless you fancy yourself a hardcore DC comics fan, you'll find little to hold your interest in DCUO in its current state after the first several hours of gameplay. SOE has demonstrated that they're diligently working on fixing the bugs that have hindered the game post-launch, but they've been tight-lipped on what we can expect to see in further content updates (and, more importantly, if they'll charge for them). The problem with reviewing an MMO is that they're in a constant state of flux, and this review that you're reading today could be rendered completely irrelevant in a matter of weeks. But, as the game stands right now, I'd recommend waiting a bit and seeing how things evolve over the coming months. Hopefully, someday soon, DCUO will be worth more of your time and money.
Overall, DCUO feels like a PC game that was hastily thrown onto the PlayStation 3 without properly adapting it to the console. With the PC version offering better graphical performance for a cheaper price, it would be the version I would recommend, if I were willing to recommend it at all. But the game's combat feels limp, the quest design is immediately monotonous, and the whole package manages to make being a superhero or villain feel like the most mundane thing in the world. Considering the game's "everyone's a hero/villain" plot, I suppose that makes perfect sense.
Getting to the next level in DC Universe Online is your only reward, there’s no great storyline here or deep characters to invest in, which is a waste of the IP Sony has bought in to. This could be Champions Online if it weren’t for the odd bit of dialogue with some recognisable NPCs, except that Champions Online is now entirely free to play. You never feel empowered or that you’re doing anything comic-book-wonderful, just the faint twinge of regret that you’re sinking time into a product giving nothing back in return. With little to offer players beyond that of being an MMO on a console, DCUO is an expensive and dramatically flawed title, providing an experience that is significantly bettered by a Bat-cave full of other games of the same genre – many of them free to play – on PC.
Thanks to its disastrous mess of a user interface, DCUO is unplayable for anyone lacking superheroic patience. SOE, SCE and DC Comics have colluded in an attempt to foist a dreadful and amateurish product onto comic book and MMO enthusiasts.