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If you’re itching for a good fantasy dungeon crawler then Dungeon Siege 3 should be on your list. It’s not a spectacular game that will wow you from start to finish with its new and exciting mechanics and features, but it’s tried, true and quite polished. Not to mention an entertaining and engaging experience that will keep you busy for a while – even longer if you decide to try all four characters and/or go online. The game has its odd issues such as a frustrating camera and a frame rate that likes to go for the occasional dip, but there aren’t any major issues that should keep you away. This siege expedition has been safely planned and reviewed, to reflect that it’s safe for your time and investment.
Overall, Dungeon Siege 3 is a very solid, accessible experience if you’re looking for an Action RPG that doesn’t require a lot of personal investment. An RPG-lite if you will. Anyone who goes into it expecting a deep story like Dragon Age, or insane number crunching along the lines of WoW is in for some disappointment. However, if you simply want some easy to pick up hack n’ slash action that you can play for a few hours with a friend, Dungeon Siege will most certainly scratch that itch.
Dungeon Siege III est le premier épisode à sortir sur consoles. La série négocie à cette occasion un virage risqué en se coupant de ses racines de hack'n slash traditionnel pour se muer en un action-RPG faisant la part belle à l'histoire et à une action moins frénétique mais plus technique. Au terme d'une prise en main douloureuse, le résultat est plutôt concluant : on a plaisir à progresser et à profiter d'une aventure certes courte mais relativement variée. L'intégration du jeu en coopération, remarquablement bien pensée, nous pousse même à conseiller ce titre sympathique à tous ceux qui recherchent une expérience du genre, proche de ce que pouvait offrir un Baldur's Gate : Dark Alliance.
Dungeon Siege III is an ok RPG that had so much potential going for it. Considering there are other RPGs on the market today; the likes of Torchlight and Trine, requiring someone to pay $60 for this RPG experience seems a little too much. However, for those who invest fully into the experience that Dungeon Siege III brings to the table, you will be more than rewarded for your time and effort. Hopefully if Obsidian Entertainment works on the next installment within the series, some of the ideas they put forth in Dungeon Siege III will be fully realized.
Dungeon Siege III offers fun combat with limited RPG foundations in what is a radical new direction for the series. There’s certainly fun to be had, even if it is vastly different from its origins. However, it doesn’t do anything to entice you to keep playing. The RPG elements, conversation system, visuals and loot all have promise, but fail to deliver as they should have. The fantastic A.I. is great, but it needed to be when the online multiplayer is so rubbish. While it has a lot of positives, there seems to be a negative to cancel each out.
Obsidian Entertainment's take on the Dungeon Siege franchise has some merit. The core combat system is well-designed, offering a small but useful set of abilities for each character class. The varied enemy encounters encourage the frequent use of abilities and the dodge mechanic, which makes the basic gameplay – whittling down the health bars of enemies – satisfying. But the rest of the game mostly falters, unfortunately, to a degree that overshadows its achievements. Dungeon Siege III is a dungeon crawler with a boring loot table, poorly implemented multiplayer, and little lasting incentive to continue running around the world once the tedious story ends.
||The quality of the actors' performances in the game (including voice acting).
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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
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